本文整理汇总了C++中CGuiLayout::Initialize方法的典型用法代码示例。如果您正苦于以下问题:C++ CGuiLayout::Initialize方法的具体用法?C++ CGuiLayout::Initialize怎么用?C++ CGuiLayout::Initialize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGuiLayout
的用法示例。
在下文中一共展示了CGuiLayout::Initialize方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Dnr_ChallengeOpponent
///////////////////
// Challenge the opponent
void Dnr_ChallengeOpponent(int nLevel, int nType)
{
psDiner->bOppClicked = true;
psDiner->bGoodOffer = false;
// Setup the racing gui
cDinerLayout.Initialize();
// Level 1
// Top level choice
if(nLevel == 0) {
cDinerLayout.Add( new CButton("Drag race",-1), dng_drag, 335,230,0, 0);
cDinerLayout.Add( new CButton("Road race",-1), dng_road, 335,280,0, 0);
cDinerLayout.Add( new CButton("Forget it",-1), dng_cancel, 335,330,0, 0);
cDinerLayout.Add( new CDialog("Race", dlgs_small), dng_dlg, 0, 0, 230,200);
}
// Level 2
// Location
if(nLevel == 1) {
// Drag
if(nType == 0) {
for(int i=0; i<psDiner->nNumDragTracks; i++) {
cDinerLayout.Add(new CButton(psDiner->sDragTracks[i].szName,-1), dng_dragtrk1+i, 335,230+i*5,0, 0);
CButton *b = ((CButton *)cDinerLayout.getWidget(dng_dragtrk1+i));
if(b)
b->setSize(10);
}
cDinerLayout.Add( new CButton("Forget it",-1), dng_cancel, 335,330,0, 0);
cDinerLayout.Add( new CDialog("Race", dlgs_small), dng_dlg, 0, 0, 230,200);
}
}
// Level 3
// Bet
if(nLevel == 2) {
// Drag
if(nType == 0) {
cDinerLayout.Add( new CButton("For kicks",-1), dng_dragkicks, 335,220,0, 0);
cDinerLayout.Add( new CButton("$10",-1), dng_drag10, 335,260,0, 0);
cDinerLayout.Add( new CButton("$50",-1), dng_drag50, 335,300,0, 0);
cDinerLayout.Add( new CButton("Back",-1), dng_dragback, 335,350,0, 0);
cDinerLayout.Add( new CDialog("Race", dlgs_small), dng_dlg, 0, 0, 230,200);
}
}
cDinerLayout.moveWidgets(-270, 180);
}
示例2: Gar_SetupPartChange
///////////////////
// Setup a part change
void Gar_SetupPartChange(void)
{
// Initialize the dialog box for the part change
cPartDlg.Initialize();
if( tPartChange.iNutsGoingon )
cPartDlg.Add( new CButton("Add All",-1), 1, 340,255,75, 25 );
else
cPartDlg.Add( new CButton("Remove",-1), 1, 340,255,75, 25 );
cPartDlg.Add( new CButton("Repair",-1), 2, 340,300,75, 25 );
cPartDlg.Add( new CButton("Forget it",btn_forgit), 3, 340,345,120,25 );
cPartDlg.Add( new CDialog("Part Change",dlgs_small), 4, 35, 25, 300,200 );
cPartDlg.moveWidgets(240,-170);
}
示例3: Menu_Net_ChatInitialize
///////////////////
// Initialize the news net menu
bool Menu_Net_ChatInitialize()
{
iNetMode = net_chat;
// Setup the gui layout
cChat.Shutdown();
cChat.Initialize();
cChat.Add( new CButton(BUT_BACK, tMenu->bmpButtons), nc_Back, 25,440, 50,15);
cChat.Add( new CChatWidget(), nc_Chat, 25, 140, 585, 280);
cChat.Add( new CCheckbox(tLXOptions->bEnableChat), nc_EnableChat, 100, 440, 20, 20);
cChat.Add( new CLabel("Enable", tLX->clNormalLabel), -1, 130, 440, 0, 0);
cChat.Add( new CCheckbox(tLXOptions->bEnableMiniChat), nc_EnableMiniChat, 350, 440, 20, 20);
cChat.Add( new CLabel("Mini chat in server list", tLX->clNormalLabel), -1, 380, 440, 0, 0);
cChatGuiInitialized = true;
return true;
}
示例4: Menu_Net_NETInitialize
///////////////////
// Initialize the Internet menu
bool Menu_Net_NETInitialize()
{
iNetMode = net_internet;
szNetCurServer = "";
cInternet.Shutdown();
cInternet.Initialize();
cInternet.Add( new CListview(), mi_ServerList, 40, 180, 560, 242);
