本文整理汇总了C++中IObject::GetObjectId方法的典型用法代码示例。如果您正苦于以下问题:C++ IObject::GetObjectId方法的具体用法?C++ IObject::GetObjectId怎么用?C++ IObject::GetObjectId使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IObject
的用法示例。
在下文中一共展示了IObject::GetObjectId方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetTree
virtual IBehaviorTree* GetTree( const char* name )
{
IBehaviorTree* pTree = NULL;
TTreeMap::iterator it = m_trees.find(name);
if (it != m_trees.end())
{
IObjectUtils::GetObject( &pTree, it->second );
}
else
{
IObject* pObj = IObjectUtils::CreateUniqueObject( name );
if (pObj)
{
IObjectUtils::GetObject( &pTree, pObj->GetObjectId() );
}
if (pTree)
{
m_trees[name] = pTree->GetObjectId();
}
}
return pTree;
}
示例2: Init
bool ConsoleGame::Init()
{
//Initialise the RuntimeObjectSystem
m_pRuntimeObjectSystem = new RuntimeObjectSystem;
m_pCompilerLogger = new StdioLogSystem();
if( !m_pRuntimeObjectSystem->Initialise(m_pCompilerLogger, 0) )
{
m_pRuntimeObjectSystem = 0;
return false;
}
m_pRuntimeObjectSystem->GetObjectFactorySystem()->AddListener(this);
// construct first object
IObjectConstructor* pCtor = m_pRuntimeObjectSystem->GetObjectFactorySystem()->GetConstructor( "RuntimeObject01" );
if( pCtor )
{
IObject* pObj = pCtor->Construct();
pObj->GetInterface( &m_pUpdateable );
if( 0 == m_pUpdateable )
{
delete pObj;
m_pCompilerLogger->LogError("Error - no updateable interface found\n");
return false;
}
m_ObjectId = pObj->GetObjectId();
}
return true;
}
示例3: SetBehavior
virtual void SetBehavior( const char* behavior )
{
if (!m_pBehavior || _stricmp(behavior, m_pBehavior->GetTypeName()))
{
IBehavior* pBehavior = 0;
IObject* pObj = IObjectUtils::CreateObject( behavior );
if (pObj)
{
IObjectUtils::GetObject( &pBehavior, pObj->GetObjectId() );
}
// Only destroy and replace existing behavior if we successfully created new one
if (pBehavior)
{
if (m_pBehavior)
{
m_pBehavior->EndBehavior();
delete m_pBehavior;
}
m_pBehavior = pBehavior;
m_pBehavior->SetGameObject(this);
m_pBehavior->StartBehavior();
}
}
}
示例4: DoSpawnGameObject
IGameObject* DoSpawnGameObject( const GameObjectSpawnParams& params )
{
IGameObject* pGameObject = 0;
EGameObject type = params.type;
if (type < EGO_COUNT)
{
std::string name = m_GlobalParameters.go[type].base_name;
char buff[16];
_snprintf_s(buff, sizeof(buff), _TRUNCATE, "%d",++(m_NextGameObjectNumber[type]));
name += buff;
IObject* pObj = IObjectUtils::CreateObjectAndEntity( "GameObject", name.c_str() );
IObjectUtils::GetObject( &pGameObject, pObj->GetObjectId() );
AUVec3f pos = (params.spawnPosition.IsInfinite()) ? GetSpawnPosition(type) : params.spawnPosition;
pGameObject->Init(type, pos);
m_GameObjects[type].insert(pGameObject);
}
// Notify any listeners that object was created
for (size_t i=0; i<m_Listeners.size(); ++i)
{
m_Listeners[i]->OnGameObjectCreated(pGameObject);
}
return pGameObject;
}
示例5: CreateSplashScreen
void CreateSplashScreen( const char* file, float fMinTime, float fFadeInTime, float fFadeOutTime, bool bAutoClose )
{
DestroySplashScreen();
IObject* pObj = IObjectUtils::CreateObjectAndEntity( "SplashScreen", "SplashScreen" );
IObjectUtils::GetObject( &m_pSplashScreen, pObj->GetObjectId() );
m_pSplashScreen->SetImage(file);
m_pSplashScreen->SetMinViewTime(fMinTime);
m_pSplashScreen->SetFadeInTime(fFadeInTime);
m_pSplashScreen->SetFadeOutTime(fFadeOutTime);
m_pSplashScreen->SetAutoClose(bAutoClose);
}
示例6: DoDestroyGameObject
void DoDestroyGameObject( ObjectId id )
{
IObjectFactorySystem* pFactory = PerModuleInterface::g_pSystemTable->pObjectFactorySystem;
IObject* pObj = pFactory->GetObject(id);
if (pObj)
{
IGameObject* pGameObject = 0;
IObjectUtils::GetObject( &pGameObject, pObj->GetObjectId() );
// Notify any listeners that object is about to be destroyed
for (size_t i=0; i<m_Listeners.size(); ++i)
{
m_Listeners[i]->OnGameObjectAboutToDestroy(pGameObject);
}
m_GameObjects[pGameObject->GetGameObjectType()].erase(pGameObject);
IObjectUtils::DestroyObjectAndEntity( pGameObject->GetEntityId() );
}
}
示例7: setup
//.........这里部分代码省略.........
