本文整理汇总了C++中Hud::setText方法的典型用法代码示例。如果您正苦于以下问题:C++ Hud::setText方法的具体用法?C++ Hud::setText怎么用?C++ Hud::setText使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Hud
的用法示例。
在下文中一共展示了Hud::setText方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: createHud
Hud* HudsManager::createHud(HudAlignment hudAlignment) {
Hud *hud = new Hud();
unsigned long hudPosition;
hud->initializeHudText();
if (hudAlignment == HudAlignment::LEFT) {
this->leftHuds.push_back(hud);
hud->setPosition(osg::Vec3(10, this->initial_Y_Position, 0));
} else {
this->rightHuds.push_back(hud);
hud->setPosition(osg::Vec3(900, this->initial_Y_Position, 0));
}
hud->setText("");
osg::Camera *hudCamera = hud->getHudCamera();
game->getRoot()->addChild(hudCamera);
// update huds positions
hudPosition = this->leftHuds.size();
for (Hud* h : this->leftHuds)
h->setPosition(osg::Vec3(h->getPosition().x(), ((hudPosition--) * 25) + this->initial_Y_Position + 10, 0));
hudPosition = this->rightHuds.size();
for (Hud* h : this->rightHuds)
h->setPosition(osg::Vec3(h->getPosition().x(), ((hudPosition--) * 25) + this->initial_Y_Position + 10, 0));
return hud;
}
示例2: maxSpead
void RealTimeTest::maxSpead() {
Hud *maxSpeadTestingHud = game.getHudsManager()->createHud(HudAlignment::RIGHT);
maxSpeadTestingHud->setText("MAX SPEAD TESTING STARTED...");
DelayCommand dc(15);
dc.execute();
Helicopter *helicopter = game.getHelicopter();
JoystickMoveForward jmf(helicopter->getJoystick());
RotorNeutral rn(helicopter->getMainRotor());
float oldV = 0;
float newV = 0;
std::cout << "\nmaxSpead test started:" << std::endl;
game.getConfiguration()->activateFriction();
helicopter->reset();
helicopter->setPosistion(osg::Vec3f(0, 0, 600));
jmf.execute();
rn.execute();
do {
oldV = newV;
dc.execute();
newV = helicopter->getVelocity().x();
} while (oldV < newV);
// viscous resistance = v * (6 * WORLD_PI * 0.001 * 4)
// if joystick(theta = 15, phi = 0) and throttle(9.8), then
// ax = sin15 * 9.8 = 0.2588 * 9.8 = 2.53624
// viscous resistance should be equal 2.53624
// v * (6 * WORLD_PI * 0.001 * 4) = 2.53624 <= now solve for v
// v = 2.53624 / (6 * WORLD_PI * 0.001 * 4)
// v = 33.6379
Assert(33.6379, helicopter->getVelocity().x(), 0.01);
std::cout << "maxSpead test passed" << std::endl;
std::cout << "maxSpead test results:" << std::endl;
std::cout << "vx = " << helicopter->getVelocity().x() << std::endl;
maxSpeadTestingHud->setText("HOVER TESTING PASSED...");
}
示例3: hover
void RealTimeTest::hover() {
Hud *hoverTestingHud = game.getHudsManager()->createHud(HudAlignment::RIGHT);
hoverTestingHud->setText("HOVER TESTING STARTED...");
DelayCommand dc(2);
DelayCommand wait10s(10);
dc.execute();
std::cout << "\nhover test started:" << std::endl;
game.getConfiguration()->deactivateFriction();
Helicopter *helicopter = game.getHelicopter();
helicopter->reset();
helicopter->setPosistion(osg::Vec3f(0, 0, 0));
helicopter->getMainRotor()->increaseMagnitude();
helicopter->getMainRotor()->increaseMagnitude();
helicopter->getMainRotor()->increaseMagnitude();
wait10s.execute();
// after 10s should be at position 15m
// a = 0.3
// x = 0 + 0*10 + 0.5 * 0.3 * (10)^2 = 15
// v = 0 + a * t
// v = 0.3 * 10 = 3
Assert(15.0, helicopter->getPosistion().z(), 1.0e-1);
Assert(3.0, helicopter->getVelocity().z(), 1.0e-1);
Assert(0.3, helicopter->getAcceleration().z(), 1.0e-1);
std::cout << "hover test passed" << std::endl;
std::cout << "hover test results:" << std::endl;
std::cout << "pz = " << helicopter->getPosistion().z() << std::endl;
std::cout << "vz = " << helicopter->getVelocity().z() << std::endl;
std::cout << "az = " << helicopter->getAcceleration().z() << std::endl;
hoverTestingHud->setText("HOVER TESTING PASSED...");
}
示例4: run
void RealTimeTest::run() {
game.initialize();
game.getPopupHelpScreen()->hide();
Hud *testingHud = game.getHudsManager()->createHud(HudAlignment::RIGHT);
testingHud->setText("TESTING...");
std::thread startHoverTest(RealTimeTest::hover);
std::thread startMaxSpeadTest(RealTimeTest::maxSpead);
game.run();
startHoverTest.join();
startMaxSpeadTest.join();
delete testingHud;
}
示例5: initializePopupHelpScreen
