本文整理汇总了C++中CFindPathTask::SetCompleteInterrupt方法的典型用法代码示例。如果您正苦于以下问题:C++ CFindPathTask::SetCompleteInterrupt方法的具体用法?C++ CFindPathTask::SetCompleteInterrupt怎么用?C++ CFindPathTask::SetCompleteInterrupt使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CFindPathTask
的用法示例。
在下文中一共展示了CFindPathTask::SetCompleteInterrupt方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
CBotFollowLastEnemy::CBotFollowLastEnemy(CBot *pBot, edict_t *pEnemy, Vector vLastSee)
{
Vector vVelocity = Vector(0, 0, 0);
CClient *pClient = CClients::Get(pEnemy);
CFindPathTask *pFindPath = new CFindPathTask(vLastSee, LOOK_LAST_ENEMY);
if (CClassInterface::GetVelocity(pEnemy, &vVelocity))
{
if (pClient && (vVelocity == Vector(0, 0, 0)))
vVelocity = pClient->GetVelocity();
}
else if (pClient)
vVelocity = pClient->GetVelocity();
pFindPath->SetCompleteInterrupt(CONDITION_SEE_CUR_ENEMY);
AddTask(pFindPath);
/*if ( pBot->isTF2() )
{
int playerclass = ((CBotTF2*)pBot)->getClass();
if ( ( playerclass == TF_CLASS_SOLDIER ) || (playerclass == TF_CLASS_DEMOMAN) )
AddTask(new CBotTF2ShootLastEnemyPosition(vLastSee,pEnemy,vVelocity));
}*/
AddTask(new CFindLastEnemy(vLastSee, vVelocity));
//////////////
pFindPath->SetNoInterruptions();
}
示例2: CFindPathTask
CBotTF2HealSched::CBotTF2HealSched(edict_t *pHeal)
{
CFindPathTask *findpath = new CFindPathTask(pHeal);
findpath->SetCompleteInterrupt(CONDITION_SEE_HEAL);
AddTask(findpath);
AddTask(new CBotTF2MedicHeal());
}