本文整理汇总了C++中CInstance::DecreaseZoneCounter方法的典型用法代码示例。如果您正苦于以下问题:C++ CInstance::DecreaseZoneCounter方法的具体用法?C++ CInstance::DecreaseZoneCounter怎么用?C++ CInstance::DecreaseZoneCounter使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CInstance
的用法示例。
在下文中一共展示了CInstance::DecreaseZoneCounter方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DecreaseZoneCounter
void CZoneInstance::DecreaseZoneCounter(CCharEntity* PChar)
{
CInstance* instance = PChar->PInstance;
if (instance)
{
instance->DecreaseZoneCounter(PChar);
instance->DespawnPC(PChar);
CharZoneOut(PChar);
PChar->StatusEffectContainer->DelStatusEffectSilent(EFFECT_LEVEL_RESTRICTION);
PChar->PInstance = nullptr;
if (instance->CharListEmpty())
{
if (instance->Failed() || instance->Completed())
{
instanceList.erase(std::find(instanceList.begin(), instanceList.end(), instance));
delete instance;
}
else
{
instance->SetWipeTime(server_clock::now());
}
}
}
}
示例2: DecreaseZoneCounter
void CZoneInstance::DecreaseZoneCounter(CCharEntity* PChar)
{
CInstance* instance = PChar->PInstance;
if (instance)
{
instance->DecreaseZoneCounter(PChar);
instance->DespawnPC(PChar);
CharZoneOut(PChar);
PChar->PInstance = NULL;
if (instance->CharListEmpty())
{
if (instance->Failed() || instance->Completed())
{
instanceList.erase(std::find(instanceList.begin(), instanceList.end(), instance));
delete instance;
}
else
{
instance->SetWipeTime(instance->GetElapsedTime(gettick()));
}
}
}
}