本文整理汇总了C++中IPlayerInfo::ChangeTeam方法的典型用法代码示例。如果您正苦于以下问题:C++ IPlayerInfo::ChangeTeam方法的具体用法?C++ IPlayerInfo::ChangeTeam怎么用?C++ IPlayerInfo::ChangeTeam使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IPlayerInfo
的用法示例。
在下文中一共展示了IPlayerInfo::ChangeTeam方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: startGame
bool CCSSBot :: startGame ()
{
// do whatever is necessary here to join the game...
IPlayerInfo* pInfo = playerinfomanager->GetPlayerInfo(m_pEdict);
if ( pInfo->GetTeamIndex() == 0 )
{
pInfo->ChangeTeam(randomInt(2,3));
}
return (pInfo->GetTeamIndex() != 0);
}
示例2: ChangeClientTeam
static cell_t ChangeClientTeam(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
pInfo->ChangeTeam(params[2]);
return 1;
}