cInternet.Add( new CButton(BUT_BACK, tMenu->bmpButtons), mi_Back, 25, 440, 50, 15);
cInternet.Add( new CButton(BUT_ADD, tMenu->bmpButtons), mi_AddServer, 140,440, 40, 15);
cInternet.Add( new CButton(BUT_REFRESH, tMenu->bmpButtons), mi_Refresh, 250,440, 83, 15);
cInternet.Add( new CButton(BUT_UPDATELIST, tMenu->bmpButtons), mi_UpdateList, 390,440, 125, 15);
cInternet.Add( new CButton(BUT_JOIN, tMenu->bmpButtons), mi_Join, 570,440, 43, 15);
cInternet.Add( new CLabel("Select player:",tLX->clNormalLabel),-1, 125, 152, 180,15);
cInternet.Add( new CCombobox(), mi_PlayerSelection, 225,150, 170, 19);
if( tLXOptions->bEnableChat && tLXOptions->bEnableMiniChat )
cInternet.Add( new CChatWidget(), -1, 25, 15, 585, 85 );
/*
Server list columns
Connection speed
Name
State
Players
Ping
Address
*/
// Add players to the list
profile_t *p = GetProfiles();
bool validName = false;
for(;p;p=p->tNext) {
if(p->iType == PRF_COMPUTER->toInt())
continue;
int i = ((CCombobox*) cInternet.getWidget( mi_PlayerSelection ))->addItem(p->sName, p->sName);
((CCombobox*) cInternet.getWidget( mi_PlayerSelection ))->setImage(p->cSkin.getPreview(), i);
if( p->sName == tLXOptions->sLastSelectedPlayer )
validName=true;
}
if( ! validName )
tLXOptions->sLastSelectedPlayer = GetProfiles()->sName;
((CCombobox*) cInternet.getWidget( mi_PlayerSelection ))->setCurSIndexItem( tLXOptions->sLastSelectedPlayer );
Menu_redrawBufferRect(0, 0, 640, 480);
cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "", tLXOptions->iInternetList[0]);
cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Server Name", tLXOptions->iInternetList[1]);
cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "State", tLXOptions->iInternetList[2]);
cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Players", tLXOptions->iInternetList[3]);
cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Ping", tLXOptions->iInternetList[4]);
if (tLXOptions->bUseIpToCountry)
{ // Too lazy to update tLXOptions, so I'll calculate last column width from width of listview
//int CountryColumnWidth = 21; // TODO: not used
// HINT: because this column is optional, it is at the end of the array from options
cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Country", tLXOptions->iInternetList[5]);
}
cInternet.SendMessage( mi_ServerList, LVS_ADDCOLUMN, "Address", tLXOptions->iInternetList[6]);
((CListview*) cInternet.getWidget( mi_ServerList ))->SetSortColumn( tLXOptions->iInternetSortColumn, true ); // Sorting
// Load the list
Menu_Net_NET_ServerList_Refresher();
SvrList_UpdateUDPList();
Timer("Menu_Net_NETInitialize serverlist timeout", null, NULL, SVRLIST_TIMEOUT, true).startHeadless();
return true;
}
示例5: Menu_Net_NETShowServer
///////////////////
// Show a server's details
void Menu_Net_NETShowServer(const std::string& szAddress)
{
CGuiLayout cDetails;
// Create the buffer
DrawImage(tMenu->bmpBuffer.get(),tMenu->bmpMainBack_common,0,0);
Menu_DrawBox(tMenu->bmpBuffer.get(), 15,130, 625, 465);
Menu_DrawSubTitle(tMenu->bmpBuffer.get(),SUB_NETWORK);
cInternet.Draw(tMenu->bmpBuffer.get());
//for(ushort i=1;i<4;i++)
// cNetButtons[i].Draw(tMenu->bmpBuffer.get());
Menu_RedrawMouse(true);
int center = VideoPostProcessor::videoSurface()->w/2;
int y = VideoPostProcessor::videoSurface()->h/2 - INFO_H/2;
cDetails.Initialize();
cDetails.Add( new CButton(BUT_REFRESH, tMenu->bmpButtons), nd_Refresh, center - 105, y+INFO_H-20, 85,15);
