本文整理汇总了C++中IOnlineVoicePtr::GetVoiceDebugState方法的典型用法代码示例。如果您正苦于以下问题:C++ IOnlineVoicePtr::GetVoiceDebugState方法的具体用法?C++ IOnlineVoicePtr::GetVoiceDebugState怎么用?C++ IOnlineVoicePtr::GetVoiceDebugState使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IOnlineVoicePtr
的用法示例。
在下文中一共展示了IOnlineVoicePtr::GetVoiceDebugState方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DumpVoiceMutingState
void UCheatManager::DumpVoiceMutingState()
{
TSharedPtr<FUniqueNetId> NetId;
UE_LOG(LogCheatManager, Display, TEXT(""));
UE_LOG(LogCheatManager, Display, TEXT("-------------------------------------------------------------"));
UE_LOG(LogCheatManager, Display, TEXT(""));
// Log the online view of the voice state
IOnlineVoicePtr VoiceInt = Online::GetVoiceInterface(GetWorld());
if (VoiceInt.IsValid())
{
UE_LOG(LogCheatManager, Display, TEXT("\n%s"), *VoiceInt->GetVoiceDebugState());
}
// For each player list their gameplay mutes and system wide mutes
UE_LOG(LogCheatManager, Display, TEXT("\n%s"), *DumpMutelistState(GetWorld()));
}