本文整理汇总了C++中CStdStringW::substr方法的典型用法代码示例。如果您正苦于以下问题:C++ CStdStringW::substr方法的具体用法?C++ CStdStringW::substr怎么用?C++ CStdStringW::substr使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CStdStringW
的用法示例。
在下文中一共展示了CStdStringW::substr方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: RecalcLabelPosition
void CGUIEditControl::RecalcLabelPosition()
{
// ensure that our cursor is within our width
ValidateCursor();
CStdStringW text = GetDisplayedText();
m_textWidth = m_label.CalcTextWidth(text + L'|');
float beforeCursorWidth = m_label.CalcTextWidth(text.substr(0, m_cursorPos));
float afterCursorWidth = m_label.CalcTextWidth(text.substr(0, m_cursorPos) + L'|');
float leftTextWidth = m_label.GetRenderRect().Width();
float maxTextWidth = m_label.GetMaxWidth();
if (leftTextWidth > 0)
maxTextWidth -= leftTextWidth + spaceWidth;
// if skinner forgot to set height :p
if (m_height == 0 && m_label.GetLabelInfo().font)
m_height = m_label.GetLabelInfo().font->GetTextHeight(1);
if (m_textWidth > maxTextWidth)
{ // we render taking up the full width, so make sure our cursor position is
// within the render window
if (m_textOffset + afterCursorWidth > maxTextWidth)
{
// move the position to the left (outside of the viewport)
m_textOffset = maxTextWidth - afterCursorWidth;
}
else if (m_textOffset + beforeCursorWidth < 0) // offscreen to the left
{
// otherwise use original position
m_textOffset = -beforeCursorWidth;
}
else if (m_textOffset + m_textWidth < maxTextWidth)
{ // we have more text than we're allowed, but we aren't filling all the space
m_textOffset = maxTextWidth - m_textWidth;
}
}
else
m_textOffset = 0;
}
示例2: CreateFileW
bool CWIN32Util::IsUsbDevice(const CStdStringW &strWdrive)
{
if (strWdrive.size() < 2)
return false;
CStdStringW strWDevicePath = StringUtils::Format(L"\\\\.\\%s",strWdrive.substr(0, 2).c_str());
HANDLE deviceHandle = CreateFileW(
strWDevicePath.c_str(),
0, // no access to the drive
FILE_SHARE_READ | // share mode
FILE_SHARE_WRITE,
NULL, // default security attributes
OPEN_EXISTING, // disposition
0, // file attributes
NULL); // do not copy file attributes
if(deviceHandle == INVALID_HANDLE_VALUE)
return false;
// setup query
STORAGE_PROPERTY_QUERY query;
memset(&query, 0, sizeof(query));
query.PropertyId = StorageDeviceProperty;
query.QueryType = PropertyStandardQuery;
// issue query
DWORD bytes;
STORAGE_DEVICE_DESCRIPTOR devd;
STORAGE_BUS_TYPE busType = BusTypeUnknown;
if (DeviceIoControl(deviceHandle,
IOCTL_STORAGE_QUERY_PROPERTY,
&query, sizeof(query),
&devd, sizeof(devd),
&bytes, NULL))
{
busType = devd.BusType;
}
CloseHandle(deviceHandle);
return BusTypeUsb == busType;
}
示例3: TestCommentsWithTrackChanges
void TestDocReader::TestCommentsWithTrackChanges()
{
DocReader dr;
dr.OpenFile(TEST_COMMENTS_TC_DOC);
CStdStringW sExp = L"Lots of the - the only actual change from this story is that the w3 file appear next to the revolving document,";
sExp += " not in a dms folder, plus it create dms \05folders where there isn't one already.\r";
sExp += "QA IanX> 2X integration sheets received 03/10/03\05. No visable change\05, change \05is to development tests only.\r";
CStdStringW sGot = dr.GetMainDocumentText();
for (unsigned int i=0; i<(x64_int_cast)sExp.size(); i++)
{
OutputDebugString(CStdString(sGot.substr(i,1)));
assertTest(sGot[i] == sExp[i]);
}
assertTest(dr.GetMainDocumentText() == sExp);
}
示例4: TestTabChanges
void TestDocReader::TestTabChanges()
{
DocReader dr;
dr.OpenFile(TEST_TABS_TC_DOC);
CStdStringW sExp = L"\t\t\t\t\t\t\t\t\t\tABC\t1.23\tDEF\tGHI\tFFF\r";
sExp += "Abc\t222.23\t\t\t\t\tdef\tghi\tddd\r";
sExp += "Aaa\t10.87 b\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tcb\tccc\txxx\r";
sExp += "Ddd\t1.44994\t\t\t\t\t\t\r";
sExp += "ABC\t1.23 DEF GHI aaa\t\t\t\r";
