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C++ DatabaseType::Execute方法代码示例

本文整理汇总了C++中DatabaseType::Execute方法的典型用法代码示例。如果您正苦于以下问题:C++ DatabaseType::Execute方法的具体用法?C++ DatabaseType::Execute怎么用?C++ DatabaseType::Execute使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DatabaseType的用法示例。


在下文中一共展示了DatabaseType::Execute方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: CreateAccount

AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password)
{
    if(utf8length(username) > MAX_ACCOUNT_STR)
        return AOR_NAME_TOO_LONG;                           // username's too long

    normalizeString(username);
    normalizeString(password);

    if(GetId(username))
    {
        return AOR_NAME_ALREDY_EXIST;                       // username does already exist
    }

    if(!LoginDatabase.PExecute("INSERT INTO account(username,sha_pass_hash,joindate) VALUES('%s','%s',NOW())", username.c_str(), CalculateShaPassHash(username, password).c_str()))
        return AOR_DB_INTERNAL_ERROR;                       // unexpected error
    LoginDatabase.Execute("INSERT INTO realmcharacters (realmid, acctid, numchars) SELECT realmlist.id, account.id, 0 FROM realmlist,account LEFT JOIN realmcharacters ON acctid=account.id WHERE acctid IS NULL");

    if(sWorld.getConfig(CONFIG_BOOL_PLAINTEXT_PASSWORDS))
    {
        // FG: to keep consistency with old realm db fields also
        if(!LoginDatabase.PExecute("UPDATE account SET password='%s' WHERE username='%s'", password.c_str(),username.c_str()))
            return AOR_DB_INTERNAL_ERROR;  // unexpected error
    }

    return AOR_OK;                                          // everything's fine
}
开发者ID:Wisznu,项目名称:mangos,代码行数:26,代码来源:AccountMgr.cpp

示例2: CreateAccount

AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password)
{
    if (utf8length(username) > MAX_ACCOUNT_STR)
        return AOR_NAME_TOO_LONG;                           // username's too long

    normalizeString(username);
    normalizeString(password);

    if (GetId(username))
    {
        return AOR_NAME_ALREDY_EXIST;                       // username does already exist
    }

    LoginDatabase.PExecute("INSERT INTO account(username,sha_pass_hash,joindate) VALUES('%s','%s',NOW())", username.c_str(), CalculateShaPassHash(username, password).c_str());
    LoginDatabase.Execute("INSERT INTO realmcharacters (realmid, acctid, numchars) SELECT realmlist.id, account.id, 0 FROM realmlist,account LEFT JOIN realmcharacters ON acctid=account.id WHERE acctid IS NULL");

    return AOR_OK;                                          // everything's fine
}
开发者ID:InkVisible,项目名称:wow,代码行数:18,代码来源:AccountMgr.cpp

示例3: CreateAccount

AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password)
{
    if (utf8length(username) > MAX_ACCOUNT_STR)
        return AOR_NAME_TOO_LONG;                           // username's too long

    normalizeString(username);
    normalizeString(password);

    LoginDatabase.EscapeString(username);
    LoginDatabase.EscapeString(password);

    QueryResult_AutoPtr result = LoginDatabase.PQuery("SELECT 1 FROM account WHERE username = '%s'", username.c_str());
    if (result)
        return AOR_NAME_ALREDY_EXIST;                       // username does already exist

    if (!LoginDatabase.PExecute("INSERT INTO account(username, sha_pass_hash, joindate) VALUES('%s', Sha1(CONCAT('%s', ':', '%s')), NOW())", username.c_str(), username.c_str(), password.c_str()))
        return AOR_DB_INTERNAL_ERROR;                       // unexpected error
    LoginDatabase.Execute("INSERT INTO realmcharacters (realmid, acctid, numchars) SELECT realmlist.id, account.id, 0 FROM realmlist, account LEFT JOIN realmcharacters ON acctid=account.id WHERE acctid IS NULL");

    return AOR_OK;                                          // everything's fine
}
开发者ID:Bootz,项目名称:SF1,代码行数:21,代码来源:AccountMgr.cpp

示例4: main


//.........这里部分代码省略.........
#endif

    sLog.outBasic("Max allowed open files is %d", ACE::max_handles());

