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C++ Fl_Menu_Button::child方法代码示例

本文整理汇总了C++中Fl_Menu_Button::child方法的典型用法代码示例。如果您正苦于以下问题:C++ Fl_Menu_Button::child方法的具体用法?C++ Fl_Menu_Button::child怎么用?C++ Fl_Menu_Button::child使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Fl_Menu_Button的用法示例。


在下文中一共展示了Fl_Menu_Button::child方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: sprintf

Fl_Scopes_Manager::Fl_Scopes_Manager(int x, int y, int width, int height, Fl_MDI_Viewport *s, const char *name)
{
	Fl::lock();

	s->begin();
	Fl_MDI_Window *w = SWin = new Fl_MDI_Window(0, 0, width, height, name);
	w->user_data((void *)this);
	w->resizable(w->view());

	w->titlebar()->close_button()->hide();

	w->view()->begin();

	Scopes_Tabs = new Fl_Tabs*[Num_Scopes];
	Scope_Show = new Fl_Check_Button*[Num_Scopes];
	Scope_Pause = new Fl_Button*[Num_Scopes];
	Scope_OneShot = new Fl_Check_Button*[Num_Scopes];
	Scope_Options = new Fl_Menu_Button*[Num_Scopes];
	Grid_Color = new Fl_Button*[Num_Scopes];
	Bg_Color = new Fl_Button*[Num_Scopes];
	Sec_Div = new Fl_Input_Browser*[Num_Scopes];
	Save_Type = new Fl_Check_Button*[Num_Scopes];
	Save_Points = new Fl_Int_Input*[Num_Scopes];
	Save_Time = new Fl_Float_Input*[Num_Scopes];
	Save_File = new Fl_Input*[Num_Scopes];
	Save = new Fl_Light_Button*[Num_Scopes];
	Save_Flag = new int[Num_Scopes];
	Save_File_Pointer = new FILE*[Num_Scopes];

	Trace_Page = new Fl_Group**[Num_Scopes];
	Trace_Show = new Fl_Check_Button**[Num_Scopes];
	Units_Div = new Fl_Input_Browser**[Num_Scopes];
	Trace_Color = new Fl_Button**[Num_Scopes];
	Trace_Pos = new Fl_Dial**[Num_Scopes];
	Trace_Width = new Fl_Dial**[Num_Scopes];
 	Trigger_Mode = new Fl_Choice*[Num_Scopes];

        Trace_Options = new Fl_Menu_Button**[Num_Scopes];

	Scope_Windows = new Fl_Scope_Window*[Num_Scopes];

	for (int i = 0; i < Num_Scopes; i++) {
		Save_Flag[i] = false;
		{ Fl_Tabs *o = Scopes_Tabs[i] = new Fl_Tabs(160, 5, width-165, height-40);
		  o->new_page("General");
		  { Fl_Check_Button *o = Scope_Show[i] = new Fl_Check_Button(10, 25, 100, 20, "Show/Hide");
		    o->callback((Fl_Callback *)show_scope, (void *)i);
		  }
		  { Fl_Button *o = Scope_Pause[i] = new Fl_Button(10, 75, 90, 25, "Trigger");
		    o->value(0);
		    o->deactivate();
		    o->when(FL_WHEN_CHANGED);
		    o->callback((Fl_Callback *)pause_scope, (void *)i);
		  }
		  { Fl_Check_Button *o = Scope_OneShot[i] = new Fl_Check_Button(10, 50, 100, 20, "OneShot/Run");
		    o->deactivate();
		    o->callback((Fl_Callback *)oneshot_scope, (void *)i);
		  }
		  { Fl_Menu_Button *o = Scope_Options[i] = new Fl_Menu_Button(10, 105, 90, 25, "Options");
			o->menu(Scope_Opts);
			o->when(FL_WHEN_ENTER_KEY);
			o->child(0)->set_value();
		    	o->callback((Fl_Callback *)enter_options, (void *)i);
		  }
		  { Fl_Button *o = Grid_Color[i] = new Fl_Button(10, 135, 90, 25, "Grid Color");
		    o->callback((Fl_Callback *)select_grid_color, (void *)i);
		  }
		  { Fl_Button *o = Bg_Color[i] = new Fl_Button(10, 165, 90, 25, "Bg Color");
		    o->callback((Fl_Callback *)select_bg_color, (void *)i);
		  }
		  { Fl_Input_Browser *o = Sec_Div[i] = new Fl_Input_Browser(200, 25, 60, 20, "Sec/Div:  ");
		    o->add("0.001|0.005|0.01|0.05|0.1|0.5|1");
		    o->align(FL_ALIGN_LEFT);
		    o->value("0.1");
		    o->when(FL_WHEN_ENTER_KEY);
		    o->callback((Fl_Callback *)enter_secdiv, (void *)i);
		  }
		  { Fl_Check_Button *o = Save_Type[i] = new Fl_Check_Button(140, 50, 100, 20, "Points/Time");
		    o->value(1);
		    o->callback((Fl_Callback *)select_save, (void *)i);
		  }
		  { Fl_Int_Input *o = Save_Points[i] = new Fl_Int_Input(200, 75, 60, 20, "N Points: ");
		    o->align(FL_ALIGN_LEFT);
		    o->value("1000");
		  }
		  { Fl_Float_Input *o = Save_Time[i] = new Fl_Float_Input(200, 105, 60, 20, "Time [s]:  ");
		    o->align(FL_ALIGN_LEFT);
		    o->value("1.0");
		    o->deactivate();
		  }
		  { Fl_Input *o = Save_File[i] = new Fl_Input(200, 135, 100, 20, "Filename:");
		    char buf[100];
		    o->align(FL_ALIGN_LEFT);
		    sprintf(buf, "%s", Scopes[i].name);
		    o->value(buf);
		  }
		  { Fl_Light_Button *o = Save[i] = new Fl_Light_Button(140, 165, 90, 25, "Save");
		    o->selection_color(FL_BLACK);
		    o->callback((Fl_Callback *)enable_saving, (void *)i);
		  }
//.........这里部分代码省略.........
开发者ID:ArcEye,项目名称:RTAI,代码行数:101,代码来源:Fl_Scopes_Manager.cpp


注:本文中的Fl_Menu_Button::child方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。