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C++ CClientStreamElement::InternalStreamOut方法代码示例

本文整理汇总了C++中CClientStreamElement::InternalStreamOut方法的典型用法代码示例。如果您正苦于以下问题:C++ CClientStreamElement::InternalStreamOut方法的具体用法?C++ CClientStreamElement::InternalStreamOut怎么用?C++ CClientStreamElement::InternalStreamOut使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CClientStreamElement的用法示例。


在下文中一共展示了CClientStreamElement::InternalStreamOut方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: InternalStreamOut

void CClientStreamElement::InternalStreamOut ( void )
{
    if ( m_bStreamedIn )
    {
        StreamOut ();
        m_bStreamedIn = false;

       	// Stream out attached elements
        list < CClientEntity* >::iterator i = m_AttachedEntities.begin();
        for (; i != m_AttachedEntities.end(); i++)
        {
            CClientStreamElement* attachedElement = dynamic_cast< CClientStreamElement* > (*i);
            if ( attachedElement )
            {
                attachedElement->InternalStreamOut();
            }
        }

        CLuaArguments Arguments;
        CallEvent ( "onClientElementStreamOut", Arguments, true );
    }
}
开发者ID:50p,项目名称:multitheftauto,代码行数:22,代码来源:CClientStreamElement.cpp

示例2: Restream

void CClientStreamer::Restream ( bool bMovedFar )
{
    // Limit distance stream in/out rate
    // Vehicles might have to ignore this to reduce blocking loads elsewhere.
    int iMaxOut = 6;
    int iMaxIn = 6;
    if ( bMovedFar )
    {
        iMaxOut = 1000;
        iMaxIn = 1000;
    }

    // Do we have any elements waiting to be streamed out?
    while ( !m_ToStreamOut.empty () )
    {
        CClientStreamElement* pElement = m_ToStreamOut.front ();
        // Make sure we have no stream-references
        if ( pElement->GetTotalStreamReferences () == 0 )
        {
            // Stream out 1 of them per frame
            pElement->InternalStreamOut ();
            iMaxOut--;
        }
        m_ToStreamOut.remove ( pElement );

        if ( iMaxOut <= 0 )
            break;
    }

    static std::vector < CClientStreamElement* > ClosestStreamedOutList;
    static std::vector < CClientStreamElement* > FurthestStreamedInList;
    ClosestStreamedOutList.clear();
    FurthestStreamedInList.clear();

    bool bReachedLimit = ReachedLimit ();
    // Loop through our active elements list (they should be ordered closest to furthest)
    list < CClientStreamElement* > ::iterator iter = m_ActiveElements.begin ();
    for ( ; iter != m_ActiveElements.end (); iter++ )
    {
        CClientStreamElement* pElement = *iter;
        float fElementDistanceExp = pElement->GetExpDistance ();
        
        // Is this element streamed in?
        if ( pElement->IsStreamedIn () )
        {                
            if ( IS_VEHICLE ( pElement ) )
            {
                CClientVehicle* pVehicle = DynamicCast < CClientVehicle > ( pElement );
                if ( pVehicle )
                {
                    if ( pVehicle->GetOccupant ( ) && IS_PLAYER ( pVehicle->GetOccupant ( ) ) )
                    {
                        CClientPlayer* pPlayer = DynamicCast < CClientPlayer > ( pVehicle->GetOccupant ( ) );
                        if ( pPlayer->GetLastPuresyncType ( ) == PURESYNC_TYPE_LIGHTSYNC )
                        {
                            // if the last packet was ls he shouldn't be streamed in
                            m_ToStreamOut.push_back ( pElement );
                        }
                    }

                    // Is this a trailer?
                    if ( pVehicle->GetTowedByVehicle ( ) != NULL )
                    {
                        // Don't stream it out (this is handled by the towing vehicle)
                        continue;
                    }
                }
            }
            if ( IS_PLAYER ( pElement ) )
            {
                CClientPlayer* pPlayer = DynamicCast < CClientPlayer > ( pElement );
                if ( pPlayer->GetLastPuresyncType ( ) == PURESYNC_TYPE_LIGHTSYNC )
                {
                    // if the last packet was ls he isn't/shouldn't be streamed in
                    m_ToStreamOut.push_back ( pElement );
                }
            }
            // Too far away? Use the threshold so we won't flicker load it if it's on the border moving.
            if ( fElementDistanceExp > m_fMaxDistanceThreshold )
            {
                // Unstream it now?
                if ( iMaxOut > 0 )
                {
                    // Make sure we have no stream-references
                    if ( pElement->GetTotalStreamReferences () == 0 )
                    {
                        // Stream out now
                        pElement->InternalStreamOut ();
                        iMaxOut--;
                    }
                    m_ToStreamOut.remove ( pElement );
                }
                else
                {
                    // or later
                    m_ToStreamOut.push_back ( pElement );
                }
            }
            else
            {
//.........这里部分代码省略.........
开发者ID:Dante383,项目名称:mtasa-blue,代码行数:101,代码来源:CClientStreamer.cpp


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