本文整理汇总了C++中CStdStringW::append方法的典型用法代码示例。如果您正苦于以下问题:C++ CStdStringW::append方法的具体用法?C++ CStdStringW::append怎么用?C++ CStdStringW::append使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CStdStringW
的用法示例。
在下文中一共展示了CStdStringW::append方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: UpdateLabel
void CGUIDialogKeyboardGeneric::UpdateLabel() // FIXME seems to be called twice for one USB SDL keyboard action/character
{
CGUILabelControl* pEdit = ((CGUILabelControl*)GetControl(CTL_LABEL_EDIT));
if (pEdit)
{
CStdStringW edit = m_strEdit;
if (m_hiddenInput)
{ // convert to *'s
edit.Empty();
if (m_lastRemoteClickTime + REMOTE_SMS_DELAY > CTimeUtils::GetFrameTime() && m_strEdit.size())
{ // using the remove to input, so display the last key input
edit.append(m_strEdit.size() - 1, L'*');
edit.append(1, m_strEdit[m_strEdit.size() - 1]);
}
else
edit.append(m_strEdit.size(), L'*');
}
// convert back to utf8
CStdString utf8Edit;
g_charsetConverter.wToUTF8(edit, utf8Edit);
pEdit->SetLabel(utf8Edit);
// Send off a search message
unsigned int now = CTimeUtils::GetFrameTime();
// don't send until the REMOTE_SMS_DELAY has passed
if (m_lastRemoteClickTime && m_lastRemoteClickTime + REMOTE_SMS_DELAY >= now)
return;
if (m_pCharCallback)
m_pCharCallback(this, utf8Edit);
}
}
示例2: UpdateLabel
void CGUIDialogKeyboard::UpdateLabel() // FIXME seems to be called twice for one USB SDL keyboard action/character
{
CGUILabelControl* pEdit = ((CGUILabelControl*)GetControl(CTL_LABEL_EDIT));
if (pEdit)
{
CStdStringW edit = m_strEdit;
if (m_hiddenInput)
{ // convert to *'s
edit.Empty();
if (m_lastRemoteClickTime + REMOTE_SMS_DELAY > timeGetTime() && m_strEdit.size())
{ // using the remove to input, so display the last key input
edit.append(m_strEdit.size() - 1, L'*');
edit.append(1, m_strEdit[m_strEdit.size() - 1]);
}
else
edit.append(m_strEdit.size(), L'*');
}
// convert back to utf8
CStdString utf8Edit;
g_charsetConverter.wToUTF8(edit, utf8Edit);
pEdit->SetLabel(utf8Edit);
// Send off a search message if it's been SEARCH_DELAY since last search.
DWORD now = timeGetTime();
if (!m_lastSearchUpdate || m_lastSearchUpdate + SEARCH_DELAY >= now)
m_lastSearchUpdate = now; // update is called when we haven't passed our search delay, so reset it
if (m_lastSearchUpdate + SEARCH_DELAY < now)
{
// don't send until the REMOTE_SMS_DELAY has passed
if (m_lastRemoteClickTime && m_lastRemoteClickTime + REMOTE_SMS_DELAY >= now)
return;
m_lastSearchUpdate = 0;
if (m_filtering == FILTERING_CURRENT)
{ // send our filter message
CGUIMessage message(GUI_MSG_NOTIFY_ALL, GetID(), 0, GUI_MSG_FILTER_ITEMS);
message.SetStringParam(utf8Edit);
g_graphicsContext.SendMessage(message);
}
if (m_filtering == FILTERING_SEARCH)
{ // send our search message
CGUIMessage message(GUI_MSG_NOTIFY_ALL, GetID(), 0, GUI_MSG_SEARCH_UPDATE);
message.SetStringParam(utf8Edit);
g_graphicsContext.SendMessage(message);
