本文整理汇总了C++中JObject::AddChild方法的典型用法代码示例。如果您正苦于以下问题:C++ JObject::AddChild方法的具体用法?C++ JObject::AddChild怎么用?C++ JObject::AddChild使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类JObject
的用法示例。
在下文中一共展示了JObject::AddChild方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: FnSetParent
int JLuaServer::FnSetParent( lua_State* pLua )
{
if (lua_gettop( pLua ) != 2)
{
rlog.err( "LUA: Incorrect command usage: <setparent>. "
"Function takes 2 arguments, but %d is provided", lua_gettop( pLua ) );
lua_settop( pLua, 0 );
lua_pushnil( pLua );
return 1;
}
JObject* pParent = reinterpret_cast<JObject*>( lua_touserdata( pLua, 2 ) );
JObject* pObj = reinterpret_cast<JObject*>( lua_touserdata( pLua, 1 ) );
if (!pObj)
{
lua_pushnil( pLua );
return 0;
}
// set new parent for the object
JObject* pOldParent = pObj->GetParent();
if (pParent)
{
pParent->AddChild( pObj );
}
if (pOldParent)
{
pOldParent->RemoveChild( pObj );
}
pObj->SetParent( pParent );
return 0;
} // JLuaServer::FnSetParent
示例2: DropNode
void JObjectTree::DropNode( JObject* pNode, JObject* pDest, bool bAsChild, bool bClone )
{
if (!pNode || !pDest) return;
JObject* pAddedNode = pNode;
pNode->AddRef();
if (bClone)
{
const char* nodeName = pNode->GetName();
pAddedNode = pNode->Clone( NULL, nodeName );
}
else
{
pNode->GetParent()->RemoveChild( pNode );
}
if (!bAsChild)
{
// insert after the node we dropped onto
JObject* pParent = pDest->GetParent();
pParent->AddChild( pAddedNode, pParent->GetChildIndex( pDest ) + 1 );
}
else
{
// add as child node
pDest->AddChild( pAddedNode );
}
pNode->Release();
} // JObjectTree::DropNode
示例3: CreateEditor
void JBoundsEditor::CreateEditor( JObject* pEdited )
{
JObject* pTemplates = g_pObjectServer->FindObject( "templates", this );
JObject* pEditors = GetEditorsGroup();
if (pTemplates == NULL || pEditors == NULL)
{
return;
}
int nTemplates = pTemplates->GetNChildren();
JString editorName;
for (int i = 0; i < nTemplates; i++)
{
JWidget* pTemplate = obj_cast<JWidget>( pTemplates->GetChild( i ) );
if (pTemplate && is_a( pEdited, pTemplate->GetName() ))
{
// this object can be edited with this editor template
editorName = pEdited->GetName();
editorName += "_";
editorName += pTemplate->GetName();
editorName += "_editor";
JObject* pEditor = pTemplate->Clone( pEditors, editorName.c_str(), true );
pEditors->AddChild( pEditor );
JBoundsEditContext ctx;
ctx.m_pEdited = pEdited;
ctx.m_pEditor = pEditor;
pEdited->GetPath( ctx.m_Path );
m_Edited.push_back( ctx );
// parse property connections from text field
JString propcfg( pTemplate->GetText() );
char* propConfig = (char*)propcfg.c_str();
while (propConfig && *propConfig != 0)
{
char* editedVal = propConfig;
char* editorVal = propConfig + strcspn( propConfig, "<|" );
char& ch = *editorVal;
if (ch == '|')
{
ch = 0;
editorVal = "value";
}
else if (ch == '<')
{
*editorVal = 0;
editorVal++;
propConfig = editorVal + strcspn( editorVal, "|" );
if (*propConfig == '|')
{
*propConfig = 0;
propConfig++;
}
}
else if (ch == 0)
{
propConfig = 0;
editorVal = "value";
}
g_pSignalServer->Connect( pEditor, editorVal, pEdited, editedVal );
g_pSignalServer->Connect( pEdited, editedVal, pEditor, editorVal );
pEdited->SendSignal( editedVal );
g_pSignalServer->Connect( pEdited, "visible", pEditor, "visible" );
pEdited->SendSignal( "visible" );
}
}
}
}
示例4: FnCreate
int JLuaServer::FnCreate( lua_State* pLua )
{
int nParam = lua_gettop( pLua );
if (nParam < 1 || nParam > 3)
{
rlog.err( "LUA: Incorrect command usage: <create>. "
"Must be: create( <className or fileName> | <templateObject>, [<newName>, <parentObject>] )" );
lua_settop( pLua, 0 );
lua_pushnil( pLua );
return 1;
}
// first parameter
const char* pClassName = lua_tostring( pLua, 1 );
JObject* pTemplateObj = NULL;
if (!pClassName)
{
pTemplateObj = (JObject*)lua_touserdata( pLua, 1 );
}
// second parameter
const char* pObjName = lua_tostring( pLua, 2 );
// third parameter
JObject* pParentObj = NULL;
if (nParam > 2)
{
pParentObj = (JObject*)lua_touserdata( pLua, 3 );
}
else
{
JLuaThread* pThread = reinterpret_cast<JLuaThread*>( pLua->userdata );
assert( pThread->m_pLua == pLua );
pParentObj = pThread->m_pRootObj;
}
JObject* pObj = NULL;
if (pClassName)
{
pObj = g_pObjectServer->Create( pClassName );
// try to load from script
if (pObj == NULL)
{
pObj = g_pPersistServer->LoadObject( pClassName );
}
if (pObj == NULL)
{
rlog.err( "LUA: Cannot create an object because of unknown class (or filename): %s", pClassName );
lua_settop( pLua, 0 );
lua_pushnil( pLua );
return 1;
}
if (pObjName)
{
pObj->SetName( pObjName );
}
}
else if (pTemplateObj)
{
pObj = pTemplateObj->Clone( pParentObj, pObjName );
}
if (pParentObj)
{
pParentObj->AddChild( pObj );
}
lua_settop( pLua, 0 );
lua_pushlightuserdata( pLua, pObj );
return 1;
} // JLuaServer::FnCreate