本文整理汇总了C++中CreatureEvent::getName方法的典型用法代码示例。如果您正苦于以下问题:C++ CreatureEvent::getName方法的具体用法?C++ CreatureEvent::getName怎么用?C++ CreatureEvent::getName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CreatureEvent
的用法示例。
在下文中一共展示了CreatureEvent::getName方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: registerEvent
bool CreatureEvents::registerEvent(Event* event, const pugi::xml_node&)
{
CreatureEvent* creatureEvent = reinterpret_cast<CreatureEvent*>(event);
if (creatureEvent->getEventType() == CREATURE_EVENT_NONE) {
std::cout << "Error: [CreatureEvents::registerEvent] Trying to register event without type!" << std::endl;
return false;
}
CreatureEvent* oldEvent = getEventByName(creatureEvent->getName(), false);
if (oldEvent) {
//if there was an event with the same that is not loaded
//(happens when realoading), it is reused
if (!oldEvent->isLoaded() && oldEvent->getEventType() == creatureEvent->getEventType()) {
oldEvent->copyEvent(creatureEvent);
}
return false;
} else {
//if not, register it normally
m_creatureEvents[creatureEvent->getName()] = creatureEvent;
return true;
}
}
示例2: registerEvent
bool CreatureEvents::registerEvent(Event* event, xmlNodePtr p)
{
CreatureEvent* creatureEvent = dynamic_cast<CreatureEvent*>(event);
if(!creatureEvent)
return false;
switch(creatureEvent->getEventType())
{
case CREATURE_EVENT_NONE:
std::cout << "Error: [CreatureEvents::registerEvent] Trying to register event without type!." << std::endl;
return false;
break;
//events are stored in a std::map
default:
{
m_creatureEvents[creatureEvent->getName()] = creatureEvent;
return true;
}
}
}