本文整理汇总了C++中CvLeague::CanProposeEnact方法的典型用法代码示例。如果您正苦于以下问题:C++ CvLeague::CanProposeEnact方法的具体用法?C++ CvLeague::CanProposeEnact怎么用?C++ CvLeague::CanProposeEnact使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CvLeague
的用法示例。
在下文中一共展示了CvLeague::CanProposeEnact方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ResponseLeagueProposeEnact
//------------------------------------------------------------------------------
void CvDllNetMessageHandler::ResponseLeagueProposeEnact(LeagueTypes eLeague, ResolutionTypes eResolution, PlayerTypes eProposer, int iChoice)
{
CvAssertMsg(eLeague != NO_LEAGUE, "eLeague invalid");
CvAssertMsg(eResolution != NO_RESOLUTION, "eResolution invalid");
CvAssertMsg(eProposer != NO_PLAYER, "eProposer invalid");
CvLeague* pLeague = GC.getGame().GetGameLeagues()->GetLeague(eLeague);
CvAssertMsg(pLeague->CanProposeEnact(eResolution, eProposer, iChoice), "eProposer not allowed to enact Resolution. Please send Anton your save file and version.");
pLeague->DoProposeEnact(eResolution, eProposer, iChoice);
}
示例2: lCanProposeEnact
//------------------------------------------------------------------------------
//bool CanProposeEnact(ResolutionTypes eResolution, PlayerTypes eProposer, int iChoice);
int CvLuaLeague::lCanProposeEnact(lua_State* L)
{
CvLeague* pLeague = GetInstance(L);
const ResolutionTypes eResolution = (ResolutionTypes) lua_tointeger(L, 2);
const PlayerTypes eProposer = (PlayerTypes) lua_tointeger(L, 3);
const int iChoice = lua_tointeger(L, 4);
const bool bValue = pLeague->CanProposeEnact(eResolution, eProposer, iChoice);
lua_pushboolean(L, bValue);
return 1;
}