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C++ Cylinder::getCreature方法代码示例

本文整理汇总了C++中Cylinder::getCreature方法的典型用法代码示例。如果您正苦于以下问题:C++ Cylinder::getCreature方法的具体用法?C++ Cylinder::getCreature怎么用?C++ Cylinder::getCreature使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Cylinder的用法示例。


在下文中一共展示了Cylinder::getCreature方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: getHoldingPlayer

Player* Item::getHoldingPlayer()
{
	for(Cylinder* p = getParent(); p; p = p->getParent())
	{
		if(p->getCreature())
			return p->getCreature()->getPlayer();
	}

	return NULL;
}
开发者ID:Elexonic,项目名称:otxserver,代码行数:10,代码来源:item.cpp

示例2: getHoldingPlayer

Player* Item::getHoldingPlayer()
{
	Cylinder* p = getParent();
	while(p){
		if(p->getCreature())
			// Must be a player, creatures are not cylinders
			return p->getCreature()->getPlayer();
		p = p->getParent();
	}
	return NULL;
}
开发者ID:TwistedScorpio,项目名称:OTHire,代码行数:11,代码来源:item.cpp

示例3: getHoldingPlayer

Player* Item::getHoldingPlayer()
{
	Cylinder* p = getParent();

	while (p) {
		if (p->getCreature()) {
			return p->getCreature()->getPlayer();
		}

		p = p->getParent();
	}

	return NULL;
}
开发者ID:HeberPcL,项目名称:forgottenserver,代码行数:14,代码来源:item.cpp

示例4: postRemoveNotification

void Container::postRemoveNotification(Thing* thing, const Cylinder* newParent, int32_t index, cylinderlink_t)
{
	Cylinder* topParent = getTopParent();
	if (topParent->getCreature()) {
		topParent->postRemoveNotification(thing, newParent, index, LINK_TOPPARENT);
	} else if (topParent == this) {
		//let the tile class notify surrounding players
		if (topParent->getParent()) {
			topParent->getParent()->postRemoveNotification(thing, newParent, index, LINK_NEAR);
		}
	} else {
		topParent->postRemoveNotification(thing, newParent, index, LINK_PARENT);
	}
}
开发者ID:otland,项目名称:forgottenserver,代码行数:14,代码来源:container.cpp

示例5: postRemoveNotification

void Container::postRemoveNotification(Creature* actor, Thing* thing, const Cylinder* newParent,
                                       int32_t index, bool isCompleteRemoval, CylinderLink_t/* link = LINK_OWNER*/)
{
    Cylinder* topParent = getTopParent();
    if(!topParent->getCreature())
    {
        if(topParent == this)
        {
            //let the tile class notify surrounding players
            if(topParent->getParent())
                topParent->getParent()->postRemoveNotification(actor, thing, newParent, index, isCompleteRemoval, LINK_NEAR);
        }
        else
            topParent->postRemoveNotification(actor, thing, newParent, index, isCompleteRemoval, LINK_PARENT);
    }
    else
        topParent->postRemoveNotification(actor, thing, newParent, index, isCompleteRemoval, LINK_TOPPARENT);
}
开发者ID:Klailex,项目名称:otxserver,代码行数:18,代码来源:container.cpp


注:本文中的Cylinder::getCreature方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。