void Game::initializePopupHelpScreen() {
if (popupHelpScreen)
delete popupHelpScreen;
this->popupHelpScreen = new HudsManager(this, this->configuration->getScreenHeight() / 2);
Hud *titleHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *mouseHud;
Hud *movementHud;
if (this->configuration->isMouseControl())
mouseHud = popupHelpScreen->createHud(HudAlignment::LEFT);
else
movementHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *resetJoystickHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *zeroRotorSpeedHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *increase_decreaseRotorSpeedHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *neutralRotorModeHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *rotationHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *fireHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *increment_decrementInclinationAngleHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *increment_decrementMissileInitialSpeedHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *frictionEnable_DisableHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *startLoggingHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *stopLoggingHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *updateHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *showHelpHud = popupHelpScreen->createHud(HudAlignment::LEFT);
Hud *hideHelpHud = popupHelpScreen->createHud(HudAlignment::LEFT);
titleHud->setText("Settings");
if (this->configuration->isMouseControl())
mouseHud->setText("Mouse contorl the joystick");
else {
movementHud->setText(
std::string(1, this->configuration->getKeySettings().movingForward) + ", " +
std::string(1, this->configuration->getKeySettings().movingRight) + ", " +
std::string(1, this->configuration->getKeySettings().movingLeft) + ", " +
std::string(1, this->configuration->getKeySettings().movingBackward) +
": moving forward, left, right, backward"
);
}
resetJoystickHud->setText(
std::string(1, this->configuration->getKeySettings().resetJoystick) + ": reset joystick");
zeroRotorSpeedHud->setText(
std::string(1, this->configuration->getKeySettings().zeroRotorSpeed) + ": zero rotor speed");
increase_decreaseRotorSpeedHud->setText(
std::string(1, this->configuration->getKeySettings().increaseRotorSpeed) + "/" +
std::string(1, this->configuration->getKeySettings().decreaseRotorSpeed) + ": +/- rotor speed");
neutralRotorModeHud->setText(
std::string(1, this->configuration->getKeySettings().neutralRotorMode) + ": neutral rotor mode");
rotationHud->setText(
std::string(1, this->configuration->getKeySettings().rotateLeft) + "/" +
std::string(1, this->configuration->getKeySettings().rotateRight) + ": rotate left/right");
fireHud->setText(
std::string(1, this->configuration->getKeySettings().fire) + ": fire");
increment_decrementInclinationAngleHud->setText(
std::string(1, this->configuration->getKeySettings().incrementInclinationAngle) + "/" +
std::string(1, this->configuration->getKeySettings().decrementInclinationAngle) +
": +/- inclination angle");
increment_decrementMissileInitialSpeedHud->setText(
std::string(1, this->configuration->getKeySettings().incrementMissileInitialSpeed) + "/" +
std::string(1, this->configuration->getKeySettings().decrementMissileInitialSpeed) +
+ ": +/- increment missile initial speed");
frictionEnable_DisableHud->setText(
std::string(1, this->configuration->getKeySettings().frictionEnable) + "/" +
std::string(1, this->configuration->getKeySettings().frictionDisable) +
+ ": enable/disable friction");
startLoggingHud->setText(
std::string(1, this->configuration->getKeySettings().startLogging) + ": start logging");
stopLoggingHud->setText(
std::string(1, this->configuration->getKeySettings().stopLogging) + ": stop logging");
updateHud->setText(
std::string(1, this->configuration->getKeySettings().updateKeySettings) + ": updste key settings");
showHelpHud->setText(
std::string(1, this->configuration->getKeySettings().showPopupHelpScreen) + ": show help screen");
hideHelpHud->setText(
std::string(1, this->configuration->getKeySettings().hidePopupHelpScreen) + ": hide help screen");
}