cDetails.Add( new CButton(BUT_JOIN, tMenu->bmpButtons), nd_Join, center, y+INFO_H-20, 40,45);
cDetails.Add( new CButton(BUT_OK, tMenu->bmpButtons), nd_Ok, center + 60, y+INFO_H-20, 40,15);
((CButton *)cDetails.getWidget(nd_Refresh))->setRedrawMenu(false);
((CButton *)cDetails.getWidget(nd_Ok))->setRedrawMenu(false);
((CButton *)cDetails.getWidget(nd_Join))->setRedrawMenu(false);
bGotDetails = false;
bOldLxBug = false;
nTries = 0;
fStart = AbsTime();
while(!WasKeyboardEventHappening(SDLK_ESCAPE,false) && tMenu->bMenuRunning) {
tLX->currentTime = GetTime();
Menu_RedrawMouse(true);
ProcessEvents();
//DrawImageAdv(VideoPostProcessor::videoSurface(),tMenu->bmpBuffer, 200,220, 200,220, 240, 240);
Menu_SvrList_DrawInfo(szAddress, INFO_W, INFO_H);
cDetails.Draw(VideoPostProcessor::videoSurface());
gui_event_t *ev = NULL;
ev = cDetails.Process();
if(ev) {
// Ok
if(ev->iControlID == nd_Ok && ev->iEventMsg == BTN_CLICKED) {
break;
// Refresh
} else if (ev->iControlID == nd_Refresh && ev->iEventMsg == BTN_CLICKED) {
fStart = AbsTime();
bGotDetails = false;
bOldLxBug = false;
nTries = 0;
} else if (ev->iControlID == nd_Join && ev->iEventMsg == BTN_CLICKED) {
// Save the list
SvrList_Save();
lv_subitem_t *sub = ((CListview *)cInternet.getWidget(mi_ServerList))->getCurSubitem(1);
// Join
if (sub)
Menu_Net_NETJoinServer(szAddress, sub->sText);
break;
}
}
DrawCursor(VideoPostProcessor::videoSurface());
doVideoFrameInMainThread();
CapFPS();
}
cDetails.Shutdown();
// Redraw the background
DrawImage(tMenu->bmpBuffer.get(),tMenu->bmpMainBack_common,0,0);
if (tMenu->tFrontendInfo.bPageBoxes)
Menu_DrawBox(tMenu->bmpBuffer.get(), 15,130, 625, 465);
Menu_DrawSubTitle(tMenu->bmpBuffer.get(),SUB_NETWORK);
Menu_RedrawMouse(true);
}
示例6: Menu_Net_NETAddServer
void Menu_Net_NETAddServer()
{
CGuiLayout cAddSvr;
gui_event_t *ev = NULL;
bool addServerMsg = true;
// Create the background
cInternet.Draw( tMenu->bmpBuffer.get() );
Menu_DrawBox(tMenu->bmpBuffer.get(), 200, 220, 440, 340);
//DrawImageAdv(tMenu->bmpBuffer, tMenu->bmpMainBack, 202,222, 202,222, 237,117);
DrawRectFill(tMenu->bmpBuffer.get(), 202,222,439,339,tLX->clDialogBackground);
for(int i=0;i<6;i++)
cNetButtons[i].Draw(tMenu->bmpBuffer.get());
Menu_RedrawMouse(true);
cAddSvr.Initialize();
cAddSvr.Add( new CButton(BUT_ADD, tMenu->bmpButtons), na_Add, 220, 320, 40,15);
cAddSvr.Add( new CButton(BUT_CANCEL, tMenu->bmpButtons),na_Cancel, 350, 320, 70,15);
cAddSvr.Add( new CLabel("Add a server", tLX->clNormalLabel), -1,275, 225, 0, 0);
cAddSvr.Add( new CLabel("Address", tLX->clNormalLabel), -1,215, 267, 0, 0);
cAddSvr.Add( new CTextbox(), na_Address, 280, 265, 140, tLX->cFont.GetHeight());
ProcessEvents();
while(!WasKeyboardEventHappening(SDLK_ESCAPE,false) && addServerMsg && tMenu->bMenuRunning) {
Menu_RedrawMouse(true);
DrawImageAdv(VideoPostProcessor::videoSurface(),tMenu->bmpBuffer, 200,220, 200,220, 240, 240);
ProcessEvents();
// Process the server list
if( SvrList_Process() ) {
// Add the servers to the listview
Menu_Net_NET_ServerList_Refresher();
}
cAddSvr.Draw( VideoPostProcessor::videoSurface() );
ev = cAddSvr.Process();
// Process any events
if(ev) {
switch(ev->iControlID) {
// Add
case na_Add:
if(ev->iEventMsg == BTN_CLICKED) {
std::string addr;
cAddSvr.SendMessage(na_Address, TXS_GETTEXT, &addr, 0);
SvrList_AddServer(addr, true);
Menu_Net_NET_ServerList_Refresher();
// Click!
