本文整理汇总了C++中CIOBuffer类的典型用法代码示例。如果您正苦于以下问题:C++ CIOBuffer类的具体用法?C++ CIOBuffer怎么用?C++ CIOBuffer使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了CIOBuffer类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: lock
CIOBuffer *CIOBuffer::Allocator::Allocate()
{
CCriticalSection::Owner lock( m_criticalSection );
CIOBuffer *pBuffer = 0;
if ( !m_freeList.Empty() )
{
pBuffer = m_freeList.PopNode();
pBuffer->AddRef();
}
else
{
pBuffer = new( m_bufferSize )CIOBuffer( *this, m_bufferSize );
if ( !pBuffer )
{
throw CException( _T("CIOBuffer::Allocator::Allocate()"), _T("Out of memory") );
}
OnBufferCreated();
}
m_activeList.PushNode( pBuffer );
OnBufferAllocated();
return pBuffer;
}
示例2: Error
HRESULT CServer::OnDataRecieved()
{
if (!m_pSocketServer)
{
return Error(L"Server hasn't been initialised - programming error!");
}
if (!m_pIDataInit || !m_pIData)
{
return Error(L"Internal error: failed to create Data object");
}
CCOMSocketServer::Socket *pSocket = m_pSocketServer->GetSocket();
CIOBuffer *pBuffer = m_pSocketServer->GetBuffer();
if (!pSocket || !pBuffer)
{
return Error(L"Internal error: pSocket or pBuffer is 0");
}
ISocket *pISocket = reinterpret_cast<ISocket*>(pSocket->GetUserPtr());
HRESULT hr = m_pIDataInit->Init(pBuffer->GetBuffer(), pBuffer->GetUsed());
if (SUCCEEDED(hr))
{
Fire_OnDataReceived(pISocket, m_pIData); // this can stall if the handler doesnt return -
// the ATL implementation is difficult to multi thread...
}
return hr;
}
示例3: getToBuffer
// if user wants result to buffer?
void QXpkLib::getToBuffer(QByteArray &Array)
{
CIOBuffer *pOut = m_pMaster->getResult();
// reserve out-buffer and copy what we have
Array.resize(pOut->GetCurrentPos());
::memcpy(Array.data(), pOut->GetBegin(), pOut->GetCurrentPos());
}
示例4: Allocate
void CSocketServer::PostAbortiveClose( Socket *pSocket )
{
CIOBuffer *pBuffer = Allocate();
pBuffer->SetUserData( IO_Close );
pSocket->AddRef();
m_iocp.PostStatus( (ULONG_PTR)pSocket, 0, pBuffer );
}
示例5:
// 각각의 메모리 풀에서 하나 가져온다.
//***************************************
CIOBuffer * SCMemoryManager::AllocPerRecvBuffer()
{
CIOBuffer * pRecvBuffer = NULL;
pRecvBuffer = m_pRecvBufferMemPool->Alloc();
pRecvBuffer->m_WSABuf.buf = pRecvBuffer->GetRecvBuffer();
pRecvBuffer->m_WSABuf.len = MAX_BUFFER_LEN;
return pRecvBuffer;
}
示例6: memmove
CIOBuffer *CIOBuffer::SplitBuffer( size_t bytesToRemove )
{
CIOBuffer *pNewBuffer = m_allocator.Allocate();
pNewBuffer->AddData( m_buffer_ptr, bytesToRemove );
m_used -= bytesToRemove;
memmove( m_buffer_ptr, m_buffer_ptr + bytesToRemove, m_used );
return pNewBuffer;
}
示例7: load_regressor
void CVwRegressor::load_regressor(char* file)
{
CIOBuffer source;
int32_t fd = source.open_file(file, 'r');
if (fd < 0)
SG_SERROR("Unable to open file for loading regressor!\n")
// Read version info
vw_size_t v_length;
source.read_file((char*)&v_length, sizeof(v_length));
char* t = SG_MALLOC(char, v_length);
source.read_file(t,v_length);
if (strcmp(t,env->vw_version) != 0)
{
SG_FREE(t);
SG_SERROR("Regressor source has an incompatible VW version!\n")
}
示例8: Allocate
void CSocketClient::Write( const char *pData, size_t dataLength )
{
if ( INVALID_SOCKET != m_connectSocket &&
dataLength > 0 &&
pData )
{
CIOBuffer *pBuffer = Allocate();
/*
* Call to unqualified virtual function
*/
PreWrite( pBuffer, pData, dataLength );
pBuffer->AddData( pData, dataLength );
/*
* Begin to send data
*/
pBuffer->SetupWrite();
DWORD dwFlags = 0;
DWORD dwSendNumBytes = 0;
if ( SOCKET_ERROR == ::WSASend(
m_connectSocket,
pBuffer->GetWSABUF(),
1,
&dwSendNumBytes,
dwFlags,
pBuffer,
NULL) )
{
DWORD lastError = ::WSAGetLastError();
if ( ERROR_IO_PENDING != lastError )
{
Output( _T("CSocketClient::Write() - WSASend: ") + GetLastErrorMessage( lastError ) );
if ( lastError == WSAECONNABORTED ||
lastError == WSAECONNRESET ||
lastError == WSAEDISCON)
{
StopConnections();
}
}
}
if ( pBuffer->GetUsed() != pBuffer->GetWSABUF()->len )
{
/*
* Call to unqualified virtual function
*/
//OnError(_T("CSocketClient::WriteCompleted - Socket write where not all data was written"));
}
pBuffer->Release();
}
}
示例9: ReadChunks
//////////////////
//
// XPK fileformat:
// chunk-based, crunched data in chunks
//
// Chunk format:
// * chunk header
// - 1 byte for chunk type
// - 1 byte for chunk header checksum ?
