本文整理汇总了C++中Constant::deleteValue方法的典型用法代码示例。如果您正苦于以下问题:C++ Constant::deleteValue方法的具体用法?C++ Constant::deleteValue怎么用?C++ Constant::deleteValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Constant
的用法示例。
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示例1: resolveConstantForwardRefs
/// Once all constants are read, this method bulk resolves any forward
/// references. The idea behind this is that we sometimes get constants (such
/// as large arrays) which reference *many* forward ref constants. Replacing
/// each of these causes a lot of thrashing when building/reuniquing the
/// constant. Instead of doing this, we look at all the uses and rewrite all
/// the place holders at once for any constant that uses a placeholder.
void BitcodeReaderValueList::resolveConstantForwardRefs() {
// Sort the values by-pointer so that they are efficient to look up with a
// binary search.
llvm::sort(ResolveConstants);
SmallVector<Constant *, 64> NewOps;
while (!ResolveConstants.empty()) {
Value *RealVal = operator[](ResolveConstants.back().second);
Constant *Placeholder = ResolveConstants.back().first;
ResolveConstants.pop_back();
// Loop over all users of the placeholder, updating them to reference the
// new value. If they reference more than one placeholder, update them all
// at once.
while (!Placeholder->use_empty()) {
auto UI = Placeholder->user_begin();
User *U = *UI;
// If the using object isn't uniqued, just update the operands. This
// handles instructions and initializers for global variables.
if (!isa<Constant>(U) || isa<GlobalValue>(U)) {
UI.getUse().set(RealVal);
continue;
}
// Otherwise, we have a constant that uses the placeholder. Replace that
// constant with a new constant that has *all* placeholder uses updated.
Constant *UserC = cast<Constant>(U);
for (User::op_iterator I = UserC->op_begin(), E = UserC->op_end(); I != E;
++I) {
Value *NewOp;
if (!isa<ConstantPlaceHolder>(*I)) {
// Not a placeholder reference.
NewOp = *I;
} else if (*I == Placeholder) {
// Common case is that it just references this one placeholder.
NewOp = RealVal;
} else {
// Otherwise, look up the placeholder in ResolveConstants.
ResolveConstantsTy::iterator It = llvm::lower_bound(
ResolveConstants,
std::pair<Constant *, unsigned>(cast<Constant>(*I), 0));
assert(It != ResolveConstants.end() && It->first == *I);
NewOp = operator[](It->second);
}
NewOps.push_back(cast<Constant>(NewOp));
}
// Make the new constant.
Constant *NewC;
if (ConstantArray *UserCA = dyn_cast<ConstantArray>(UserC)) {
NewC = ConstantArray::get(UserCA->getType(), NewOps);
} else if (ConstantStruct *UserCS = dyn_cast<ConstantStruct>(UserC)) {
NewC = ConstantStruct::get(UserCS->getType(), NewOps);
} else if (isa<ConstantVector>(UserC)) {
NewC = ConstantVector::get(NewOps);
} else {
assert(isa<ConstantExpr>(UserC) && "Must be a ConstantExpr.");
NewC = cast<ConstantExpr>(UserC)->getWithOperands(NewOps);
}
UserC->replaceAllUsesWith(NewC);
UserC->destroyConstant();
NewOps.clear();
}
// Update all ValueHandles, they should be the only users at this point.
Placeholder->replaceAllUsesWith(RealVal);
Placeholder->deleteValue();
}
}