本文整理汇总了C++中Counter::added方法的典型用法代码示例。如果您正苦于以下问题:C++ Counter::added方法的具体用法?C++ Counter::added怎么用?C++ Counter::added使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Counter
的用法示例。
在下文中一共展示了Counter::added方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addCounter
int Counters::addCounter(const char * _name, int _power, int _toughness)
{
/*420.5n If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1 counters are removed from it, where N is the smaller of the number of +1/+1 and -1/-1 counters on it.*/
GameObserver *g = target->getObserver();
WEvent * e = NEW WEventCounters(this,_name,_power,_toughness);
dynamic_cast<WEventCounters*>(e)->targetCard = this->target;
if (e == g->replacementEffects->replace(e))
{
for (int i = 0; i < mCount; i++)
{
if (counters[i]->sameAs(_name, _power, _toughness))
{
counters[i]->added();
counters[i]->nb++;
WEvent * j = NEW WEventCounters(this,_name,_power,_toughness,true,false);
dynamic_cast<WEventCounters*>(j)->targetCard = this->target;
g->receiveEvent(j);
delete(e);
return mCount;
}
}
Counter * counter = NEW Counter(target, _name, _power, _toughness);
counters.push_back(counter);
counter->added();
WEvent * w = NEW WEventCounters(this,_name,_power,_toughness,true,false);
dynamic_cast<WEventCounters*>(w)->targetCard = this->target;
g->receiveEvent(w);
mCount++;
this->target->doDamageTest = 1;
this->target->afterDamage();
}
delete(e);
return mCount;
}