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C++ ConsoleList::KillAll方法代码示例

本文整理汇总了C++中ConsoleList::KillAll方法的典型用法代码示例。如果您正苦于以下问题:C++ ConsoleList::KillAll方法的具体用法?C++ ConsoleList::KillAll怎么用?C++ ConsoleList::KillAll使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ConsoleList的用法示例。


在下文中一共展示了ConsoleList::KillAll方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main


//.........这里部分代码省略.........
		
		//give the stream identifier a chance to do its work....
		stream_identifier.Process();
		
		//check the stream identifier for any now-identified streams
		while((eqsi = stream_identifier.PopIdentified())) {
			//now that we know what patch they are running, start up their client object
			struct in_addr	in;
			in.s_addr = eqsi->GetRemoteIP();
 			if (RuleB(World, UseBannedIPsTable)){ //Lieka:  Check to see if we have the responsibility for blocking IPs.
				_log(WORLD__CLIENT, "Checking inbound connection %s against BannedIPs table", inet_ntoa(in));
 				if (!database.CheckBannedIPs(inet_ntoa(in))){ //Lieka:  Check inbound IP against banned IP table.
 					_log(WORLD__CLIENT, "Connection %s PASSED banned IPs check.  Processing connection.", inet_ntoa(in));
 					Client* client = new Client(eqsi);
 					// @merth: client->zoneattempt=0;
 					client_list.Add(client);
 				} else {
 					_log(WORLD__CLIENT, "Connection from %s FAILED banned IPs check.  Closing connection.", inet_ntoa(in));
 					eqsi->Close(); //Lieka:  If the inbound IP is on the banned table, close the EQStream.
 				}
 			}
 			if (!RuleB(World, UseBannedIPsTable)){
 					_log(WORLD__CLIENT, "New connection from %s:%d, processing connection", inet_ntoa(in), ntohs(eqsi->GetRemotePort()));
 					Client* client = new Client(eqsi);
 					// @merth: client->zoneattempt=0;
 					client_list.Add(client);
 			}
		}
		
		client_list.Process();
		
		while ((tcpc = tcps.NewQueuePop())) {
			struct in_addr in;
			in.s_addr = tcpc->GetrIP();
			_log(WORLD__ZONE, "New TCP connection from %s:%d", inet_ntoa(in),tcpc->GetrPort());
			console_list.Add(new Console(tcpc));
		}

		if(PurgeInstanceTimer.Check())
		{
			database.PurgeExpiredInstances();
		}
		
		//check for timeouts in other threads
		timeout_manager.CheckTimeouts();
		
		loginserverlist.Process();
		
		console_list.Process();
		
		zoneserver_list.Process();
		
		launcher_list.Process();

		UCSLink.Process();
	
		QSLink.Process();

		LFPGroupList.Process();

		adventure_manager.Process();
		
		if (InterserverTimer.Check()) {
			InterserverTimer.Start();
			database.ping();
			AsyncLoadVariables(dbasync, &database);
			ReconnectCounter++;
			if (ReconnectCounter >= 12) { // only create thread to reconnect every 10 minutes. previously we were creating a new thread every 10 seconds
				ReconnectCounter = 0;
				if (loginserverlist.AllConnected() == false) {
#ifdef _WINDOWS
					_beginthread(AutoInitLoginServer, 0, nullptr);
#else
					pthread_t thread;
					pthread_create(&thread, nullptr, &AutoInitLoginServer, nullptr);
#endif
				}
			}
		}
		if (numclients == 0) {
			Sleep(50);
			continue;
		}
		Sleep(20);
	}
	_log(WORLD__SHUTDOWN,"World main loop completed.");
	_log(WORLD__SHUTDOWN,"Shutting down console connections (if any).");
	console_list.KillAll();
	_log(WORLD__SHUTDOWN,"Shutting down zone connections (if any).");
	zoneserver_list.KillAll();
	_log(WORLD__SHUTDOWN,"Zone (TCP) listener stopped.");
	tcps.Close();
	_log(WORLD__SHUTDOWN,"Client (UDP) listener stopped.");
	eqsf.Close();
	_log(WORLD__SHUTDOWN,"Signaling HTTP service to stop...");
	http_server.Stop();