// - 2 bytes for chunk checksum
// - 2/4 bytes for chunk (compressed) length
// - 2/4 bytes for uncompressed length?
// * chunk data
// - amount of packed data given in chunk header..
//
// Note: chunk header may have different size in different file
// according to flags (if "long" sizes are used for chunks).
//
//
void XpkTags::ReadChunks(CIOBuffer &Buffer)
{
m_pFirst = new XpkChunk();
m_pFirst->m_nDataOffset = Buffer.GetCurrentPos();
XpkChunk *pCurrent = m_pFirst;
while (Buffer.IsEnd() == false)
{
bool isValidHeader = false;
if (m_streamHeader.xsh_Flags & XPKSTREAMF_LONGHEADERS)
{
XpkChunkHdrLong *pHdr = (XpkChunkHdrLong*)Buffer.GetAtCurrent();
pCurrent->m_Type = pHdr->xchl_Type;
pCurrent->m_HChecksum = pHdr->xchl_HChk;
pCurrent->m_ChunkChecksum = Swap2(pHdr->xchl_CChk);
pCurrent->m_ChunkLength = Swap4(pHdr->xchl_CLen);
pCurrent->m_UnLen = Swap4(pHdr->xchl_ULen);
pCurrent->m_nDataOffset += sizeof(XpkChunkHdrLong);
isValidHeader = verifyHeaderLong(pHdr);
}
else
{
XpkChunkHdrWord *pHdr = (XpkChunkHdrWord*)Buffer.GetAtCurrent();
pCurrent->m_Type = pHdr->xchw_Type;
pCurrent->m_HChecksum = pHdr->xchw_HChk;
pCurrent->m_ChunkChecksum = Swap2(pHdr->xchw_CChk);
pCurrent->m_ChunkLength = Swap2(pHdr->xchw_CLen);
pCurrent->m_UnLen = Swap2(pHdr->xchw_ULen);
pCurrent->m_nDataOffset += sizeof(XpkChunkHdrWord);
isValidHeader = verifyHeaderWord(pHdr);
}
// TODO: need header checksum verification somewhere around here..
if (isValidHeader == false)
{
// TODO: exception or skip ?
}
if (pCurrent->m_Type != XPKCHUNK_RAW
&& pCurrent->m_Type != XPKCHUNK_PACKED
&& pCurrent->m_Type != XPKCHUNK_END)
{
// TODO: exception or skip ?
}
// move to actual data of chunk (according to chunk header size)
Buffer.SetCurrentPos(pCurrent->m_nDataOffset);
// "end-of-file" chunk? (empty)
if (pCurrent->m_Type == XPKCHUNK_END)
{
return;
}
// TODO:
// .. process chunk
// -> walkthrough in XPK-master now..
// offset to start of next chunk:
// start of data in current + size of data in current
size_t nNextChunkOffset = pCurrent->m_nDataOffset + pCurrent->m_ChunkLength;
Buffer.SetCurrentPos(nNextChunkOffset);
pCurrent->m_pNext = new XpkChunk(pCurrent);
pCurrent->m_pNext->m_nDataOffset = nNextChunkOffset;
pCurrent = pCurrent->m_pNext;
}
}
示例10: ReadStreamHeader
//////////////////
//
// XPK fileformat:
// chunk-based, crunched data in chunks
//
// File header:
// starts as common IFF-style header:
// - 4-byte ID, 'XPKF'
// - 4-byte int for filesize minus header (8)
// - 4-byte sub-type (cruncher-ID) e.g. 'SQSH'
// - 4-byte int for total uncompressed length ?
