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C++ ISkeletonPose::GetPhysIdOnJoint方法代码示例

本文整理汇总了C++中ISkeletonPose::GetPhysIdOnJoint方法的典型用法代码示例。如果您正苦于以下问题:C++ ISkeletonPose::GetPhysIdOnJoint方法的具体用法?C++ ISkeletonPose::GetPhysIdOnJoint怎么用?C++ ISkeletonPose::GetPhysIdOnJoint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ISkeletonPose的用法示例。


在下文中一共展示了ISkeletonPose::GetPhysIdOnJoint方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SetDrivingProxy

//------------------------------------------------------------------------
void CVehiclePartAnimated::SetDrivingProxy(bool bDrive)
{
	IVehicleMovement* pMovement = m_pVehicle->GetMovement();
	if (!(pMovement && pMovement->UseDrivingProxy()))
		return;

	if (0 == m_hullMatId[bDrive]) // 0 means, nothin to do
		return;

	if (!m_pCharInstance)
		return;

	ISkeletonPose* pSkeletonPose = m_pCharInstance->GetISkeletonPose();
	if (!pSkeletonPose)
		return;
	IDefaultSkeleton &rIDefaultSkeleton = m_pCharInstance->GetIDefaultSkeleton();
	IPhysicalEntity*  pPhysics          = m_pVehicle->GetEntity()->GetPhysics();
	if (!pPhysics)
		return;

	int id = rIDefaultSkeleton.GetJointIDByName("hull_proxy");

	if (id < 0)
	{
		m_hullMatId[0] = m_hullMatId[1] = 0;
		return;
	}

	int partid = pSkeletonPose->GetPhysIdOnJoint(id);

	if (partid == -1)
		return;

	pe_params_part params;
	params.partid = partid;
	params.ipart  = -1;
	if (!pPhysics->GetParams(&params) || !params.nMats)
		return;

	phys_geometry* pGeom = params.pPhysGeom;
	if (pGeom && pGeom->surface_idx < pGeom->nMats)
	{
		ISurfaceTypeManager* pSurfaceMan = gEnv->p3DEngine->GetMaterialManager()->GetSurfaceTypeManager();

		// initialize once
		if (m_hullMatId[0] < 0)
		{
			int         idDriving = 0;
			int         idOrig    = pGeom->pMatMapping[pGeom->surface_idx];
			const char* matOrig   = pSurfaceMan->GetSurfaceType(idOrig)->GetName();

			if (strstr(matOrig, "mat_metal"))
				idDriving = pSurfaceMan->GetSurfaceTypeByName("mat_metal_nofric")->GetId();
			else
			{
				string mat(matOrig);
				mat.append("_nofric");

				idDriving = pSurfaceMan->GetSurfaceTypeByName(mat.c_str(), NULL, false)->GetId();
			}

			//if (pDebug->GetIVal())
			//CryLog("%s looking up driving surface replacement for %s (id %i) -> got id %i", m_pVehicle->GetEntity()->GetName(), matOrig, idOrig, idDriving);

			if (idDriving > 0)
			{
				// store old and new id
				m_hullMatId[0] = idOrig;
				m_hullMatId[1] = idDriving;

				/*if (pDebug->GetIVal())
				   {
				   const char* matDriving = pSurfaceMan->GetSurfaceType(idDriving)->GetName();
				   CryLog("%s storing hull matId for swapping: %i (%s) -> %i (%s)", m_pVehicle->GetEntity()->GetName(), m_hullMatId[0], matOrig, m_hullMatId[1], matDriving);
				   }*/
			}
			else
				m_hullMatId[0] = m_hullMatId[1] = 0;
		}

		// only swap if materials available
		if (m_hullMatId[bDrive] > 0)
		{
#if ENABLE_VEHICLE_DEBUG
			if (VehicleCVars().v_debugdraw == eVDB_Parts)
				CryLog("%s swapping hull proxy from %i (%s) to matId %i (%s)", m_pVehicle->GetEntity()->GetName(), m_hullMatId[bDrive ^ 1], pSurfaceMan->GetSurfaceType(m_hullMatId[bDrive ^ 1])->GetName(), m_hullMatId[bDrive], pSurfaceMan->GetSurfaceType(m_hullMatId[bDrive])->GetName());
#endif

			for (int n = 0; n < pGeom->nMats; ++n)
			{
				pGeom->pMatMapping[n] = m_hullMatId[bDrive];
			}
		}
	}
}
开发者ID:joewan,项目名称:pycmake,代码行数:96,代码来源:VehiclePartAnimated.cpp


注:本文中的ISkeletonPose::GetPhysIdOnJoint方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。