本文整理汇总了C++中CvLeague::DoProposeRepeal方法的典型用法代码示例。如果您正苦于以下问题:C++ CvLeague::DoProposeRepeal方法的具体用法?C++ CvLeague::DoProposeRepeal怎么用?C++ CvLeague::DoProposeRepeal使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CvLeague
的用法示例。
在下文中一共展示了CvLeague::DoProposeRepeal方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: lDoProposeRepeal
//------------------------------------------------------------------------------
//void DoProposeRepeal(int iProposal, PlayerTypes iPlayer);
int CvLuaLeague::lDoProposeRepeal(lua_State* L)
{
CvLeague* pLeague = GetInstance(L);
const int iProposal = lua_tointeger(L, 2);
const PlayerTypes ePlayer = (PlayerTypes) lua_tointeger(L, 3);
pLeague->DoProposeRepeal(iProposal, ePlayer);
return 0;
}
示例2: ResponseLeagueProposeRepeal
//------------------------------------------------------------------------------
void CvDllNetMessageHandler::ResponseLeagueProposeRepeal(LeagueTypes eLeague, int iResolutionID, PlayerTypes eProposer)
{
CvAssertMsg(eLeague != NO_LEAGUE, "eLeague invalid");
CvAssertMsg(eProposer != NO_PLAYER, "eProposer invalid");
CvLeague* pLeague = GC.getGame().GetGameLeagues()->GetLeague(eLeague);
CvAssertMsg(pLeague->CanProposeRepeal(iResolutionID, eProposer), "eProposer not allowed to repeal Resolution. Please send Anton your save file and version.");
pLeague->DoProposeRepeal(iResolutionID, eProposer);
}