本文整理汇总了C++中CCScale9Sprite::setOpacity方法的典型用法代码示例。如果您正苦于以下问题:C++ CCScale9Sprite::setOpacity方法的具体用法?C++ CCScale9Sprite::setOpacity怎么用?C++ CCScale9Sprite::setOpacity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CCScale9Sprite
的用法示例。
在下文中一共展示了CCScale9Sprite::setOpacity方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: size
CCMenuItemSprite * CCMenuItemDynamic::dynamicItemWithText(const char* text, const char* font, const CCSize &minSize, const char*normalImage, const char *selectedImage, CCObject* target, SEL_MenuHandler selector, const CCRect& centerRegion, GLubyte opacity) {
//Create the label
CCLabelBMFont *label = CCLabelBMFont ::labelWithString(text ,font);
label ->setOpacity(opacity);
//Calculate the Dynamic Button size
float minWidth = label->getContentSize().width>minSize.width?label->getContentSize().width:minSize.width;
float minHeight = label->getContentSize().height>minSize.height?label->getContentSize().height:minSize.height;
CCSize size(minWidth+30,minHeight+24);
label->setPosition(ccp(size.width*0.5f, size.height*0.5f));
//Sprite normal
CCScale9Sprite *normalSprite = CCScale9Sprite::scale9SpriteWithFile(normalImage, centerRegion);
normalSprite ->setContentSize(size);
normalSprite ->setOpacity(opacity);
//Sprite selected
CCScale9Sprite *selectedSprite = NULL;
if(selectedImage){
selectedSprite = CCScale9Sprite::scale9SpriteWithFile(selectedImage, centerRegion);
selectedSprite ->setContentSize(size);
selectedSprite->setOpacity(opacity);
}
//Create the CCMenuItemSprite
CCMenuItemSprite* returnItem = CCMenuItemSprite::itemFromNormalSprite(normalSprite,selectedSprite,target, selector);
returnItem->addChild(label);
return returnItem;
}
示例2: DerSelMenu
bool ToTextLayer::DerSelMenu(Script* ts){
do{
CC_BREAK_IF(!ts);
//CCDictionary* attrs = ts->attributes;
CCArray* scrs = ts->scriptnodes;
int n = ts->m_snum;
int maxleng = 0; /* <最大字长 */
CCArray* tm = CCArray::createWithCapacity(n);
for(int i=0;i<n;i++){
Script* tmp = (Script*) scrs->objectAtIndex(i); //set more here if you want more.
float sf = 1;
CCSprite* spriteNormal;
CCSprite* spriteSelected;
CCSprite* spriteDisabled;
spriteNormal = CCSprite::create("Images/menuitemsprite2.png", CCRectMake(0,23*2/sf,70/sf,23/sf));
spriteSelected = CCSprite::create("Images/menuitemsprite2.png", CCRectMake(0,23*1/sf,70/sf,23/sf));
spriteDisabled = CCSprite::create("Images/menuitemsprite2.png", CCRectMake(0,23*0,70/sf,23/sf));
SpriteTextMenuItem* item2 = new SpriteTextMenuItem();
item2->autorelease();
item2->initWithNormalSprite(spriteNormal, spriteSelected, spriteDisabled,this, menu_selector(ToTextLayer::menucallback) );
item2->settext(tmp->getstring("content"), FNT_CHN, 24);
item2->setSData(tmp->getint("jump"));
item2->setTag(100+i);
maxleng = max(maxleng, strlen(tmp->getstring("content")));
tm->insertObject(item2,i);
}
sel_menu = MouseMenu::createWithArray(tm);
sel_menu->setTouchEnabled(false);
sel_menu->alignItemsVertically();
sel_menu->setTag(MENUTAG);
sel_menu->setPosition(ccp(s.width/2, s.height/2));
sel_menu->f_setaligntype(1);
addChild(sel_menu);
float t_width,t_height;
t_width = maxleng * 30;
t_height = n * 30;
CCScale9Sprite* nback = CCScale9Sprite::create("Images/popup_back.png");
nback->setContentSize(CCSize(t_width+ 23,t_height+ 22));
nback->setAnchorPoint(ccp(0.5,0.5));
nback->setPosition(s.width/2, s.height/2 - t_height/2 +30 );