    // RealmServer PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
            return 1;
        }

        sLog.outString( "Daemon PID: %u\n", pid );
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    // Get the list of realms for the server
    sRealmList->Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog.outError("No valid realms specified.");
        sleep(5);
        return 1;
    }

    // cleanup query
    // delete expired bans
    LoginDatabase.Execute("DELETE FROM account_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");

    // Launch the listening network socket
    ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor;

    uint16 rmport = sConfig.GetIntDefault("AuthServerPort", DEFAULT_AUTHSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog.outError("Realm-Server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Catch termination signals
    HookSignals();

    sLog.outString("Realm-Server started");

    // Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;
开发者ID:deremix,项目名称:darmixcore,代码行数:66,代码来源:Main.cpp

示例5: main


//.........这里部分代码省略.........
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Can not create PID file %s.\n", pidfile.c_str());
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Initialize the database connection
    if (!StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Get the list of realms for the server
    sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.BeginTransaction();
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    ///- Launch the listening network socket
    ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor;

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog.outError("MaNGOS realmd can not bind to %s:%d", bind_ip.c_str(), rmport);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;
开发者ID:Valphegias,项目名称:ProjectAll,代码行数:66,代码来源:Main.cpp

示例6: _HandleLogonChallenge

/// Logon Challenge command handler
bool AuthSocket::_HandleLogonChallenge()
{
    DEBUG_LOG("Entering _HandleLogonChallenge");
    if (ibuf.GetLength() < sizeof(sAuthLogonChallenge_C))
        return false;

    ///- Read the first 4 bytes (header) to get the length of the remaining of the packet
    std::vector<uint8> buf;
    buf.resize(4);

    ibuf.Read((char *)&buf[0], 4);

    EndianConvert(*((uint16*)(buf[0])));
    uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
    DEBUG_LOG("[AuthChallenge] got header, body is %#04x bytes", remaining);

    if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (ibuf.GetLength() < remaining))
        return false;

    //No big fear of memory outage (size is int16, i.e. < 65536)
    buf.resize(remaining + buf.size() + 1);
    buf[buf.size() - 1] = 0;
    sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];

    // BigEndian code, nop in little endian case
    // size already converted
    EndianConvert(*((uint32*)(&ch->gamename[0])));
    EndianConvert(ch->build);
    EndianConvert(*((uint32*)(&ch->platform[0])));
    EndianConvert(*((uint32*)(&ch->os[0])));
    EndianConvert(*((uint32*)(&ch->country[0])));
    EndianConvert(ch->timezone_bias);
    EndianConvert(ch->ip);

    ///- Read the remaining of the packet
    ibuf.Read((char *)&buf[4], remaining);
    DEBUG_LOG("[AuthChallenge] got full packet, %#04x bytes", ch->size);
    DEBUG_LOG("[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I);

    ByteBuffer pkt;

    _login = (const char*)ch->I;

    ///- Normalize account name
    //utf8ToUpperOnlyLatin(_login); -- client already send account in expected form

    //Escape the user login to avoid further SQL injection
    //Memory will be freed on AuthSocket object destruction
    _safelogin=_login;
    dbRealmServer.escape_string(_safelogin);

    ///- Check if the client has one of the expected version numbers
    bool valid_version=false;
    int accepted_versions[]=EXPECTED_MANGOS_CLIENT_BUILD;
    for(int i=0;accepted_versions[i];i++)
        if(ch->build==accepted_versions[i])
    {
        valid_version=true;
        break;
    }

    /// <ul><li> if this is a valid version
    if(valid_version)
    {
        pkt << (uint8) AUTH_LOGON_CHALLENGE;
        pkt << (uint8) 0x00;

