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C++ GraphicsLayer::paint方法代码示例

本文整理汇总了C++中GraphicsLayer::paint方法的典型用法代码示例。如果您正苦于以下问题:C++ GraphicsLayer::paint方法的具体用法?C++ GraphicsLayer::paint怎么用?C++ GraphicsLayer::paint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GraphicsLayer的用法示例。


在下文中一共展示了GraphicsLayer::paint方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: makeSnapshot

void InspectorLayerTreeAgent::makeSnapshot(ErrorString* errorString, const String& layerId, String* snapshotId)
{
    GraphicsLayer* layer = layerById(errorString, layerId);
    if (!layer)
        return;

    GraphicsContextRecorder recorder;
    IntSize size = expandedIntSize(layer->size());
    GraphicsContext* context = recorder.record(size, layer->contentsOpaque());
    layer->paint(*context, IntRect(IntPoint(0, 0), size));
    RefPtr<GraphicsContextSnapshot> snapshot = recorder.stop();
    *snapshotId = String::number(++s_lastSnapshotId);
    bool newEntry = m_snapshotById.add(*snapshotId, snapshot).isNewEntry;
    ASSERT_UNUSED(newEntry, newEntry);
}
开发者ID:335969568,项目名称:Blink-1,代码行数:15,代码来源:InspectorLayerTreeAgent.cpp

示例2: makeSnapshot

void InspectorLayerTreeAgent::makeSnapshot(ErrorString* errorString, const String& layerId, String* snapshotId)
{
    GraphicsLayer* layer = layerById(errorString, layerId);
    if (!layer)
        return;

    IntSize size = expandedIntSize(layer->size());

    SkPictureBuilder pictureBuilder(FloatRect(0, 0, size.width(), size.height()));
    layer->paint(pictureBuilder.context(), IntRect(IntPoint(0, 0), size));

    RefPtr<PictureSnapshot> snapshot = adoptRef(new PictureSnapshot(pictureBuilder.endRecording()));

    *snapshotId = String::number(++s_lastSnapshotId);
    bool newEntry = m_snapshotById.add(*snapshotId, snapshot).isNewEntry;
    ASSERT_UNUSED(newEntry, newEntry);
}
开发者ID:OctiumBrowser,项目名称:octium-main,代码行数:17,代码来源:InspectorLayerTreeAgent.cpp

示例3: makeSnapshot

void InspectorLayerTreeAgent::makeSnapshot(ErrorString* errorString, const String& layerId, String* snapshotId)
{
    GraphicsLayer* layer = layerById(errorString, layerId);
    if (!layer)
        return;

    IntSize size = expandedIntSize(layer->size());

    GraphicsContext context(*layer->paintController());
    IntRect interestRect(IntPoint(0, 0), size);
    layer->paint(context, &interestRect);
    layer->paintController()->commitNewDisplayItems();

    context.beginRecording(interestRect);
    layer->paintController()->paintArtifact().replay(context);
    RefPtr<PictureSnapshot> snapshot = adoptRef(new PictureSnapshot(context.endRecording()));

    *snapshotId = String::number(++s_lastSnapshotId);
    bool newEntry = m_snapshotById.add(*snapshotId, snapshot).isNewEntry;
    ASSERT_UNUSED(newEntry, newEntry);
}
开发者ID:,项目名称:,代码行数:21,代码来源:


注:本文中的GraphicsLayer::paint方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。