nback->setOpacity(200);
nback->setTag(MENUTAG+1);
addChild(nback,-1);
e_layerstate = 1;
return true;
}while(0);
return false;
}
示例3:
LFToast::LFToast(string msg,float during)
{
CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
CCScale9Sprite* base = CCScale9Sprite::create("toast.png");
CCLabelTTF* lable = CCLabelTTF::create(
msg.c_str(),
fontStr_kaiti,
30,
CCSize(base->getContentSize().width - 10,0),
kCCTextAlignmentLeft);
lable->setAnchorPoint(ccp(0,0.5f));
addChild(base);
base->setContentSize(CCSizeMake(base->getContentSize().width,lable->getContentSize().height + 20));
base->setOpacity(0);
base->addChild(lable);
lable->setPosition(ccp(10,base->getContentSize().height/2));
base->setPosition(ccp(visibleSize.width/2,base->getContentSize().height + 20));
base->runAction(CCSequence::create(
CCFadeTo::create(0.2f,255),
CCDelayTime::create(during),
CCFadeTo::create(0.1f,0),
CCCallFuncN::create(this,SEL_CallFuncN(&LFToast::removeToast)),
NULL
));
}
示例4: setOpacity
void CAIndicator::setOpacity(GLubyte opacity)
{
CCScale9Sprite* indicator = dynamic_cast<CCScale9Sprite*>(m_pIndicator);
if (indicator)
{
indicator->setOpacity(opacity);
indicator->setColor(ccc3(opacity, opacity, opacity));
}
}
示例5: CCSize
LayerChanToast::LayerChanToast(string message){
vector<string> lstRegex;
for( int i = 1; i <= 16; i++ ){
lstRegex.push_back( CCString::createWithFormat("(%d)", i)->getCString() );
}
this->setAnchorPoint(ccp(0, 0));
// text
cocos2d::ui::RichText* label = cocos2d::ui::RichText::create();
label->setAnchorPoint(ccp(0, 0));
label->setPosition(ccp(0, HEIGHT_DESIGN / 3.5));
vector<string> lstContents = mUtils::splitStringByListRegex(message, lstRegex);
int wLabel = 0, hLabel = 0;
for( int i = 0; i < lstContents.size(); i++ ){
bool check = false;
int j = 0;
for( j = 0; j < lstRegex.size(); j++ )
if( lstRegex.at(j) == lstContents.at(i) ){
check = true;
break;
}
if( check ){
CCArmature *armature = CCArmature::create(CCString::createWithFormat("onion%d", 1)->getCString());
armature->getAnimation()->playByIndex(j);
cocos2d::ui::RichElementCustomNode* recustom = cocos2d::ui::RichElementCustomNode::create(1, ccWHITE, 255, armature);
label->pushBackElement(recustom);
wLabel += 50;
hLabel = 55;
}else{
CCLabelTTF *l = CCLabelTTF::create(lstContents.at(i).c_str(), "Arial", 16);
l->setColor(ccc3(204, 16, 85));
cocos2d::ui::RichElementText* re1 = cocos2d::ui::RichElementText::create(1, ccWHITE, 255, lstContents.at(i).c_str(), "Arial", 16);
label->pushBackElement(re1);
wLabel += l->getContentSize().width;
hLabel = hLabel > 50 ? 55 : l->getContentSize().height;
}
}
this->addChild(label, 1, 0);
CCSize sizeDesign = CCSize(169, 30);
CCSpriteBatchNode *batchNode = CCSpriteBatchNode::create("chats/framechat_a.png");
CCScale9Sprite *blocks = CCScale9Sprite::create();
blocks ->updateWithBatchNode(batchNode , CCRect(0, 0, sizeDesign.width, sizeDesign.height), false, CCRect(10, 10, sizeDesign.width - 20, sizeDesign.height - 20));
CCSize size = CCSizeMake(wLabel + 10, hLabel + 5);
blocks ->setContentSize(size);
blocks->setAnchorPoint(ccp(0.5, 0.5));
blocks->setPosition(ccp(label->getPositionX() + wLabel / 2, label->getPositionY() + hLabel / 2));
blocks->setColor(ccc3(84, 81, 69));
blocks->setOpacity(200);
this->setPosition(ccp((WIDTH_DESIGN - size.width) / 2, 100));
// add
this->addChild(blocks);
}
示例6: init
