当前位置: 首页>>代码示例>>C++>>正文


C++ JoyDPadButton::clearSlotsEventReset方法代码示例

本文整理汇总了C++中JoyDPadButton::clearSlotsEventReset方法的典型用法代码示例。如果您正苦于以下问题:C++ JoyDPadButton::clearSlotsEventReset方法的具体用法?C++ JoyDPadButton::clearSlotsEventReset怎么用?C++ JoyDPadButton::clearSlotsEventReset使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在JoyDPadButton的用法示例。


在下文中一共展示了JoyDPadButton::clearSlotsEventReset方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: clearButtonsSlotsEventReset

void DPadEditDialogHelper::clearButtonsSlotsEventReset()
{
    QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
    QHashIterator<int, JoyDPadButton*> iter(*buttons);
    while (iter.hasNext())
    {
        JoyDPadButton *button = iter.next().value();
        button->clearSlotsEventReset();
    }
}
开发者ID:7185,项目名称:antimicro-fork,代码行数:10,代码来源:dpadeditdialoghelper.cpp

示例2: setFromPendingSlots

void DPadEditDialogHelper::setFromPendingSlots()
{
    if (!pendingSlots.isEmpty())
    {
        QHashIterator<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> iter(pendingSlots);
        while (iter.hasNext())
        {
            iter.next();

            JoyButtonSlot *slot = iter.value();
            if (slot)
            {
                JoyDPadButton::JoyDPadDirections tempDir = iter.key();
                JoyDPadButton *button = dpad->getJoyButton(tempDir);
                button->clearSlotsEventReset(false);
                button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(),
                                        slot->getSlotMode());
                slot->deleteLater();
            }
        }
    }
}
开发者ID:7185,项目名称:antimicro-fork,代码行数:22,代码来源:dpadeditdialoghelper.cpp

示例3: setDPadPreset


//.........这里部分代码省略.........
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (dpad->getJoyMode() == JoyDPad::EightWayMode)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);

            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (dpad->getJoyMode() == JoyDPad::FourWayDiagonal)
        {
            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
    }
    else if (item == 7)
    {
        QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
        QHashIterator<int, JoyDPadButton*> iter(*buttons);
        while (iter.hasNext())
        {
            JoyDPadButton *button = iter.next().value();
            button->clearSlotsEventReset();
        }
    }

    if (upButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode());
        upButtonSlot->deleteLater();
    }

    if (downButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode());
        downButtonSlot->deleteLater();
    }

    if (leftButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode());
        leftButtonSlot->deleteLater();
    }

    if (rightButtonSlot)
    {
        JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight);
        button->clearSlotsEventReset(false);
        button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode());
开发者ID:givanse,项目名称:antimicro,代码行数:67,代码来源:dpadcontextmenu.cpp

示例4: implementPresets

void DPadEditDialog::implementPresets(int index)
{
    JoyButtonSlot *upButtonSlot = 0;
    JoyButtonSlot *downButtonSlot = 0;
    JoyButtonSlot *leftButtonSlot = 0;
    JoyButtonSlot *rightButtonSlot = 0;
    JoyButtonSlot *upLeftButtonSlot = 0;
    JoyButtonSlot *upRightButtonSlot = 0;
    JoyButtonSlot *downLeftButtonSlot = 0;
    JoyButtonSlot *downRightButtonSlot = 0;

    if (index == 1)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 2)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 3)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 4)
    {
        upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this);
        downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this);
        leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this);
        rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 5)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 6)
    {
        upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this);
        downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this);
        leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this);
        rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this);
        ui->joyModeComboBox->setCurrentIndex(0);
    }
    else if (index == 7)
    {
        if (ui->joyModeComboBox->currentIndex() == 0 ||
            ui->joyModeComboBox->currentIndex() == 2)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (ui->joyModeComboBox->currentIndex() == 1)
        {
            upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this);
            downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this);
            leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this);
            rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this);

            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
        else if (ui->joyModeComboBox->currentIndex() == 3)
        {
            upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this);
            upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this);
            downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this);
            downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this);
        }
    }
    else if (index == 8)
    {
        QHash<int, JoyDPadButton*> *buttons = dpad->getButtons();
        QHashIterator<int, JoyDPadButton*> iter(*buttons);
        while (iter.hasNext())
        {
            JoyDPadButton *button = iter.next().value();
            button->clearSlotsEventReset();
        }
    }

//.........这里部分代码省略.........
开发者ID:givanse,项目名称:antimicro,代码行数:101,代码来源:dpadeditdialog.cpp


注:本文中的JoyDPadButton::clearSlotsEventReset方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。