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C++ CClientStreamElement::GetAttachedTo方法代码示例

本文整理汇总了C++中CClientStreamElement::GetAttachedTo方法的典型用法代码示例。如果您正苦于以下问题:C++ CClientStreamElement::GetAttachedTo方法的具体用法?C++ CClientStreamElement::GetAttachedTo怎么用?C++ CClientStreamElement::GetAttachedTo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CClientStreamElement的用法示例。


在下文中一共展示了CClientStreamElement::GetAttachedTo方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Restream


//.........这里部分代码省略.........
                // Too far away? Stop here.
                if ( fElementDistanceExp > m_fMaxDistanceExp )
                    continue;

                if ( IS_VEHICLE ( pElement ) )
                {
                    CClientVehicle* pVehicle = DynamicCast < CClientVehicle > ( pElement );
                    if ( pVehicle && pVehicle->GetOccupant ( ) && IS_PLAYER ( pVehicle->GetOccupant ( ) ))
                    {
                        CClientPlayer* pPlayer = DynamicCast < CClientPlayer > ( pVehicle->GetOccupant ( ) );
                        if ( pPlayer->GetLastPuresyncType ( ) == PURESYNC_TYPE_LIGHTSYNC )
                        {
                            // if the last packet was ls he isn't streaming in soon.
                            continue;
                        }
                    }

                    if ( pVehicle && pVehicle->GetTowedByVehicle ( ) )
                    {
                        // Streaming in of towed vehicles is done in CClientVehicle::StreamIn by the towing vehicle
                        continue;
                    }
                }
                if ( IS_PLAYER ( pElement ) )
                {
                    CClientPlayer* pPlayer = DynamicCast < CClientPlayer > ( pElement );
                    if ( pPlayer->GetLastPuresyncType ( ) == PURESYNC_TYPE_LIGHTSYNC )
                    {
                        // if the last packet was ls he isn't streaming in soon.
                        continue;
                    }
                }
                // If attached and attached-to is streamed out, don't consider for streaming in
                CClientStreamElement* pAttachedTo = DynamicCast< CClientStreamElement >( pElement->GetAttachedTo() );
                if ( pAttachedTo && !pAttachedTo->IsStreamedIn() )
                {
                    // ...unless attached to low LOD version
                    CClientObject* pAttachedToObject = DynamicCast < CClientObject > ( pAttachedTo );
                    CClientObject* pObject = DynamicCast < CClientObject > ( pElement );
                    if ( !pObject || !pAttachedToObject || pObject->IsLowLod () == pAttachedToObject->IsLowLod () )
                        continue;
                }

                // Not room to stream in more elements?
                if ( bReachedLimit )
                {
                    // Add to the list that might be streamed in during the final phase
                    if ( (int)ClosestStreamedOutList.size() < iMaxIn )     // (only add if there is a chance it will be used)
                        ClosestStreamedOutList.push_back( pElement );
                }
                else
                {
                    // Stream in the new element. Don't do it instantly unless moved from far away.
                    pElement->InternalStreamIn ( bMovedFar );
                    bReachedLimit = ReachedLimit ();

                    if ( !bReachedLimit )
                    {
                        iMaxIn--;
                        if ( iMaxIn <= 0 )
                            break;
                    }
                }
            }
        }
    }
开发者ID:Dante383,项目名称:mtasa-blue,代码行数:67,代码来源:CClientStreamer.cpp


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