// - first 16-bytes of original file
// - 1 byte for flags
// - 1 byte for header checksum ?
// - 1 byte for minor version of cruncher/library ?
// - actually version required of sub-library..
// - 1 byte for major version of cruncher/library ?
//
bool XpkTags::ReadStreamHeader(CIOBuffer &Buffer)
{
// should have enough data to actually parse file header
if (Buffer.GetSize() < sizeof(XpkStreamHeader))
{
return false;
}
if (isXpkFile(Buffer.GetBegin()) == false)
{
return false;
}
Buffer.SetCurrentPos(0); // start at beginning if not already..
// set default
m_formatType = XPKMODE_UPSTD;
// "XPKF", 0x58504b46 (XPK_COOKIE, magic number)
// note: support also XFD-packed files? ("XFDD")
m_streamHeader.xsh_PackID = GetULong(Buffer.GetNext(4));
if (m_streamHeader.xsh_PackID != MakeTag("XPKF"))
// this too ? && m_streamHeader.xsh_PackID != MakeTag("XFDD"))
{
return false;
}
// file length without IFF header (type+length = 8) ?
m_streamHeader.xsh_CompressedLen = GetULong(Buffer.GetNext(4));
// keep packer type as type name/ID,
// just access as-is
m_typeName.assign((char*)Buffer.GetAtCurrent(), 4);
// packer type, e.g. "SQSH", "NUKE", "RLEN"..
m_streamHeader.xsh_PackerType = GetULong(Buffer.GetNext(4));
// TODO: check supported types..? if != MakeTag()..
// -> caller/parent should do (knows libraries..)
// uncompressed length?
m_streamHeader.xsh_UnpackedLen = GetULong(Buffer.GetNext(4));
// first 16 bytes of original file
::memcpy(m_streamHeader.xsh_Initial, Buffer.GetNext(16), 16);
// flags
m_streamHeader.xsh_Flags = Buffer.GetNextByte();
/*
// also check "XFDD", 0x58464444 in file ID?
if (m_streamHeader.xsh_Flags & XMF_XFD && m_streamHeader.xsh_PackID == MakeTag("XFDD"))
{
m_formatType = XPKMODE_UPXFD;
}
if (m_streamHeader.xsh_Flags & XMF_PASSTHRU)
{
// unpacked?
m_formatType = XPKMODE_UPUP;
}
if (m_streamHeader.xsh_Flags & XPKSTREAMF_PASSWORD)
{
// password-protected file?
}
*/
// ..no idea.. header checksum?
m_streamHeader.xsh_HeaderChk = Buffer.GetNextByte();
// minor&major version of XPK master/cruncher?
m_streamHeader.xsh_SubVrs = Buffer.GetNextByte(); // sub-library version required?
m_streamHeader.xsh_MasVrs = Buffer.GetNextByte();
// TODO: remove later, debug-test..
if (Buffer.GetCurrentPos() != sizeof(XpkStreamHeader))
{
throw IOException("Read size does not match stream-header size");
}
// non-zero header checksum? (note where doing checksumming..)
//.........这里部分代码省略.........
示例11: GetMessageSize
CIOBuffer *CGameClient::ProcessDataStream( OnlineGameLib::Win32::CIOBuffer *pBuffer)
{
bool done;
// DEBUG_ONLY( Output( _T("ProcessDataStream:\n") + DumpData( pBuffer->GetBuffer(), pBuffer->GetUsed(), 40 ) ) );
do
{
done = true;
const size_t used = pBuffer->GetUsed();
if ( used >= GetMinimumMessageSize() )
{
const size_t messageSize = GetMessageSize( pBuffer );
if ( messageSize == 0 )
{
/*
* havent got a complete message yet.
* we null terminate our messages in the buffer, so we need to reserve
* a byte of the buffer for this purpose...
*/
if ( used == ( pBuffer->GetSize() - 1 ) )
{
Output( _T("Too much data!") );
/*
* Write this message and then shutdown the sending side of the socket.
*/
Output( "found error and close this connection!" );
StopConnections();
/*
* throw the rubbish away
*/
pBuffer->Empty();
done = true;
}
}
else if ( used == messageSize )
{
Output( _T("Got complete, distinct, message") );
/*
* we have a whole, distinct, message
*/
pBuffer->AddData(0); // null terminate the command string;
ProcessCommand( pBuffer );
pBuffer->Empty();
done = true;
}
else if (used > messageSize)
{
Output(_T("Got message plus extra data"));
/*
* we have a message, plus some more data
*
* allocate a new buffer, copy the extra data into it and try again...
