本文整理汇总了C++中CoordinatedGraphicsLayer::setNeedsVisibleRectAdjustment方法的典型用法代码示例。如果您正苦于以下问题:C++ CoordinatedGraphicsLayer::setNeedsVisibleRectAdjustment方法的具体用法?C++ CoordinatedGraphicsLayer::setNeedsVisibleRectAdjustment怎么用?C++ CoordinatedGraphicsLayer::setNeedsVisibleRectAdjustment使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CoordinatedGraphicsLayer
的用法示例。
在下文中一共展示了CoordinatedGraphicsLayer::setNeedsVisibleRectAdjustment方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CoordinatedGraphicsLayer
std::unique_ptr<GraphicsLayer> CompositingCoordinator::createGraphicsLayer(GraphicsLayerClient* client)
{
CoordinatedGraphicsLayer* layer = new CoordinatedGraphicsLayer(client);
layer->setCoordinator(this);
m_registeredLayers.add(layer->id(), layer);
m_state.layersToCreate.append(layer->id());
layer->setNeedsVisibleRectAdjustment();
notifyFlushRequired(layer);
return std::unique_ptr<GraphicsLayer>(layer);
}
示例2: adoptPtr
PassOwnPtr<GraphicsLayer> CoordinatedLayerTreeHost::createGraphicsLayer(GraphicsLayerClient* client)
{
CoordinatedGraphicsLayer* layer = new CoordinatedGraphicsLayer(client);
layer->setCoordinator(this);
m_registeredLayers.add(layer->id(), layer);
m_layersToCreate.append(layer->id());
layer->setNeedsVisibleRectAdjustment();
scheduleLayerFlush();
return adoptPtr(layer);
}