# ifdef TARGET_LINUX
rCPP.AddIncludeDir("/usr/include/AL");
rCPP.AddIncludeDir("/usr/include/cairo");
rCPP.AddIncludeDir("/usr/include/gtk-3.0");
rCPP.AddIncludeDir("/usr/include/atk-1.0");
rCPP.AddIncludeDir("/usr/include/glib-2.0");
rCPP.AddIncludeDir("/usr/lib/glib-2.0/include/");
rCPP.AddIncludeDir("/usr/include/harfbuzz");
rCPP.AddIncludeDir("/usr/include/pixman-1");
rCPP.AddIncludeDir("/usr/include/libpng12");
rCPP.AddIncludeDir("/usr/include/pango-1.0");
rCPP.AddIncludeDir("/usr/include/freetype2");
rCPP.AddIncludeDir("/usr/include/gio-unix-2.0");
rCPP.AddIncludeDir("/usr/include/gstreamer-1.0");
rCPP.AddIncludeDir("/usr/lib/gstreamer-1.0/include");
rCPP.AddIncludeDir("/usr/lib/gstreamer-1.0/include/gst");
rCPP.AddIncludeDir("/usr/include/gdk-pixbuf-2.0");
rCPP.AddIncludeDir("/usr/include/at-spi2-atk/2.0");
rCPP.AddIncludeDir("/usr/lib/x86_64-linux-gnu/glib-2.0/include");
# endif
rCPP.AddIncludeDir("../of/src/freeimage");
rCPP.AddIncludeDir("../of/src/freeimage/OpenEXR");
rCPP.AddIncludeDir("../of/src/freeimage/OpenEXR/Half");
rCPP.AddIncludeDir("../of/src/freeimage/OpenEXR/Iex");
rCPP.AddIncludeDir("../of/src/freeimage/OpenEXR/IlmImf");
rCPP.AddIncludeDir("../of/src/freeimage/OpenEXR/IlmThread");
rCPP.AddIncludeDir("../of/src/freeimage/OpenEXR/Imath");
rCPP.AddIncludeDir("../of/src/rtaudio");
rCPP.AddIncludeDir("../of/src/rtaudio/include");
rCPP.AddIncludeDir("../of/src/utf8cpp");
rCPP.AddIncludeDir("../of/src/utf8cpp/include");
rCPP.AddIncludeDir("../of/src/utf8cpp/include/utf8");
rCPP.AddIncludeDir("../of/src/glew");
rCPP.AddIncludeDir("../of/src/glew/include");
rCPP.AddIncludeDir("../of/src/glfw");
rCPP.AddIncludeDir("../of/src/glfw/include");
rCPP.AddIncludeDir("../of/src/glfw/include/GLFW");
rCPP.AddIncludeDir("../of/src/kissfft");
rCPP.AddIncludeDir("../of/src/kissfft/tools");
rCPP.AddIncludeDir("../of/src/poco");
rCPP.AddIncludeDir("../of/src/poco/Crypto/include");
rCPP.AddIncludeDir("../of/src/poco/Foundation/include");
rCPP.AddIncludeDir("../of/src/poco/Net/include");
rCPP.AddIncludeDir("../of/src/poco/NetSSL_OpenSSL/include");
rCPP.AddIncludeDir("../of/src/poco/Util/include");
rCPP.AddIncludeDir("../of/src/poco/XML/include");
rCPP.AddIncludeDir("../of/src/poco/Zip/include");
rCPP.AddIncludeDir("../of/src/rtaudio");
rCPP.AddIncludeDir("../of/src/rtaudio/include");
rCPP.AddIncludeDir("../of/src/libtess2");
rCPP.AddIncludeDir("../of/src/libtess2/Include");
rCPP.AddIncludeDir("../of/src/libtess2/Sources");
rCPP.AddIncludeDir("../of/src/openframeworks");
rCPP.AddIncludeDir("of/src/openframeworks");
rCPP.AddIncludeDir("../of/src/openframeworks/3d");
rCPP.AddIncludeDir("../of/src/openframeworks/app");
rCPP.AddIncludeDir("../of/src/openframeworks/communication");
rCPP.AddIncludeDir("../of/src/openframeworks/events");
rCPP.AddIncludeDir("../of/src/openframeworks/gl");
rCPP.AddIncludeDir("../of/src/openframeworks/graphics");
rCPP.AddIncludeDir("../of/src/openframeworks/math");
rCPP.AddIncludeDir("../of/src/openframeworks/sound");
rCPP.AddIncludeDir("../of/src/openframeworks/types");
rCPP.AddIncludeDir("../of/src/openframeworks/utils");
rCPP.AddIncludeDir("../of/src/openframeworks/video");
rCPP.AddIncludeDir("RuntimeCompiledCPlusPlus/Aurora");
rCPP.AddIncludeDir("addons/ofxImGui/src");
rCPP.AddIncludeDir("addons/ofxImGui/libs/imgui/src");
rCPP.AddIncludeDir("../of/addons/ofxAssimpModelLoader/src");
rCPP.AddIncludeDir("../of/addons/ofxAssimpModelLoader/libs/assimp/include/");
rCPP.AddIncludeDir("./");
{
ofDirectory dir(ofFilePath::getCurrentExeDir() + "..");
dir.listDir();
vector<ofFile> files = dir.getFiles();
for (ofFile& file : files)
{
if (file.isDirectory() &&
file.getBaseName().substr(0,3) == "ofx")
{
rCPP.AddIncludeDir(&(file.path())[0]);
rCPP.AddIncludeDir(&(file.path() + "/src")[0]);
}
}
}
rCPP.GetObjectFactorySystem()->AddListener(this);
{
IObject* rObject = rCPP.GetObjectFactorySystem()->GetConstructor("ofApp")->Construct();
rObject->GetInterface(&rAPP);
rOID = rObject->GetObjectId();
}
rAPP->setup();
}