        ///- Verify that this IP is not in the ip_banned table
        // No SQL injection possible (paste the IP address as passed by the socket)
        dbRealmServer.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");

        std::string address = GetRemoteAddress();
        dbRealmServer.escape_string(address);
        QueryResult *result = dbRealmServer.PQuery(  "SELECT * FROM ip_banned WHERE ip = '%s'",address.c_str());
        if(result)
        {
            pkt << (uint8)REALM_AUTH_ACCOUNT_BANNED;
            sLog.outBasic("[AuthChallenge] Banned ip %s tries to login!",GetRemoteAddress().c_str ());
            delete result;
        }
        else
        {
            ///- Get the account details from the account table
            // No SQL injection (escaped user name)

            result = dbRealmServer.PQuery("SELECT sha_pass_hash,id,locked,last_ip,gmlevel FROM account WHERE username = '%s'",_safelogin.c_str ());
            if( result )
            {
                ///- If the IP is 'locked', check that the player comes indeed from the correct IP address
                bool locked = false;
                if((*result)[2].GetUInt8() == 1)            // if ip is locked
                {
                    DEBUG_LOG("[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), (*result)[3].GetString());
                    DEBUG_LOG("[AuthChallenge] Player address is '%s'", GetRemoteAddress().c_str());
                    if ( strcmp((*result)[3].GetString(),GetRemoteAddress().c_str()) )
                    {
                        DEBUG_LOG("[AuthChallenge] Account IP differs");
                        pkt << (uint8) REALM_AUTH_ACCOUNT_FREEZED;
                        locked=true;
//.........这里部分代码省略.........
开发者ID:Dump,项目名称:mangos,代码行数:101,代码来源:AuthSocket.cpp

示例7: _HandleLogonChallenge

/// Logon Challenge command handler
bool AuthSocket::_HandleLogonChallenge()
{
    DEBUG_LOG("Entering _HandleLogonChallenge");
    if (ibuf.GetLength() < sizeof(sAuthLogonChallenge_C))
        return false;

    ///- Read the first 4 bytes (header) to get the length of the remaining of the packet
    std::vector<uint8> buf;
    buf.resize(4);

    ibuf.Read((char *)&buf[0], 4);

    EndianConvert(*((uint16*)(buf[0])));
    uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
    DEBUG_LOG("[AuthChallenge] got header, body is %#04x bytes", remaining);

    if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (ibuf.GetLength() < remaining))
        return false;

    //No big fear of memory outage (size is int16, i.e. < 65536)
    buf.resize(remaining + buf.size() + 1);
    buf[buf.size() - 1] = 0;
    sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];

    // BigEndian code, nop in little endian case
    // size already converted
    EndianConvert(*((uint32*)(&ch->gamename[0])));
    EndianConvert(ch->build);
    EndianConvert(*((uint32*)(&ch->platform[0])));
    EndianConvert(*((uint32*)(&ch->os[0])));
    EndianConvert(*((uint32*)(&ch->country[0])));
    EndianConvert(ch->timezone_bias);
    EndianConvert(ch->ip);

    ///- Read the remaining of the packet
    ibuf.Read((char *)&buf[4], remaining);
    DEBUG_LOG("[AuthChallenge] got full packet, %#04x bytes", ch->size);
    DEBUG_LOG("[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I);

    ByteBuffer pkt;

    _login = (const char*)ch->I;
    _build = ch->build;

    ///- Normalize account name
    //utf8ToUpperOnlyLatin(_login); -- client already send account in expected form

    //Escape the user login to avoid further SQL injection
    //Memory will be freed on AuthSocket object destruction
    _safelogin=_login;
    dbRealmServer.escape_string(_safelogin);

    pkt << (uint8) AUTH_LOGON_CHALLENGE;
    pkt << (uint8) 0x00;

    ///- Verify that this IP is not in the ip_banned table
    // No SQL injection possible (paste the IP address as passed by the socket)
    dbRealmServer.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");

    std::string address = GetRemoteAddress();
    dbRealmServer.escape_string(address);
    QueryResult *result = dbRealmServer.PQuery(  "SELECT * FROM ip_banned WHERE ip = '%s'",address.c_str());
    if(result)
    {
        pkt << (uint8)REALM_AUTH_ACCOUNT_BANNED;
        sLog.outBasic("[AuthChallenge] Banned ip %s tries to login!",GetRemoteAddress().c_str ());
        delete result;
    }
    else
    {
        ///- Get the account details from the account table
        // No SQL injection (escaped user name)

