本文整理汇总了C++中DisplayPtr::isActive方法的典型用法代码示例。如果您正苦于以下问题:C++ DisplayPtr::isActive方法的具体用法?C++ DisplayPtr::isActive怎么用?C++ DisplayPtr::isActive使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DisplayPtr
的用法示例。
在下文中一共展示了DisplayPtr::isActive方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addDisplay
// notifyDrawMgr = 0; Defaults to 0
int DisplayManager::addDisplay(DisplayPtr disp, bool notifyDrawMgr)
{
vprDEBUG(vrjDBG_DISP_MGR, vprDBG_VERB_LVL)
<< "vrj::DisplayManager::addDisplay()\n" << vprDEBUG_FLUSH;
// Test if active or not, to determine correct list
// The place it in the list
// --- Update Local Display structures
if (disp->isActive())
{
mActiveDisplays.push_back(disp);
}
else
{
mInactiveDisplays.push_back(disp);
}
// If we are supposed to notify about, and valid draw mgr, and disp is active
if ((notifyDrawMgr) && (mDrawManager != NULL) && (disp->isActive()))
{
mDrawManager->addDisplay(disp);; // Tell Draw Manager to add dislay;
}
return 1;
}
示例2: closeDisplay
/**
* Closes the given display.
*
* @pre disp is a display we know about.
* @post disp has been removed from the list of displays
* (notifyDrawMgr == true) && (drawMgr != NULL) && (disp is active)
* ==> Draw manager has been told to clode the window for the display
*/
int DisplayManager::closeDisplay(DisplayPtr disp, bool notifyDrawMgr)
{
vprASSERT(isMemberDisplay(disp)); // Make sure that display actually exists
vprDEBUG(vrjDBG_DISP_MGR, vprDBG_STATE_LVL)
<< "[vrj::DisplayManager::closeDisplay()] Closing display named '"
<< disp->getName() << "'" << std::endl << vprDEBUG_FLUSH;
// Notify the draw manager to get rid of it
// Note: if it is not active, then the draw manager doesn't know about it
if ((notifyDrawMgr) && (mDrawManager != NULL) && (disp->isActive()))
{
mDrawManager->removeDisplay(disp);
}
// Remove it from local data structures
size_t num_before_close = mActiveDisplays.size() + mInactiveDisplays.size();
mActiveDisplays.erase( std::remove(mActiveDisplays.begin(), mActiveDisplays.end(), disp),
mActiveDisplays.end());
mInactiveDisplays.erase( std::remove(mInactiveDisplays.begin(), mInactiveDisplays.end(), disp),
mInactiveDisplays.end());
vprASSERT(num_before_close == (1+mActiveDisplays.size() + mInactiveDisplays.size()));
boost::ignore_unused_variable_warning(num_before_close);
return 1;
}