}
}
}
}
示例3: UpdateLabel
void CGUIDialogKeyboardGeneric::UpdateLabel() // FIXME seems to be called twice for one USB SDL keyboard action/character
{
CGUILabelControl* pEdit = ((CGUILabelControl*)GetControl(CTL_LABEL_EDIT));
if (pEdit)
{
CStdStringW edit = m_strEdit;
pEdit->SetHighlight(0, 0);
pEdit->SetSelection(0, 0);
if (m_hiddenInput)
{ // convert to *'s
edit.clear();
if (m_lastRemoteClickTime + REMOTE_SMS_DELAY > CTimeUtils::GetFrameTime() && m_iCursorPos > 0)
{ // using the remove to input, so display the last key input
edit.append(m_iCursorPos - 1, L'*');
edit.append(1, m_strEdit[m_iCursorPos - 1]);
}
else
edit.append(m_strEdit.size(), L'*');
}
else if (!m_strEditing.empty())
{
edit.insert(m_iCursorPos, m_strEditing);
pEdit->SetHighlight(m_iCursorPos, m_iCursorPos + m_strEditing.size());
if (m_iEditingLength > 0)
pEdit->SetSelection(m_iCursorPos + m_iEditingOffset, m_iCursorPos + m_iEditingOffset + m_iEditingLength);
}
// convert back to utf8
CStdString utf8Edit;
g_charsetConverter.wToUTF8(edit, utf8Edit);
pEdit->SetLabel(utf8Edit);
// Send off a search message
unsigned int now = CTimeUtils::GetFrameTime();
// don't send until the REMOTE_SMS_DELAY has passed
if (m_lastRemoteClickTime && m_lastRemoteClickTime + REMOTE_SMS_DELAY >= now)
return;
if (m_pCharCallback)
{
// do not send editing text comes from system input method
if (!m_hiddenInput && !m_strEditing.empty())
g_charsetConverter.wToUTF8(m_strEdit, utf8Edit);
m_pCharCallback(this, utf8Edit);
}
}
}
示例4: GetDisplayedText
CStdStringW CGUIEditControl::GetDisplayedText() const
{
if (m_inputType == INPUT_TYPE_PASSWORD || m_inputType == INPUT_TYPE_PASSWORD_MD5 || m_inputType == INPUT_TYPE_PASSWORD_NUMBER_VERIFY_NEW)
{
CStdStringW text;
text.append(m_text2.size(), L'*');
return text;
}
return m_text2;
}
示例5: GetDisplayedText
CStdStringW CGUIEditControl::GetDisplayedText()
{
if (m_inputType == INPUT_TYPE_PASSWORD)
{
CStdStringW text;
if (!m_text2.empty() > 0 && m_addToText2Counter >= 0 && (m_addToText2Counter*50 < EXPOSE_PASSWORD_LETTER_IN_MS))
{
m_addToText2Counter++;
text.append(m_text2.size()-1, L'\u2022');
text += m_text2[m_text2.size()-1];
}
else
{
m_addToText2Counter = -1;
text.append(m_text2.size(), L'\u2022');
}
return text;
}
return m_text2;
}
示例6:
void CWIN32Util::ExtendDllPath()
{
CStdStringW strEnvW;
CStdStringArray vecEnv;
WCHAR wctemp[32768];
if(GetEnvironmentVariableW(L"PATH",wctemp,32767) != 0)
strEnvW = wctemp;
StringUtils::SplitString(DLL_ENV_PATH, ";", vecEnv);
for (int i=0; i<(int)vecEnv.size(); ++i)
{
CStdStringW strFileW;
g_charsetConverter.utf8ToW(CSpecialProtocol::TranslatePath(vecEnv[i]), strFileW, false);
strEnvW.append(L";" + strFileW);
}
if(SetEnvironmentVariableW(L"PATH",strEnvW.c_str())!=0)
CLog::Log(LOGDEBUG,"Setting system env PATH to %S",strEnvW.c_str());
else
CLog::Log(LOGDEBUG,"Can't set system env PATH to %S",strEnvW.c_str());
}