void BroadGameRankButton::init( Layer* parentLayer, PokerPlayerRankInfo* ptrFriendInfo, int index, bool isShowFriend )
{
initWithNormalSprite(m_ptrNormal, m_ptrSelected, NULL, parentLayer, NULL);
PokerPlayerRankInfo friendInfo;
if(ptrFriendInfo->account_id == GameUtils::s_myInfo.getAccountID())
{
friendInfo = *ptrFriendInfo;
friendInfo.onlineType = OFF_LINE;
ptrFriendInfo = &friendInfo;
}
if (ptrFriendInfo->account_id == GameUtils::s_myInfo.getAccountID())
{
CCScale9Sprite* ptrCellBgCover = GameUtils::createScale9("light_blue_bg.png",
CCRectMake(0,0,88,88),CCRectMake(30,30,25,25));
ptrCellBgCover->setContentSize(CCSizeMake(434,128));
ptrCellBgCover->setOpacity(0.5 * 255);
addChild(ptrCellBgCover);
LayoutUtil::layoutParentCenter(ptrCellBgCover);
}
// Rank
if(index <= 2 && index >= 0 && ptrFriendInfo->winCount > 0)
{
char buf[40] ;
sprintf(buf,"rank_%d.png",index + 1);
CCSprite* ptrCupSprite = CREATE_SPRITE(this,buf,true);
addChild(ptrCupSprite);
LayoutUtil::layoutParentCenter(ptrCupSprite, -123);
}
else if(index <= -1 || ptrFriendInfo->winCount == 0)
{
CCLabelTTF* ptrLbRank = CCLabelTTF::create("---",FontConstant::TTF_IMPACT,30);
addChild(ptrLbRank);
LayoutUtil::layoutParentCenter(ptrLbRank, -123);
}
else
{
char buf[10];
sprintf(buf, "%d", index + 1);
CCLabelTTF* ptrLbRank = CCLabelTTF::create(buf,FontConstant::TTF_IMPACT,30);
addChild(ptrLbRank);
LayoutUtil::layoutParentCenter(ptrLbRank, -123);
}
// Head Portrait
string photoPath;
GameUtils::getPhotoPath(photoPath,ptrFriendInfo->account_id,ptrFriendInfo->photo);
CCSprite* ptrHeadSprite = CREATE_SPRITE(this,photoPath.c_str(),true);
Icon* ptrIcon = Icon::create(86.0f);
addChild(ptrIcon);
ptrIcon->setContent(ptrHeadSprite);
ptrIcon->setStencil(CREATE_SPRITE(this,"photo_mask_clip.png",true));
LayoutUtil::layoutParentLeft(ptrIcon, 72);
ptrIcon->setCover(CREATE_SPRITE(this,"photo_mask.png",true));
// Name
string name = ptrFriendInfo->account_id == GameUtils::s_myInfo.getAccountID()
? GameUtils::s_myInfo.getNickName() : ptrFriendInfo->nickName;
name = GameUtils::cutName(name,12);
CCLabelTTF* ptrLbName = CCLabelTTF::create(name.c_str(), FontConstant::TTF_IMPACT, 22);
ptrLbName->setDimensions(CCSizeMake(145,ptrLbName->getContentSize().height));
ptrLbName->setHorizontalAlignment(kCCTextAlignmentLeft);
addChild(ptrLbName);
LayoutUtil::layoutParentLeftTop(ptrLbName, 172, -10);
if(!isShowFriend)
{
// Win
CCLabelTTF* ptrLbWin = CCLabelTTF::create(LOCALIZED_STRING("win_label"),
FontConstant::TTF_IMPACT,24);
ptrLbWin->setColor(ccc3(255,234,0));
addChild(ptrLbWin);
LayoutUtil::layoutParentLeftTop(ptrLbWin, 172, -43);
// Win Count
CCLabelTTF* ptrLbWinCount = CCLabelTTF::create(
Utils::num2strF(ptrFriendInfo->winCount,8,",",false).c_str(),
FontConstant::TTF_IMPACT, 22);
ptrLbWinCount->setColor(ccc3(0,255,255));
addChild(ptrLbWinCount);
LayoutUtil::layoutRight(ptrLbWinCount, ptrLbWin);
}
else
{
if(ptrFriendInfo->onlineType == ON_LINE_NORMAL)
{
// Icon
CCSprite* ptrGreenIcon = CREATE_SPRITE(this, "ico_green.png", true);
addChild(ptrGreenIcon);
LayoutUtil::layoutParentLeftTop(ptrGreenIcon, 166, -43);
}
else
{
CCLabelTTF* ptrLbWin = CCLabelTTF::create(LOCALIZED_STRING("win_label"),
FontConstant::TTF_IMPACT,24);
ptrLbWin->setColor(ccc3(255,234,0));
addChild(ptrLbWin);
LayoutUtil::layoutParentLeftTop(ptrLbWin, 172, -43);
//.........这里部分代码省略.........
