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C++ Frame::GetImage方法代码示例

本文整理汇总了C++中Frame::GetImage方法的典型用法代码示例。如果您正苦于以下问题:C++ Frame::GetImage方法的具体用法?C++ Frame::GetImage怎么用?C++ Frame::GetImage使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Frame的用法示例。


在下文中一共展示了Frame::GetImage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Compile

void WiiPlatform::Compile(Sprite *obj)
{
	bfs::create_directories(obj->GetOutputPath().parent_path());

	std::ostringstream files;
	std::ostringstream alphas;
	std::map<const char*, int, LowerThanStringComparator> frames;

	int id = 0;
	int as = obj->GetSize();
	for (int a = 0; a < as; a++)
	{
		Animation *anim = obj->GetAnimation(a);
		int fs = anim->GetSize();
		for (int f = 0; f < fs; f++)
		{
			const Frame *frame = anim->GetFrame(f);

			if (frames.find(frame->GetFilename()) == frames.end())
			{
				frames[frame->GetFilename()] = 1;
				files << "file " << id << " = " << frame->GetFilename() << ".tga\n";

				if (!frame->HasAlpha())
					alphas << "image " << id << " = " << id << ", x, RGBA8\n";
				else
					alphas << "image " << id << " = " << id << ", " << id << ", RGBA8\n";

				id++;
			}
		}
	}

	for (int i = 0; i < id; i++)
	{
		char tex[32];
		snprintf(tex, 32, "texture %d = %d, x\n", id, id);
	}

	std::ostringstream fileTmp;
	fileTmp << "tmp" << PLATFORM_PATH_SEPARATOR_STR << "tmp.tcs";

	FILE *fp = fopen(fileTmp.str().c_str(), "w+");
	fprintf(fp, "path = %s\\\n", e->GetInputPath(RESOURCE_IMAGE).string().c_str());
	fprintf(fp, "%s", files.str().c_str());
	fprintf(fp, "%s", alphas.str().c_str());
	for (int i = 0; i < id; i++)
		fprintf(fp, "texture %d = %d, x\n", i, i);
	fclose(fp);

	// xunxo mode on
	/*std::ostringstream tplOut;
	tplOut << e->GetOutputPath() << PLATFORM_PATH_SEPARATOR_STR << obj->GetName() << PLATFORM_WII_OUTPUT_IMG_EXT;
	pCache->AddFilename(tplOut.str().c_str());*/

	std::ostringstream cmd;
	cmd << this->GetName() << PLATFORM_PATH_SEPARATOR_STR << "texconv tmp" << PLATFORM_PATH_SEPARATOR_STR << "tmp.tcs ";
	cmd << e->GetOutputPath() << PLATFORM_PATH_SEPARATOR_STR << obj->GetName() << PLATFORM_WII_OUTPUT_IMG_EXT;

	BOOL valid = TRUE;
	for (u32 i = 0; i < obj->GetSize(); i++)
	{
		Animation *anim = obj->GetAnimation(i);
		if (!anim)
			continue;

		for (u32 j = 0; j < anim->GetSize(); j++)
		{
			Frame *frame = const_cast<Frame*>(anim->GetFrame(j));
			if (!frame)
				continue;

			// a regular 1024x1024x32 TGA texture has a size of 4MB
			const Image *img = frame->GetImage();
			if (bfs::file_size(img->GetInputPath()) / (1024 * 1024) >= 4)
			{
				valid = FALSE;
				break;
			}
		}

		if (!valid)
			break;
	}

	if (valid)
	{
		std::ostringstream tplOut;
		tplOut << e->GetOutputPath() << PLATFORM_PATH_SEPARATOR_STR << obj->GetName() << PLATFORM_WII_OUTPUT_IMG_EXT;
		pCache->AddFilename(tplOut.str().c_str());

		RUN_COMMAND(cmd);
	}

	// xm off


	if (e->IsCompressionEnabled() && valid)
	{
		bfs::path wiiToolsPath(this->GetName());
//.........这里部分代码省略.........
开发者ID:fungos,项目名称:seed1_tools,代码行数:101,代码来源:wiiplatform.cpp


注:本文中的Frame::GetImage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。