本文整理汇总了C++中IRect::Width方法的典型用法代码示例。如果您正苦于以下问题:C++ IRect::Width方法的具体用法?C++ IRect::Width怎么用?C++ IRect::Width使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IRect
的用法示例。
在下文中一共展示了IRect::Width方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: BltBitmap
bool SylVNC::BltBitmap(SrvBitmap *pcDstBitmap, SrvBitmap *pcSrcBitmap,
IRect cSrcRect, IPoint cDstPos, int nMode)
{
if((!pcDstBitmap->m_bVideoMem) && (!pcSrcBitmap->m_bVideoMem))
{
// Off-screen to off-screen
return DisplayDriver::BltBitmap(pcDstBitmap, pcSrcBitmap, cSrcRect,
cDstPos, nMode);
}
int srcX1 = cSrcRect.left;
int srcY1 = cSrcRect.top;
int srcX2 = cSrcRect.right;
int srcY2 = cSrcRect.bottom;
int dstX1 = cDstPos.x;
int dstY1 = cDstPos.y;
int dstX2 = cDstPos.x + cSrcRect.Width();
int dstY2 = cDstPos.y + cSrcRect.Height();
if((pcDstBitmap->m_bVideoMem) && (pcSrcBitmap->m_bVideoMem))
{
if(nMode == DM_COPY)
// dbprintf("SylVNC::BltBitmap() - Screen to screen DM_COPY\n");
;
else if(nMode == DM_OVER)
dbprintf("SylVNC::BltBitmap() - Screen to screen DM_OVER\n");
else if(nMode == DM_BLEND)
dbprintf("SylVNC::BltBitmap() - Screen to screen DM_BLEND\n");
else
dbprintf("SylVNC::BltBitmap() - Unknown nMode = %d\n", nMode);
}
DisplayDriver::BltBitmap(pcDstBitmap, pcSrcBitmap, cSrcRect, cDstPos, nMode);
if(pcDstBitmap->m_bVideoMem)
{
// ACQUIRE RFB lock
m_cRFBLock.Lock();
rfbMarkRectAsModified( rfbScreen, dstX1, dstY1, dstX2 + 1, dstY2 + 1);
// RELEASE RFB lock
m_cRFBLock.Unlock();
}
if(pcSrcBitmap->m_bVideoMem)
{
// ACQUIRE RFB lock
m_cRFBLock.Lock();
rfbMarkRectAsModified( rfbScreen, srcX1, srcY1, srcX2 + 1, srcY2 + 1);
// RELEASE RFB lock
m_cRFBLock.Unlock();
}
resume_thread( rfbEventThread );
// rfbProcessEvents(rfbScreen, 0);
return true;
}
示例2: BltBitmap
bool VMware::BltBitmap(SrvBitmap *pcDstBitmap, SrvBitmap *pcSrcBitmap,
IRect cSrcRect, IRect cDstRect, int nMode, int nAlpha)
{
if(((!pcDstBitmap->m_bVideoMem) && (!pcSrcBitmap->m_bVideoMem)) || nMode != DM_COPY || cSrcRect.Size() != cDstRect.Size())
{
// Off-screen to off-screen
return DisplayDriver::BltBitmap(pcDstBitmap, pcSrcBitmap, cSrcRect,
cDstRect, nMode, nAlpha);
}
IPoint cDstPos = cDstRect.LeftTop();
int srcX = cSrcRect.left;
int srcY = cSrcRect.top;
int dstX = cDstPos.x;
int dstY = cDstPos.y;
int width = cSrcRect.Width() + 1;
int height = cSrcRect.Height() + 1;
bool accelDmCopy = false;
if((pcDstBitmap->m_bVideoMem) && (pcSrcBitmap->m_bVideoMem))
{
if(nMode == DM_COPY)
accelDmCopy = m_regCapabilities & SVGA_CAP_RECT_COPY;
else if(nMode == DM_OVER)
dbprintf("VMware::BltBitmap() - Screen to screen DM_OVER\n");
else if(nMode == DM_BLEND)
dbprintf("VMware::BltBitmap() - Screen to screen DM_BLEND\n");
else
dbprintf("VMware::BltBitmap() - Unknown nMode = %d\n", nMode);
}
// ACQUIRE lock
m_cGELock.Lock();
if(accelDmCopy)
{
// Accelerated screen to screen DM_COPY
Fifo_RectCopy(srcX, srcY, dstX, dstY, width, height);
m_bFifoCmds = true;
}
else
{
if(m_bFifoCmds)
FifoSync();
DisplayDriver::BltBitmap(pcDstBitmap, pcSrcBitmap, cSrcRect,
cDstRect, nMode, nAlpha);
if(pcDstBitmap->m_bVideoMem)