        result = dbRealmServer.PQuery("SELECT sha_pass_hash,id,locked,last_ip,gmlevel FROM account WHERE username = '%s'",_safelogin.c_str ());
        if( result )
        {
            ///- If the IP is 'locked', check that the player comes indeed from the correct IP address
            bool locked = false;
            if((*result)[2].GetUInt8() == 1)            // if ip is locked
            {
                DEBUG_LOG("[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), (*result)[3].GetString());
                DEBUG_LOG("[AuthChallenge] Player address is '%s'", GetRemoteAddress().c_str());
                if ( strcmp((*result)[3].GetString(),GetRemoteAddress().c_str()) )
                {
                    DEBUG_LOG("[AuthChallenge] Account IP differs");
                    pkt << (uint8) REALM_AUTH_ACCOUNT_FREEZED;
                    locked=true;
                }
                else
                {
                    DEBUG_LOG("[AuthChallenge] Account IP matches");
                }
            }
            else
            {
                DEBUG_LOG("[AuthChallenge] Account '%s' is not locked to ip", _login.c_str());
            }

            if (!locked)
//.........这里部分代码省略.........
开发者ID:801616,项目名称:mangos,代码行数:101,代码来源:AuthSocket.cpp

示例8: main


//.........这里部分代码省略.........
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Initialize the database connection
    if (!StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Get the list of realms for the server
    sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.BeginTransaction();
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    ///- Launch the listening network socket

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    std::auto_ptr< SessionManager > manager(new SessionManager());
    if (!manager->StartNetwork(rmport, bind_ip))
    {
        sLog.outError("MaNGOS realmd can not bind to %s:%d", bind_ip.c_str(), rmport);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
开发者ID:Lillecarl,项目名称:RustEmu-Stable,代码行数:67,代码来源:Main.cpp

示例9: main


//.........这里部分代码省略.........
    std::string pidfile = sConfig.GetStringDefault("PidFile");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Initialize the database connection
    if (!StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Get the list of realms for the server
    sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.BeginTransaction();
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    // FIXME - more intelligent selection of thread count is needed here.  config option?
    MaNGOS::Listener<AuthSocket> listener(sConfig.GetStringDefault("BindIP", "0.0.0.0"), sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT), 1);

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
开发者ID:Ghaster,项目名称:mangos-classic,代码行数:67,代码来源:Main.cpp

示例10: _HandleLogonChallenge

/// Logon Challenge command handler
bool AuthSocket::_HandleLogonChallenge()
{
    DEBUG_LOG("Entering _HandleLogonChallenge");
    if (socket().recv_len() < sizeof(sAuthLogonChallenge_C))
        return false;

    ///- Read the first 4 bytes (header) to get the length of the remaining of the packet
    std::vector<uint8> buf;
    buf.resize(4);

    socket().recv((char *)&buf[0], 4);

    EndianConvert(*((uint16*)(buf[0])));
    uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
    DEBUG_LOG("[AuthChallenge] got header, body is %#04x bytes", remaining);

    if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (socket().recv_len() < remaining))
        return false;

    //No big fear of memory outage (size is int16, i.e. < 65536)
    buf.resize(remaining + buf.size() + 1);
    buf[buf.size() - 1] = 0;
    sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];

    ///- Read the remaining of the packet
    socket().recv((char *)&buf[4], remaining);
    DEBUG_LOG("[AuthChallenge] got full packet, %#04x bytes", ch->size);
    DEBUG_LOG("[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I);

    // BigEndian code, nop in little endian case
    // size already converted
    EndianConvert(*((uint32*)(&ch->gamename[0])));
    EndianConvert(ch->build);
    EndianConvert(*((uint32*)(&ch->platform[0])));
    EndianConvert(*((uint32*)(&ch->os[0])));
    EndianConvert(*((uint32*)(&ch->country[0])));
    EndianConvert(ch->timezone_bias);
    EndianConvert(ch->ip);

    ByteBuffer pkt;

    _login = (const char*)ch->I;
    _build = ch->build;
    _expversion = (AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : NO_VALID_EXP_FLAG) + (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG);

    ///- Normalize account name
    //utf8ToUpperOnlyLatin(_login); -- client already send account in expected form

    //Escape the user login to avoid further SQL injection
    //Memory will be freed on AuthSocket object destruction
    _safelogin = _login;
    LoginDatabase.escape_string(_safelogin);

    _build = ch->build;

    pkt << (uint8) AUTH_LOGON_CHALLENGE;
    pkt << (uint8) 0x00;

