本文整理汇总了C++中JoyDPadButton::getActionName方法的典型用法代码示例。如果您正苦于以下问题:C++ JoyDPadButton::getActionName方法的具体用法?C++ JoyDPadButton::getActionName怎么用?C++ JoyDPadButton::getActionName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类JoyDPadButton
的用法示例。
在下文中一共展示了JoyDPadButton::getActionName方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: readJoystickConfig
//.........这里部分代码省略.........
index = index - 1;
if (index >= 0 && !temp.isEmpty())
{
setStickButtonName(index, buttonIndex, temp);
}
}
else if (xml->name() == "dpadbuttonname" && xml->isStartElement())
{
int index = xml->attributes().value("index").toString().toInt();
int buttonIndex = xml->attributes().value("button").toString().toInt();
QString temp = xml->readElementText();
index = index - 1;
if (index >= 0 && !temp.isEmpty())
{
bool found = false;
QListIterator<SDL_GameControllerButtonBind> iter(hatButtons);
SDL_GameControllerButtonBind current;
while (iter.hasNext())
{
current = iter.next();
if (current.value.hat.hat == index)
{
found = true;
iter.toBack();
}
}
if (found)
{
VDPad *dpad = getActiveSetJoystick()->getVDPad(0);
if (dpad)
{
JoyDPadButton *dpadbutton = dpad->getJoyButton(buttonIndex);
if (dpad && dpadbutton->getActionName().isEmpty())
{
setVDPadButtonName(index, buttonIndex, temp);
}
}
}
}
}
else if (xml->name() == "vdpadbuttonname" && xml->isStartElement())
{
int index = xml->attributes().value("index").toString().toInt();
int buttonIndex = xml->attributes().value("button").toString().toInt();
QString temp = xml->readElementText();
index = index - 1;
if (index >= 0 && !temp.isEmpty())
{
bool found = false;
QListIterator<SDL_GameControllerButtonBind> iter(hatButtons);
SDL_GameControllerButtonBind current;
while (iter.hasNext())
{
current = iter.next();
if (current.value.hat.hat == index)
{
found = true;
iter.toBack();
}
}
if (found)
{
VDPad *dpad = getActiveSetJoystick()->getVDPad(0);
if (dpad)