示例7: setIndicator
void CAIndicator::setIndicator(const CCSize& parentSize, const CCRect& childrenFrame)
{
CCScale9Sprite* indicator = dynamic_cast<CCScale9Sprite*>(m_pIndicator);
int x = (int)indicator->getCenterOrigin().x * 10;
int y = (int)indicator->getCenterOrigin().y * 10;
if (m_eType == CAIndicatorTypeHorizontal)
{
float size_scale_x = parentSize.width / childrenFrame.size.width;
size_scale_x = MIN(size_scale_x, 1.0f);
float lenght_scale_x = parentSize.width / 2 - childrenFrame.origin.x;
lenght_scale_x /= childrenFrame.size.width;
CCSize size = m_obContentSize;
size.width *= size_scale_x;
if (lenght_scale_x < size_scale_x / 2)
{
size.width *= lenght_scale_x / (size_scale_x / 2);
}
if (1 - lenght_scale_x < size_scale_x / 2)
{
size.width *= (1 - lenght_scale_x) / (size_scale_x / 2);
}
size.width = MAX(size.height, size.width);
indicator->setPreferredSize(size);
CCPoint point = m_obContentSize;
point.y *= 0.5f;
point.x *= lenght_scale_x;
point.x = MAX(point.x, size.width/2);
point.x = MIN(point.x, m_obContentSize.width - size.width/2);
indicator->setCenterOrigin(point);
}
else if (m_eType == CAIndicatorTypeVertical)
{
float size_scale_y = parentSize.height / childrenFrame.size.height;
size_scale_y = MIN(size_scale_y, 1.0f);
float lenght_scale_y = parentSize.height / 2 - childrenFrame.origin.y;
lenght_scale_y /= childrenFrame.size.height;
CCSize size = m_obContentSize;
size.height *= size_scale_y;
if (lenght_scale_y < size_scale_y / 2)
{
size.height *= lenght_scale_y / (size_scale_y / 2);
}
if (1 - lenght_scale_y < size_scale_y / 2)
{
size.height *= (1 - lenght_scale_y) / (size_scale_y / 2);
}
size.height = MAX(size.height, size.width);
indicator->setPreferredSize(size);
CCPoint point = m_obContentSize;
point.x *= 0.5f;
point.y *= lenght_scale_y;
point.y = MAX(point.y, size.height/2);
point.y = MIN(point.y, m_obContentSize.height - size.height/2);
indicator->setCenterOrigin(point);
}
do
{
if (x == (int)indicator->getCenterOrigin().x * 10 && y == (int)indicator->getCenterOrigin().y * 10)
{
CC_BREAK_IF(indicator->getActionByTag(0xfff));
CC_BREAK_IF(indicator->getOpacity() < 255);
CCDelayTime* delayTime = CCDelayTime::create(0.2f);
CCFadeOut* fadeOut = CCFadeOut::create(0.3f);
CCEaseSineOut* easeSineOut = CCEaseSineOut::create(fadeOut);
CCSequence* actions = CCSequence::create(delayTime, easeSineOut, NULL);
actions->setTag(0xfff);
indicator->runAction(actions);
}
else
{
CC_BREAK_IF(indicator->getOpacity() == 255);
indicator->stopAllActions();
indicator->setOpacity(255);
}
}
while (0);
}