*/
CIOBuffer *pMessage = pBuffer->SplitBuffer( messageSize );
pMessage->AddData(0); // null terminate the command string;
ProcessCommand( pMessage );
pMessage->Release();
/*
* loop again, we may have another complete message in there...
*/
done = false;
}
}
}
while ( !done );
/*
* not enough data in the buffer, reissue a read into the same buffer to collect more data
*/
return pBuffer;
}
示例12: XH_GUARD
void CTcpSocket::on_inter_close(int errid, bool bconnecting)
{
if (m_status != status_connect && m_status != status_common) return;
XH_GUARD([&]{
closetcpsocket(m_socket);
m_socket = INVALID_SOCKET;
if (m_io)
{
if ((m_bassign & 0x01) == 0x01)
m_io->Del_Event(&m_ev_read);
if ((m_bassign & 0x02) == 0x02)
m_io->Del_Event(&m_ev_write);
m_bassign = 0;
m_io->Del_TcpSocket(this);
}
});
m_status = status_null;
switch (m_type)
{
case type_listener:
if (m_lcb)
{
if (bconnecting)
{
m_lcb->On_Listen(GetSocketID(), errid);
}
m_lcb->On_Close(GetSocketID(), errid);
}
break;
case type_accepter:
if (m_acb)
{
if (bconnecting)
{
m_acb->On_Connect(GetSocketID(), errid);
}
while (!m_wait_send.empty())
{
CIOBuffer* tmpbuf = m_wait_send.front();
XH_GUARD([&]{tmpbuf->Release(); });
m_acb->On_Send(GetSocketID(), errid, tmpbuf);
m_wait_send.pop();
}
while (!m_wait_recv.empty())
{
CIOBuffer* tmpbuf = m_wait_recv.front();
XH_GUARD([&]{tmpbuf->Release(); });
m_acb->On_Recv(GetSocketID(), errid, tmpbuf);
m_wait_recv.pop();
}
m_acb->On_Close(GetSocketID(), errid);
// 异常调度行为检查
while (!m_wait_send.empty())
{
CIOBuffer* tmpbuf = m_wait_send.front();
XH_GUARD([&]{tmpbuf->Release(); });
m_wait_send.pop();
}
while (!m_wait_recv.empty())
{
CIOBuffer* tmpbuf = m_wait_recv.front();
XH_GUARD([&]{tmpbuf->Release(); });
m_wait_recv.pop();
}
}
break;
case type_connecter:
if (m_ccb)
{
if (bconnecting)
{
m_ccb->On_Connect(GetSocketID(), errid);
}
while (!m_wait_send.empty())
{
CIOBuffer* tmpbuf = m_wait_send.front();
XH_GUARD([&]{tmpbuf->Release(); });
m_ccb->On_Send(GetSocketID(), errid, tmpbuf);
m_wait_send.pop();
}
//.........这里部分代码省略.........
示例13: switch
void CTcpSocket::on_inter_send(short flag)
{
if (m_status == status_connect)
{
if ((flag&EV_WRITE) == EV_WRITE)
{
m_status = status_common;
switch (m_type)
{
case type_accepter:
if (m_acb)
{
m_acb->On_Connect(GetSocketID(), tcp_ok);
}
break;
case type_connecter:
if (m_ccb)
{
m_ccb->On_Connect(GetSocketID(), tcp_ok);
}
break;
default:
break;
}
}
else
{
XH_LOG_ERROR(logname_base, "[id:" << m_id << "] tcpsocket connect timeout");
on_inter_close(tcp_connectfail_timeout, true);
return;
}
}
else
{
while (!m_wait_send.empty())
{
CIOBuffer* buff = m_wait_send.front();
if ( buff->AvailRead()==0 )
{
XH_LOG_ERROR(logname_base, "[id:" << m_id << "] tcpsocket::send close cmd");
on_inter_close(tcp_close_byreset, false);
return;
}
bool bneedbreak = false;
int sendlen = ::send(m_socket, buff->GetCurRead(), buff->AvailRead(), 0);
if ( sendlen>0 )
{
buff->SeekRead(sendlen);
}
else if (sendlen<0)
{
if (isnoblockerr())
{
bneedbreak = true;
}
else
{
XH_LOG_ERROR(logname_base, "[id:" << m_id << "] tcpsocket::send failed send - 1");
on_inter_close(tcp_sendfail_senderr, false);
return;
}
}
else
{
bneedbreak = true;
}
//已经写完了,则回调通知
if (buff->AvailRead()==0)
{
switch (m_type)
{
case type_accepter:
if (m_acb)
{
m_acb->On_Send(GetSocketID(), tcp_ok, buff);
}
break;
case type_connecter:
if (m_ccb)
{
m_ccb->On_Send(GetSocketID(), tcp_ok, buff);
}
break;
default:
break;
}
m_wait_send.pop();
buff->Release();
}
if (bneedbreak) break;
}
}
//.........这里部分代码省略.........