    ///- Verify that this IP is not in the ip_banned table
    // No SQL injection possible (paste the IP address as passed by the socket)
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");

    std::string address(socket().get_remote_address().c_str());
    LoginDatabase.escape_string(address);
    QueryResult_AutoPtr result = LoginDatabase.PQuery("SELECT * FROM ip_banned WHERE ip = '%s'",address.c_str());
    if (result)
    {
        pkt << (uint8)WOW_FAIL_BANNED;
        sLog.outBasic("[AuthChallenge] Banned ip %s tries to login!", address.c_str ());
    }
    else
    {
        ///- Get the account details from the account table
        // No SQL injection (escaped user name)

        result = LoginDatabase.PQuery("SELECT a.sha_pass_hash,a.id,a.locked,a.last_ip,aa.gmlevel,a.v,a.s "
                                 "FROM account a "
                                 "LEFT JOIN account_access aa "
                                 "ON (a.id = aa.id) "
                                 "WHERE a.username = '%s'",_safelogin.c_str ());
        if (result)
        {
            ///- If the IP is 'locked', check that the player comes indeed from the correct IP address
            bool locked = false;
            if ((*result)[2].GetUInt8() == 1)            // if ip is locked
            {
                DEBUG_LOG("[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), (*result)[3].GetString());
                DEBUG_LOG("[AuthChallenge] Player address is '%s'", socket().get_remote_address().c_str());
                if (strcmp((*result)[3].GetString(),socket().get_remote_address().c_str()))
                {
                    DEBUG_LOG("[AuthChallenge] Account IP differs");
                    pkt << (uint8) WOW_FAIL_SUSPENDED;
                    locked=true;
                }
                else
                    DEBUG_LOG("[AuthChallenge] Account IP matches");
            }
            else
                DEBUG_LOG("[AuthChallenge] Account '%s' is not locked to ip", _login.c_str());
//.........这里部分代码省略.........
开发者ID:LolJK,项目名称:PhantomCore,代码行数:101,代码来源:AuthSocket.cpp

示例11: main


//.........这里部分代码省略.........
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if(!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if( !pid )
        {
            sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString( "Daemon PID: %u\n", pid );
    }

    ///- Initialize the database connection
    if(!StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Get the list of realms for the server
    sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.BeginTransaction();
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    ///- Launch the listening network socket
    ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor;

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if(acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog.outError("MaNGOS realmd can not bind to %s:%d", bind_ip.c_str(), rmport);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // FG: "bad points" system related
    uint32 badPointsDropInterval = sConfig.GetIntDefault("BadPoints.DropInterval", HOUR);
    uint32 badPointsDropAmount = sConfig.GetIntDefault("BadPoints.DropAmount", 1);
    uint32 badPointsDropWaitTime = sConfig.GetIntDefault("BadPoints.WaitTime", WEEK); 
    IntervalTimer badPointsTimer;
    badPointsTimer.SetInterval(badPointsDropInterval * IN_MILLISECONDS);

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();
开发者ID:Wisznu,项目名称:mangos,代码行数:67,代码来源:Main.cpp

示例12: main


//.........这里部分代码省略.........
            sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
            return 1;
        }

        sLog.outString( "Daemon PID: %u\n", pid );
    }

    ///- Initialize the database connection
    if(!StartDB())
        return 1;

    ///- Get the list of realms for the server
    sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        return 1;
    }

    ///- Launch the listening network socket
    port_t rmport = sConfig.GetIntDefault( "RealmServerPort", DEFAULT_REALMSERVER_PORT );
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    SocketHandler h;
    ListenSocket<AuthSocket> authListenSocket(h);
    if ( authListenSocket.Bind(bind_ip.c_str(),rmport))
    {
        sLog.outError( "MaNGOS realmd can not bind to %s:%d",bind_ip.c_str(), rmport );
        return 1;
    }

    // cleanup query
    //set expired bans to inactive
    loginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    loginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");

    h.Add(&authListenSocket);

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if(Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if(!curAff )
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if(SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
开发者ID:Adam159,项目名称:Valhalla-Project,代码行数:67,代码来源:Main.cpp

示例13: _HandleLogonChallenge

/// Logon Challenge command handler
bool AuthSocket::_HandleLogonChallenge()
{
    DEBUG_LOG("Entering _HandleLogonChallenge");
    if (recv_len() < sizeof(sAuthLogonChallenge_C))
        return false;

