本文整理汇总了C++中Hand::hand_value方法的典型用法代码示例。如果您正苦于以下问题:C++ Hand::hand_value方法的具体用法?C++ Hand::hand_value怎么用?C++ Hand::hand_value使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Hand
的用法示例。
在下文中一共展示了Hand::hand_value方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main (int argc, char *argv[])
{
assert(argc == 4);
int bankRoll = atoi(argv[1]);
int maxHands = atoi(argv[2]);
//bankRoll and max # of hands taken in from command line
Player *player = player_factory(argv[3]);
//type of player confirmed
Deck deck;
//Deck initialized
int handsPlayed = maxHands;
deckShuffle(&deck, player);
(*player).shuffled();
for (int i = 0; i < maxHands; i++)
{
if (bankRoll >= 5)
{
cout << "Hand " << (i+1) << " bankroll " << bankRoll << endl;
if (deck.cards_remaining() < 20)
{
deckShuffle(&deck, player);
(*player).shuffled();
}
int wager = (*player).bet(bankRoll, MIN_BET);
cout << "Player bets " << wager << endl;
Hand playerHand = Hand();
Hand dealerHand = Hand();
//hands initialized
Card dealerUp;
for (int i = 0; i < 3; i++)
{
Card nextCard = deck.deal();
if (i == 1)
{
addUpCard("Dealer", &dealerHand, player, nextCard);
dealerUp = nextCard;
}
else
{
addUpCard("Player", &playerHand, player, nextCard);
}
}
//Deals all visible cards
Card dealerDown = deck.deal();
dealerHand.add_card(dealerDown);
//dealer facedown card dealt
if (playerHand.hand_value() == 21)
{
cout << "Player dealt natural 21\n";
bankRoll += (3*wager)/2;
}
else
{
int total = playerHand.hand_value();
while ((*player).draw(dealerUp, playerHand))
{
Card nextCard = deck.deal();
addUpCard("Player", &playerHand, player, nextCard);
total = playerHand.hand_value();
}
// draws cards
cout << "Player's total is " << total << endl;
if (total > 21)
{
cout << "Player busts\n";
bankRoll -= wager;
}
else
{
(*player).expose(dealerDown);
cout << "Dealer's hole card is " << dealerDown << endl;
while (dealerHand.hand_value() < 17)
{
Card nextCard = deck.deal();
addUpCard("Dealer", &dealerHand, player, nextCard);
total = dealerHand.hand_value();
}
cout << "Dealer's total is " << total << endl;
if (total > 21)
{
cout << "Dealer busts\n";
bankRoll += wager;
}
else
{
int dealerTotal = dealerHand.hand_value();
int playerTotal = playerHand.hand_value();
//.........这里部分代码省略.........
示例2: main
int main(int argc, const char * argv[])
{
Deck deck;
Player *player = player_factory(argv[3]);
Hand hand;
cout << "Shuffling the deck\n";
for (int counter = 0; counter < 7; counter++) {
int num = get_cut();
cout << "cut at " << num << endl;
deck.shuffle(num);
player->shuffled();
}
int minBet = 5;
int bankroll = atoi(argv[1]);
int totalHands = atoi(argv[2]);
int handsPlayed = 1;
while ((bankroll >= minBet) & (handsPlayed <= totalHands)) {
cout << "Hand " << handsPlayed << " bankroll " << bankroll << endl;
if (deck.cards_remaining() < 20) {
int cutNum = get_cut();
cout << "cut at " << cutNum << endl;
deck.shuffle(cutNum);
player->shuffled();
}
int wager = player->bet(bankroll, minBet);
cout << "Player bets " << wager << endl;
Hand dealerHand;
Card p1;
Card p2;
Card d1;
Card d2;
p1 = deck.deal();
d1 = deck.deal();
p2 = deck.deal();
d2 = deck.deal();
hand.add_card(p1);
hand.add_card(p2);
dealerHand.add_card(d1);
dealerHand.add_card(d2);
cout << "Player dealt " << p1 << endl;
player->expose(p1);
cout << "Dealer dealt " << d1 << endl;
player->expose(d1);
cout << "Player dealt " << p2 << endl;
player->expose(p2);
if (hand.hand_value() == 21) {
bankroll += (3/2)*wager;
cout << "Player dealt natural 21\n";
handsPlayed++;
hand.discard_all();
} else {
cout << "Player's total is " << hand.hand_value() << endl;
while (player->draw(d1, hand)) {
Card c1 = deck.deal();
hand.add_card(c1);
player->expose(c1);
cout << "Player dealt " << c1 << endl;
cout << "Player's total is " << hand.hand_value() << endl;
}
if ((hand.hand_value() > 21) & (!hand.hand_is_soft())) {
cout << "Player busts!" << endl;
bankroll -= wager;
handsPlayed++;
hand.discard_all();
} else {
cout << "Dealer's hole card is " << d2 << endl;
player->expose(d2);
while (dealerHand.hand_value() < 17) {
Card c1 = deck.deal();
dealerHand.add_card(c1);
player->expose(c1);
cout << "Dealer dealt " << c1 << endl;
}
cout << "Dealer's total is " << dealerHand.hand_value() << endl;
if ((dealerHand.hand_value() > 21) & (!dealerHand.hand_is_soft())) {
cout << "Dealer busts!" << endl;
bankroll += wager;
handsPlayed++;
hand.discard_all();
} else {
if (dealerHand.hand_value() > hand.hand_value()) {
cout << "Dealer wins\n";
bankroll -= wager;
handsPlayed++;
hand.discard_all();
} else if (dealerHand.hand_value() < hand.hand_value()) {
//.........这里部分代码省略.........