sExp += "Abc\t222.\t\t\txxx\r";
sExp += "Aaa\t10.87\tbcb\tccc\tzzz\r";
sExp += "Ddd\t1.44994\teEEee\tfffLeft\tright\r";
sExp += "Left\tRIGHT\r";
CStdStringW sGot = dr.GetMainDocumentText();
for (unsigned int i=0; i<(x64_int_cast)sExp.size(); i++)
{
OutputDebugString(CStdString(sGot.substr(i,1)));
assertTest(sGot[i] == sExp[i]);
}
assertTest(dr.GetMainDocumentText() == sExp);
}
示例5: GetLogicalDriveStringsW
void CWIN32Util::GetDrivesByType(VECSOURCES &localDrives, Drive_Types eDriveType, bool bonlywithmedia)
{
WCHAR* pcBuffer= NULL;
DWORD dwStrLength= GetLogicalDriveStringsW( 0, pcBuffer );
if( dwStrLength != 0 )
{
CMediaSource share;
dwStrLength+= 1;
pcBuffer= new WCHAR [dwStrLength];
GetLogicalDriveStringsW( dwStrLength, pcBuffer );
int iPos= 0;
WCHAR cVolumeName[100];
do{
int nResult = 0;
cVolumeName[0]= L'\0';
CStdStringW strWdrive = pcBuffer + iPos;
UINT uDriveType= GetDriveTypeW( strWdrive.c_str() );
// don't use GetVolumeInformation on fdd's as the floppy controller may be enabled in Bios but
// no floppy HW is attached which causes huge delays.
if(strWdrive.size() >= 2 && strWdrive.substr(0,2) != L"A:" && strWdrive.substr(0,2) != L"B:")
nResult= GetVolumeInformationW( strWdrive.c_str() , cVolumeName, 100, 0, 0, 0, NULL, 25);
if(nResult == 0 && bonlywithmedia)
{
iPos += (wcslen( pcBuffer + iPos) + 1 );
continue;
}
// usb hard drives are reported as DRIVE_FIXED and won't be returned by queries with REMOVABLE_DRIVES set
// so test for usb hard drives
/*if(uDriveType == DRIVE_FIXED)
{
if(IsUsbDevice(strWdrive))
uDriveType = DRIVE_REMOVABLE;
}*/
share.strPath= share.strName= "";
bool bUseDCD= false;
if( uDriveType > DRIVE_UNKNOWN &&
(( eDriveType == ALL_DRIVES && (uDriveType == DRIVE_FIXED || uDriveType == DRIVE_REMOTE || uDriveType == DRIVE_CDROM || uDriveType == DRIVE_REMOVABLE )) ||
( eDriveType == LOCAL_DRIVES && (uDriveType == DRIVE_FIXED || uDriveType == DRIVE_REMOTE)) ||
( eDriveType == REMOVABLE_DRIVES && ( uDriveType == DRIVE_REMOVABLE )) ||
( eDriveType == DVD_DRIVES && ( uDriveType == DRIVE_CDROM ))))
{
//share.strPath = strWdrive;
g_charsetConverter.wToUTF8(strWdrive, share.strPath);
if( cVolumeName[0] != L'\0' )
g_charsetConverter.wToUTF8(cVolumeName, share.strName);
if( uDriveType == DRIVE_CDROM && nResult)
{
// Has to be the same as auto mounted devices
share.strStatus = share.strName;
share.strName = share.strPath;
share.m_iDriveType= CMediaSource::SOURCE_TYPE_LOCAL;
bUseDCD= true;
}
else
{
// Lets show it, like Windows explorer do... TODO: sorting should depend on driver letter
switch(uDriveType)
{
case DRIVE_CDROM:
share.strName = StringUtils::Format( "%s (%s)", share.strPath.c_str(), g_localizeStrings.Get(218).c_str());
break;
case DRIVE_REMOVABLE:
if(share.strName.empty())
share.strName = StringUtils::Format( "%s (%s)", g_localizeStrings.Get(437).c_str(), share.strPath.c_str());
break;
case DRIVE_UNKNOWN:
share.strName = StringUtils::Format( "%s (%s)", share.strPath.c_str(), g_localizeStrings.Get(13205).c_str());
break;
default:
if(share.strName.empty())
share.strName = share.strPath;
else
share.strName = StringUtils::Format( "%s (%s)", share.strPath.c_str(), share.strName.c_str());
break;
}
}
StringUtils::Replace(share.strName, ":\\", ":");
StringUtils::Replace(share.strPath, ":\\", ":");
share.m_ignore= true;
if( !bUseDCD )
{
share.m_iDriveType= (
( uDriveType == DRIVE_FIXED ) ? CMediaSource::SOURCE_TYPE_LOCAL :
( uDriveType == DRIVE_REMOTE ) ? CMediaSource::SOURCE_TYPE_REMOTE :
( uDriveType == DRIVE_CDROM ) ? CMediaSource::SOURCE_TYPE_DVD :
( uDriveType == DRIVE_REMOVABLE ) ? CMediaSource::SOURCE_TYPE_REMOVABLE :
CMediaSource::SOURCE_TYPE_UNKNOWN );
}
AddOrReplace(localDrives, share);
}
iPos += (wcslen( pcBuffer + iPos) + 1 );
} while( wcslen( pcBuffer + iPos ) > 0 );
//.........这里部分代码省略.........
