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C++ JSFunction::setConstructorClass方法代码示例

本文整理汇总了C++中JSFunction::setConstructorClass方法的典型用法代码示例。如果您正苦于以下问题:C++ JSFunction::setConstructorClass方法的具体用法?C++ JSFunction::setConstructorClass怎么用?C++ JSFunction::setConstructorClass使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在JSFunction的用法示例。


在下文中一共展示了JSFunction::setConstructorClass方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

JSFunction *
GlobalObject::createConstructor(JSContext *cx, Native ctor, Class *clasp, JSAtom *name,
                                uintN length, gc::AllocKind kind)
{
    JSFunction *fun = js_NewFunction(cx, NULL, ctor, length, JSFUN_CONSTRUCTOR, this, name, kind);
    if (!fun)
        return NULL;

    /*
     * Remember the class this function is a constructor for so that we know to
     * create an object of this class when we call the constructor.
     */
    fun->setConstructorClass(clasp);
    return fun;
}
开发者ID:vingtetun,项目名称:mozilla-central,代码行数:15,代码来源:GlobalObject.cpp

示例2: ids

JSObject *
GlobalObject::initFunctionAndObjectClasses(JSContext *cx)
{
    JS_THREADSAFE_ASSERT(cx->compartment != cx->runtime->atomsCompartment);
    JS_ASSERT(isNative());

    /*
     * Calling a function from a cleared global triggers this (yeah, I know).
     * Uncomment this once bug 470510 is fixed (if that bug doesn't remove
     * isCleared entirely).
     */
    // JS_ASSERT(!isCleared());

    /* If cx has no global object, make this the global object. */
    if (!cx->globalObject)
        JS_SetGlobalObject(cx, this);

    /*
     * Create |Object.prototype| first, mirroring CreateBlankProto but for the
     * prototype of the created object.
     */
    JSObject *objectProto = NewObjectWithGivenProto(cx, &ObjectClass, NULL, this);
    if (!objectProto || !objectProto->setSingletonType(cx))
        return NULL;

    /*
     * The default 'new' type of Object.prototype is required by type inference
     * to have unknown properties, to simplify handling of e.g. heterogenous
     * objects in JSON and script literals.
     */
    if (!objectProto->setNewTypeUnknown(cx))
        return NULL;

    /* Create |Function.prototype| next so we can create other functions. */
    JSFunction *functionProto;
    {
        JSObject *proto = NewObjectWithGivenProto(cx, &FunctionClass, objectProto, this);
        if (!proto)
            return NULL;

        /*
         * Bizarrely, |Function.prototype| must be an interpreted function, so
         * give it the guts to be one.
         */
        functionProto = js_NewFunction(cx, proto, NULL, 0, JSFUN_INTERPRETED, this, NULL);
        if (!functionProto)
            return NULL;
        JS_ASSERT(proto == functionProto);
        functionProto->flags |= JSFUN_PROTOTYPE;

        JSScript *script =
            JSScript::NewScript(cx, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, JSVERSION_DEFAULT);
        if (!script)
            return NULL;
        script->noScriptRval = true;
        script->code[0] = JSOP_STOP;
        script->code[1] = SRC_NULL;
        functionProto->initScript(script);
        functionProto->getType(cx)->interpretedFunction = functionProto;
        script->setFunction(functionProto);

        if (!proto->setSingletonType(cx))
            return NULL;

        /*
         * The default 'new' type of Function.prototype is required by type
         * inference to have unknown properties, to simplify handling of e.g.
         * CloneFunctionObject.
         */
        if (!proto->setNewTypeUnknown(cx))
            return NULL;
    }

    /* Create the Object function now that we have a [[Prototype]] for it. */
    jsid objectId = ATOM_TO_JSID(CLASS_ATOM(cx, Object));
    JSFunction *objectCtor;
    {
        JSObject *ctor = NewObjectWithGivenProto(cx, &FunctionClass, functionProto, this);
        if (!ctor)
            return NULL;
        objectCtor = js_NewFunction(cx, ctor, js_Object, 1, JSFUN_CONSTRUCTOR, this,
                                    JSID_TO_ATOM(objectId));
        if (!objectCtor)
            return NULL;
        JS_ASSERT(ctor == objectCtor);

        objectCtor->setConstructorClass(&ObjectClass);
    }

    /*
     * Install |Object| and |Object.prototype| for the benefit of subsequent
     * code that looks for them.
     */
    setObjectClassDetails(objectCtor, objectProto);

    /* Create |Function| so it and |Function.prototype| can be installed. */
    jsid functionId = ATOM_TO_JSID(CLASS_ATOM(cx, Function));
    JSFunction *functionCtor;
    {
        JSObject *ctor =
//.........这里部分代码省略.........
开发者ID:vingtetun,项目名称:mozilla-central,代码行数:101,代码来源:GlobalObject.cpp


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