    ///- Read the first 4 bytes (header) to get the length of the remaining of the packet
    std::vector<uint8> buf;
    buf.resize(4);

    recv((char *)&buf[0], 4);

    EndianConvert(*((uint16*)(buf[0])));
    uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
    DEBUG_LOG("[AuthChallenge] got header, body is %#04x bytes", remaining);

    if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (recv_len() < remaining))
        return false;

    //No big fear of memory outage (size is int16, i.e. < 65536)
    buf.resize(remaining + buf.size() + 1);
    buf[buf.size() - 1] = 0;
    sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];

    ///- Read the remaining of the packet
    recv((char *)&buf[4], remaining);
    DEBUG_LOG("[AuthChallenge] got full packet, %#04x bytes", ch->size);
    DEBUG_LOG("[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I);

    // BigEndian code, nop in little endian case
    // size already converted
    EndianConvert(*((uint32*)(&ch->gamename[0])));
    EndianConvert(ch->build);
    EndianConvert(*((uint32*)(&ch->platform[0])));
    EndianConvert(*((uint32*)(&ch->os[0])));
    EndianConvert(*((uint32*)(&ch->country[0])));
    EndianConvert(ch->timezone_bias);
    EndianConvert(*((uint32*)(&ch->ip[0])));

    std::stringstream tmpLocalIp;
    tmpLocalIp << (uint32)ch->ip[0] << "." << (uint32)ch->ip[1] << "." << (uint32)ch->ip[2] << "." << (uint32)ch->ip[3];

    localIp_ = tmpLocalIp.str();

    ByteBuffer pkt;

    _login = (const char*)ch->I;
    _build = ch->build;
    operatingSystem_ = (const char*)ch->os;

    // Restore string order as its byte order is reversed
    std::reverse(operatingSystem_.begin(), operatingSystem_.end());

    if (operatingSystem_.size() > 4 || (operatingSystem_ != "Win" && operatingSystem_ != "OSX" && (sRealmList.ChatboxOsName == "" || operatingSystem_ != sRealmList.ChatboxOsName))){
        sLog.outLog(LOG_WARDEN, "Client %s got unsupported operating system (%s)", _login.c_str(), operatingSystem_.c_str());
        return false;
    }

    ///- Normalize account name
    //utf8ToUpperOnlyLatin(_login); -- client already send account in expected form

    //Escape the user login to avoid further SQL injection
    //Memory will be freed on AuthSocket object destruction
    _safelogin = _login;
    AccountsDatabase.escape_string(_safelogin);

    pkt << (uint8) CMD_AUTH_LOGON_CHALLENGE;
    pkt << (uint8) 0x00;

    std::string address = get_remote_address();

#ifdef REGEX_NAMESPACE
    for (PatternList::const_iterator i = pattern_banned.begin(); i != pattern_banned.end(); ++i)
    {
        if (REGEX_NAMESPACE::regex_match(address.c_str(), i->first) && REGEX_NAMESPACE::regex_match(localIp_.c_str(), i->second))
        {
            pkt<< (uint8) WOW_FAIL_UNKNOWN_ACCOUNT;
            send((char const*)pkt.contents(), pkt.size());
            return true;
        }
    }
#endif

    ///- Verify that this IP is not in the ip_banned table
    // No SQL injection possible (paste the IP address as passed by the socket)
    AccountsDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    AccountsDatabase.escape_string(address);
    //Delete ViP
	AccountsDatabase.Execute("UPDATE account_permissions SET permission_mask = 1 WHERE unsetdate<=UNIX_TIMESTAMP() AND unsetdate<>setdate");
    QueryResultAutoPtr result = AccountsDatabase.PQuery("SELECT * FROM ip_banned WHERE ip = '%s'", address.c_str());

    if (result) // ip banned
    {
        sLog.outBasic("[AuthChallenge] Banned ip %s tries to login!", get_remote_address().c_str());
        pkt << uint8(WOW_FAIL_BANNED);
        send((char const*)pkt.contents(), pkt.size());
        return true;
    }

//.........这里部分代码省略.........
开发者ID:Xadras,项目名称:looking4group-core,代码行数:101,代码来源:AuthSocket.cpp


注:本文中的DatabaseType::Execute方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。