Fifo_UpdateRect(dstX, dstY, width, height);
}
// RELEASE lock
m_cGELock.Unlock();
return true;
}
示例3: Draw
void CoreDelegateImpl::Draw()
{
static float x = 50;
static float y = 600;
auto p_renderer = Core::GetRenderer();
IRect rect = p_renderer->GetTargetRectangle();
p_renderer->SetMatrix(MatrixMode::Projection, Matrix4f::CreateOrtho(0, rect.Width(), 0, rect.Height()));
std::wstring message = L"FPS: " + std::to_wstring(Core::GetApplication()->GetCurrentFPS());
auto en_font = Core::GetGlobalObject<Resources::ResourceManager>()->GetHandleToResource<Render::Font>("Arial_en");
auto arial_font = Core::GetGlobalObject<Resources::ResourceManager>()->GetHandleToResource<Render::Font>("Arial");
Core::GetGlobalObject<Render::FontManager>()->Render({ x, y }, 1.f, message, arial_font);
Core::GetGlobalObject<Render::FontManager>()->Render({ x, y - 50 }, 1.f, message_num_0, en_font);
Core::GetGlobalObject<Render::FontManager>()->Render({ x, y - 100 }, 1.f, L"Мама мыла раму!", arial_font);
}
示例4: FillRect
bool VMware::FillRect(SrvBitmap *pcBitmap, const IRect& cRect,
const Color32_s& sColor, int nMode)
{
if(!pcBitmap->m_bVideoMem || nMode != DM_COPY)
{
/* Off-screen */
return DisplayDriver::FillRect(pcBitmap, cRect, sColor, nMode);
}
int dstX = cRect.left;
int dstY = cRect.top;
int width = cRect.Width() + 1;
int height = cRect.Height() + 1;
int nColor;
if (pcBitmap->m_eColorSpc == CS_RGB32)
nColor = COL_TO_RGB32(sColor);
else
nColor = COL_TO_RGB16(sColor);
bool accelOp = false;
// accelOp = m_regCapabilities & SVGA_CAP_RECT_FILL;
// ACQUIRE lock
m_cGELock.Lock();
if(accelOp)
{
/* Accelerated on-screen RectFill */
Fifo_RectFill(dstX, dstY, width, height, nColor);
m_bFifoCmds = true;
}
else
{
if(m_bFifoCmds)
FifoSync();
DisplayDriver::FillRect(pcBitmap, cRect, sColor, nMode);
Fifo_UpdateRect(dstX, dstY, width, height);
}
// RELEASE lock
m_cGELock.Unlock();
return true;
}
示例5: Draw
void CoreDelegateImpl::Draw()
{
auto p_lights = Core::GetRenderer()->GetLightsController();
p_lights->DisableLighting();
drawGrid(100, 4);
p_lights->EnableLighting();
static float x = 50;
static float y = 600;
auto p_renderer = Core::GetRenderer();
IRect rect = p_renderer->GetTargetRectangle();
p_renderer->SetMatrix(MatrixMode::Projection, Matrix4f::CreateOrtho(0, rect.Width(), 0, rect.Height()));
std::wstring message = L"FPS: " + std::to_wstring(Core::GetApplication()->GetCurrentFPS());
auto en_font = Core::GetGlobalObject<Resources::ResourceManager>()->GetHandleToResource<Render::Font>("Arial_en");
auto p_font_mgr = Core::GetGlobalObject<Render::FontManager>();
p_font_mgr->Render({ x, 900 }, 0.6f, message, en_font);
p_font_mgr->Render({ x, 865 }, 0.6f, L"Vertices: " + std::to_wstring(Core::GetGlobalObject<Render::MeshSystem>()->GetVerticesRendered()), en_font);
p_font_mgr->Render({ x, 830 }, 0.6f, L"Trigs: " + std::to_wstring(Core::GetGlobalObject<Render::MeshSystem>()->GetTrianglesRendered()), en_font);
/*message = L"asdqwetbij[we6 ewrgasdf";
for (int i = 0; i < 100; ++i)
p_font_mgr->Render({ x, y }, 1.f, message, en_font);*/
}