	CheckEQEMuErrorAndPause();
	return 0;
}
开发者ID:fizzgig16,项目名称:Server,代码行数:101,代码来源:net.cpp

示例2: main


//.........这里部分代码省略.........
			_log(WORLD__ZONE, "New TCP connection from %s:%d", inet_ntoa(in),tcpc->GetrPort());
			console_list.Add(new Console(tcpc));
		}

		if(PurgeInstanceTimer.Check())
		{
			database.PurgeExpiredInstances();
		}
		
		//check for timeouts in other threads
		timeout_manager.CheckTimeouts();
		
		loginserver.Process();
		
		console_list.Process();
		
		zoneserver_list.Process();
		
		launcher_list.Process();

		LFPGroupList.Process();
		
		if (InterserverTimer.Check()) {
			InterserverTimer.Start();
			database.ping();
			AsyncLoadVariables(dbasync, &database);
			if (Config->LoginHost.length() && loginserver.Connected() == false) {
#ifdef WIN32
				_beginthread(AutoInitLoginServer, 0, NULL);
#else
				pthread_t thread;
				pthread_create(&thread, NULL, &AutoInitLoginServer, NULL);
#endif
			}
		}
		if (numclients == 0) {
			Sleep(50);
			continue;
		}
		Sleep(20);
	}
	_log(WORLD__SHUTDOWN,"World main loop completed.");
	_log(WORLD__SHUTDOWN,"Shutting down console connections (if any).");
	console_list.KillAll();
	_log(WORLD__SHUTDOWN,"Shutting down zone connections (if any).");
	zoneserver_list.KillAll();
	_log(WORLD__SHUTDOWN,"Zone (TCP) listener stopped.");
	tcps.Close();
	_log(WORLD__SHUTDOWN,"Client (UDP) listener stopped.");
	eqsf.Close();
	_log(WORLD__SHUTDOWN,"Signaling HTTP service to stop...");
	http_server.Stop();
#if 0
#if defined(SHAREMEM) && !defined(WIN32)
		for (int ipc_files = 0; ipc_files <= 4; ipc_files++) {
			key_t share_key;
			switch (ipc_files) {
				// Item
				case 0: share_key = ftok(".", 'I'); break;
				// Npctype
				case 1: share_key = ftok(".", 'N'); break;
				// Door
				case 2: share_key = ftok(".", 'D'); break;
				// Spell
				case 3: share_key = ftok(".", 'S'); break;
				// Faction
				case 4: share_key = ftok(".", 'F'); break;
				// ERROR Fatal
				default: cerr<<"Opps!"<<endl; share_key = 0xFF; break;
			}
			
			int share_id = shmget(share_key, 0, IPC_NOWAIT|0400);
			if (share_id <= 0) {
				cerr<<"exiting could not check user count on shared memory ipcs mem leak!!!!!!!! id="<<share_id<<" key:"<<share_key<<endl;
				exit(1);
			}
			struct shmid_ds mem_users;
			if ((shmctl(share_id, IPC_STAT, &mem_users)) != 0) {
				cerr<<"exiting error checking user count on shared memory, marking for deletion!!!!!id="<<share_id<<" key:"<<share_key<<endl;
				shmctl(share_id, IPC_RMID, 0);
				exit(1);
			}
			if (mem_users.shm_nattch == 0) {
				//cerr<<"exiting stale share marked for deletion!id="<<share_id<<" key:"<<share_key<<endl;
				shmctl(share_id, IPC_RMID, 0);
			}
			else if (mem_users.shm_nattch == 1) {
				//cerr<<"mem_users = 1"<<endl;
				// Detatch and delete shared mem here
				EMuShareMemDLL.Unload();
				shmctl(share_id, IPC_RMID, 0);
			}

		}
#endif
#endif

	CheckEQEMuErrorAndPause();
	return 0;
}
开发者ID:Xackery,项目名称:provztz,代码行数:101,代码来源:net.cpp


注:本文中的ConsoleList::KillAll方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。