示例6: ParseText
void CGUITextLayout::ParseText(const CStdStringW &text, uint32_t defaultStyle, color_t defaultColor, vecColors &colors, vecText &parsedText)
{
// run through the string, searching for:
// [B] or [/B] -> toggle bold on and off
// [I] or [/I] -> toggle italics on and off
// [COLOR ffab007f] or [/COLOR] -> toggle color on and off
// [CAPS <option>] or [/CAPS] -> toggle capatilization on and off
uint32_t currentStyle = defaultStyle; // start with the default font's style
color_t currentColor = 0;
colors.push_back(defaultColor);
stack<color_t> colorStack;
colorStack.push(0);
// these aren't independent, but that's probably not too much of an issue
// eg [UPPERCASE]Glah[LOWERCASE]FReD[/LOWERCASE]Georeg[/UPPERCASE] will work (lower case >> upper case)
// but [LOWERCASE]Glah[UPPERCASE]FReD[/UPPERCASE]Georeg[/LOWERCASE] won't
int startPos = 0;
size_t pos = text.find(L'[');
while (pos != std::string::npos && pos + 1 < text.size())
{
uint32_t newStyle = 0;
color_t newColor = currentColor;
bool colorTagChange = false;
bool newLine = false;
// have a [ - check if it's an ON or OFF switch
bool on(true);
size_t endPos = pos++; // finish of string
if (text[pos] == L'/')
{
on = false;
pos++;
}
// check for each type
if (text.compare(pos, 2, L"B]") == 0)
{ // bold - finish the current text block and assign the bold state
pos += 2;
if ((on && text.find(L"[/B]",pos) != std::string::npos) || // check for a matching end point
(!on && (currentStyle & FONT_STYLE_BOLD))) // or matching start point
newStyle = FONT_STYLE_BOLD;
}
else if (text.compare(pos, 2, L"I]") == 0)
{ // italics
pos += 2;
if ((on && text.find(L"[/I]", pos) != std::string::npos) || // check for a matching end point
(!on && (currentStyle & FONT_STYLE_ITALICS))) // or matching start point
newStyle = FONT_STYLE_ITALICS;
}
else if (text.compare(pos, 10, L"UPPERCASE]") == 0)
{
pos += 10;
if ((on && text.find(L"[/UPPERCASE]", pos) != std::string::npos) || // check for a matching end point
(!on && (currentStyle & FONT_STYLE_UPPERCASE))) // or matching start point
newStyle = FONT_STYLE_UPPERCASE;
}
else if (text.compare(pos, 10, L"LOWERCASE]") == 0)
{
pos += 10;
if ((on && text.find(L"[/LOWERCASE]", pos) != std::string::npos) || // check for a matching end point
(!on && (currentStyle & FONT_STYLE_LOWERCASE))) // or matching start point
newStyle = FONT_STYLE_LOWERCASE;
}
else if (text.compare(pos, 3, L"CR]") == 0 && on)
{
newLine = true;
pos += 3;
}
else if (text.compare(pos,5, L"COLOR") == 0)
{ // color
size_t finish = text.find(L']', pos + 5);
if (on && finish != std::string::npos && text.find(L"[/COLOR]",finish) != std::string::npos)
{
color_t color = g_colorManager.GetColor(text.substr(pos + 5, finish - pos - 5));
vecColors::const_iterator it = std::find(colors.begin(), colors.end(), color);
if (it == colors.end())
{ // create new color
if (colors.size() <= 0xFF)
{
newColor = colors.size();
colors.push_back(color);
}
else // we have only 8 bits for color index, fallback to first color if reach max.
newColor = 0;
}
else
// reuse existing color
newColor = it - colors.begin();
colorStack.push(newColor);
colorTagChange = true;
}
else if (!on && finish == pos + 5 && colorStack.size() > 1)
{ // revert to previous color
colorStack.pop();
newColor = colorStack.top();
colorTagChange = true;
}
if (finish != CStdString::npos)
pos = finish + 1;
//.........这里部分代码省略.........