PlaySoundSample(sfxGeneral.smpClick);
addServerMsg = false;
}
break;
// Cancel
case na_Cancel:
if(ev->iEventMsg == BTN_CLICKED) {
// Click!
PlaySoundSample(sfxGeneral.smpClick);
addServerMsg = false;
}
break;
}
}
DrawCursor(VideoPostProcessor::videoSurface());
doVideoFrameInMainThread();
CapFPS();
}
cAddSvr.Shutdown();
// Re-draw the background
DrawImage(tMenu->bmpBuffer.get(),tMenu->bmpMainBack_common,0,0);
Menu_DrawSubTitle(tMenu->bmpBuffer.get(),SUB_NETWORK);
if (tMenu->tFrontendInfo.bPageBoxes)
Menu_DrawBox(tMenu->bmpBuffer.get(), 15,130, 625, 465);
Menu_RedrawMouse(true);
}
示例7: Dnr_Load
///////////////////
// Load the diner
bool Dnr_Load(char *szDir)
{
char buf[256];
// Allocate the structures
psDiner = new diner_t;
if( !psDiner )
return false;
psDiner->pcLocation = new CLocation;
if( !psDiner ) {
delete psDiner;
psDiner = NULL;
return false;
}
psDiner->bProcessDiner = true;
psDiner->bSpeechBubble = false;
psDiner->bGoodOffer = false;
psDiner->bRacing = false;
// Load the diner scene
sprintf(buf,"%s/diner",szDir);
Tex_AddDir(buf);
sprintf(buf,"%s/diner/diner",szDir);
if(!psDiner->pcLocation->Load(buf)) {
delete psDiner->pcLocation;
delete psDiner;
psDiner = NULL;
return false;
}
sprintf(buf,"%s/diner",szDir);
Tex_RemoveDir(buf);
psDiner->pcLocation->lockCamera();
psDiner->pcLocation->SetupCamera(CVec(25,-60,5), 30);
psDiner->pcLocation->setCamPos(CVec(25,-90,9));
psDiner->psSideDoor = Cache_LoadTexture("data/textures/sidedoor.png");
Tex_Upload(psDiner->psSideDoor);
// Setup the gui layout
cDinerLayout.Initialize();
cDinerLayout2.Initialize();
cDinerLayout2.Add( new CButton("Leave", -1), 0, 650, 530, 0,0);
// Load the sky
psDiner->cSky.Initialize();
// Load the track details
psDiner->nNumDragTracks = 0;
psDiner->nNumRoadTracks = 0;
sprintf(buf,"%s/city.sr3",szDir);
ReadInteger(buf, "Tracks", "NumDragTracks", &psDiner->nNumDragTracks, 0);
ReadInteger(buf, "Tracks", "NumRoadTracks", &psDiner->nNumRoadTracks, 0);
psDiner->nNumDragTracks = MAX(MIN(psDiner->nNumDragTracks,MAX_TRACKS-1), 0);
psDiner->nNumRoadTracks = MAX(MIN(psDiner->nNumRoadTracks,MAX_TRACKS-1), 0);
char trk[32];
int i;
// Drag
for(i=0; i<psDiner->nNumDragTracks; i++) {
sprintf(trk, "DragTrack%d", i+1);
ReadString(buf, trk, "Name", psDiner->sDragTracks[i].szName, "");
ReadString(buf, trk, "Dir", psDiner->sDragTracks[i].szDir, "");
}
// Road
for(i=0; i<psDiner->nNumRoadTracks; i++) {
sprintf(trk, "RoadTrack%d", i+1);
ReadString(buf, trk, "Name", psDiner->sRoadTracks[i].szName, "");
ReadString(buf, trk, "Dir", psDiner->sRoadTracks[i].szDir, "");
}
return true;
}