本文整理汇总了C++中FAudioDeviceManager::RemoveSoundMix方法的典型用法代码示例。如果您正苦于以下问题:C++ FAudioDeviceManager::RemoveSoundMix方法的具体用法?C++ FAudioDeviceManager::RemoveSoundMix怎么用?C++ FAudioDeviceManager::RemoveSoundMix使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FAudioDeviceManager
的用法示例。
在下文中一共展示了FAudioDeviceManager::RemoveSoundMix方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: BeginDestroy
void USoundMix::BeginDestroy()
{
if (!GExitPurge && GEngine)
{
FAudioDeviceManager* AudioDeviceManager = GEngine->GetAudioDeviceManager();
if (AudioDeviceManager)
{
AudioDeviceManager->RemoveSoundMix(this);
}
}
Super::BeginDestroy();
}
示例2: RemoveSoundMix
void FAudioDeviceManager::RemoveSoundMix(USoundMix* SoundMix)
{
if (!IsInAudioThread())
{
DECLARE_CYCLE_STAT(TEXT("FAudioThreadTask.RemoveSoundMix"), STAT_AudioRemoveSoundMix, STATGROUP_AudioThreadCommands);
FAudioDeviceManager* AudioDeviceManager = this;
FAudioThread::RunCommandOnAudioThread([AudioDeviceManager, SoundMix]()
{
AudioDeviceManager->RemoveSoundMix(SoundMix);
}, GET_STATID(STAT_AudioRemoveSoundMix));
return;
}
for (FAudioDevice* AudioDevice : Devices)
{
if (AudioDevice)
{
AudioDevice->RemoveSoundMix(SoundMix);
}
}
}