示例14: on_inter_recv
void CTcpSocket::on_inter_recv(short flag)
{
if (m_wait_recv.empty())
{
m_io->Del_Event(&m_ev_read);
return;
}
CIOBuffer* recvbuff = m_wait_recv.front();
int recvlen = ::recv(m_socket, recvbuff->GetCurWrite(), recvbuff->AvailWrite(), 0);
if (recvlen == 0)
{
XH_LOG_INFO(logname_base, "[id:" << m_id << "] tcpsocket::recv failed, closed by peer");
on_inter_close(tcp_recvfail_closedbypeer, false);
return;
}
else if (recvlen < 0)
{
if (isnoblockerr())
{
;
}
else
{
XH_LOG_WARN(logname_base, "[id:" << m_id << "] tcpsocket::recv failed, recv - 1");
on_inter_close(tcp_recvfail_recverr, false);
}
return;
}
bool bneedcb = false;
recvbuff->SeekWrite(recvlen);
// 如果是readsome
if ( recvbuff->GetTag()==1 )
{
bneedcb = true;
}
// 如果是读固定长度
else
{
// 如果读全了
if (recvbuff->AvailWrite()==0)
{
bneedcb = true;
}
}
if ( !bneedcb )
{
return;
}
switch (m_type)
{
case type_accepter:
if (m_acb)
{
m_acb->On_Recv(GetSocketID(), tcp_ok, recvbuff);
}
break;
case type_connecter:
if (m_ccb)
{
m_ccb->On_Recv(GetSocketID(), tcp_ok, recvbuff);
}
break;
default:
break;
}
m_wait_recv.pop();
recvbuff->Release();
// 没有可以接收的缓存,则删除事件
if (m_wait_recv.empty())
{
m_io->Del_Event(&m_ev_read);
}
}
示例15: while
int CSocketServer::WorkerThread::Run()
{
try
{
while ( true )
{
/*
* Continually loop to service io completion packets
*/
bool closeSocket = false;
DWORD dwIoSize = 0;
Socket *pSocket = 0;
CIOBuffer *pBuffer = 0;
try
{
m_iocp.GetStatus( (PDWORD_PTR)&pSocket, &dwIoSize, (OVERLAPPED **)&pBuffer );
}
catch (const CWin32Exception &e)
{
if ( e.GetError() != ERROR_NETNAME_DELETED &&
e.GetError() != WSA_OPERATION_ABORTED )
{
throw;
}
Output( _T("IOCP error [client connection dropped] - ") +
GetLastErrorMessage( ::WSAGetLastError() ) );
closeSocket = true;
}
if ( !pSocket )
{
/*
* A completion key of 0 is posted to the iocp to request us to shut down...
*/
break;
}
/*
* Call to unqualified virtual function
*/
OnBeginProcessing();
if ( pBuffer )
{
const IO_Operation operation = static_cast<IO_Operation>( pBuffer->GetUserData() );
switch ( operation )
{
case IO_Read_Request:
Read( pSocket, pBuffer );
break;
case IO_Read_Completed :
if ( 0 != dwIoSize )
{
pBuffer->Use( dwIoSize );
//DEBUG_ONLY( Output(_T("RX: ") + ToString(pBuffer) + _T("\n") + DumpData(reinterpret_cast<const BYTE*>( pBuffer->GetWSABUF()->buf), dwIoSize, 40) ) );
/*
* Call to unqualified virtual function
*/
ReadCompleted( pSocket, pBuffer );
}
else
{
/*
* client connection dropped...
*/
Output( _T("ReadCompleted - 0 bytes - client connection dropped") );
closeSocket = true;
}
pSocket->Release();
pBuffer->Release();
break;
case IO_Write_Request :
Write( pSocket, pBuffer );
if ( dwIoSize != 0 )
{
/*
* final write, now shutdown send side of connection
*/
pSocket->Shutdown( SD_SEND );
}
//.........这里部分代码省略.........