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C++ CCScale9Sprite::getContentSize方法代码示例

本文整理汇总了C++中CCScale9Sprite::getContentSize方法的典型用法代码示例。如果您正苦于以下问题:C++ CCScale9Sprite::getContentSize方法的具体用法?C++ CCScale9Sprite::getContentSize怎么用?C++ CCScale9Sprite::getContentSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CCScale9Sprite的用法示例。


在下文中一共展示了CCScale9Sprite::getContentSize方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1:

LFToast::LFToast(string msg,float during)
{
	CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
	CCScale9Sprite* base = CCScale9Sprite::create("toast.png");
	CCLabelTTF* lable = CCLabelTTF::create(
		msg.c_str(),
		fontStr_kaiti,
		30,
		CCSize(base->getContentSize().width - 10,0), 
		kCCTextAlignmentLeft);
	lable->setAnchorPoint(ccp(0,0.5f));
	addChild(base);
	base->setContentSize(CCSizeMake(base->getContentSize().width,lable->getContentSize().height + 20));
	base->setOpacity(0);
	base->addChild(lable);
	lable->setPosition(ccp(10,base->getContentSize().height/2));
	base->setPosition(ccp(visibleSize.width/2,base->getContentSize().height + 20));
	base->runAction(CCSequence::create(
		CCFadeTo::create(0.2f,255),
		CCDelayTime::create(during),
		CCFadeTo::create(0.1f,0),
		CCCallFuncN::create(this,SEL_CallFuncN(&LFToast::removeToast)),
		NULL
		));
}
开发者ID:longguai,项目名称:game-DarkWar,代码行数:25,代码来源:LFToast.cpp

示例2: init

bool CCControlPotentiometerTest::init()
{
    if (CCControlScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        CCNode *layer = CCNode::create();
        layer->setPosition(ccp (screenSize.width / 2, screenSize.height / 2));
        this->addChild(layer, 1);
        
        double layer_width = 0;
        
        // Add the black background for the text
        CCScale9Sprite *background  = CCScale9Sprite::create("extensions/buttonBackground.png");
        background->setContentSize(CCSizeMake(80, 50));
        background->setPosition(ccp(layer_width + background->getContentSize().width / 2.0f, 0));
        layer->addChild(background);
        
        layer_width += background->getContentSize().width;
        
        this->setDisplayValueLabel(CCLabelTTF::create("", "HelveticaNeue-Bold", 30));

        m_pDisplayValueLabel->setPosition(background->getPosition());
        layer->addChild(m_pDisplayValueLabel);
		
        // Add the slider
        CCControlPotentiometer *potentiometer = CCControlPotentiometer::create("extensions/potentiometerTrack.png"
                                                                                ,"extensions/potentiometerProgress.png"
                                                                                ,"extensions/potentiometerButton.png");
        potentiometer->setPosition(ccp (layer_width + 10 + potentiometer->getContentSize().width / 2, 0));

        // When the value of the slider will change, the given selector will be call
        potentiometer->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlPotentiometerTest::valueChanged), CCControlEventValueChanged);
        
		layer->addChild(potentiometer);
        
        layer_width += potentiometer->getContentSize().width;
        
        // Set the layer size
        layer->setContentSize(CCSizeMake(layer_width, 0));
        layer->setAnchorPoint(ccp (0.5f, 0.5f));
        
        // Update the value label
        this->valueChanged(potentiometer, CCControlEventValueChanged);
        return true;
	}
	return false;
}
开发者ID:wenhulove333,项目名称:ScutServer,代码行数:48,代码来源:CCControlPotentiometerTest.cpp

示例3:

void CCAnimate9SpriteProgress::startWithTarget(CCNode* target)
{
    CCActionInterval::startWithTarget(target);
    
    CCScale9Sprite* sprite = (CCScale9Sprite*)target;
    beginSize = sprite->getContentSize();
}
开发者ID:13609594236,项目名称:ph-open,代码行数:7,代码来源:CCCallLambda.cpp

示例4: initTabs

void GameRankLayer::initTabs()
{
	// Friend Tab
	CCScale9Sprite* ptrTabFriendsSelected = GameUtils::createScale9("new_blue_bg.png",
		CCRectMake(0,0,200,82),CCRectMake(35,35,125,10));
	ptrTabFriendsSelected->setContentSize(CCSizeMake(204,82));
	CCScale9Sprite* ptrTabFriendsDisabled = GameUtils::createScale9("new_blue_bg.png",
		CCRectMake(0,0,200,82),CCRectMake(35,35,125,10));
	ptrTabFriendsDisabled->setContentSize(CCSizeMake(204,82));
	CCNode* ptrTabFriendsNormal = CCNode::create();
	ptrTabFriendsNormal->setContentSize(ptrTabFriendsSelected->getContentSize());

	m_ptrTabFriends = CCMenuItemSprite::create(ptrTabFriendsNormal, ptrTabFriendsSelected, 
		ptrTabFriendsDisabled, this, menu_selector(GameRankLayer::tabFriendsCallback));
	m_ptrBg->addChild(m_ptrTabFriends);
	LayoutUtil::layoutParentLeftTop(m_ptrTabFriends, -5, -27);
	registerMenuItem(m_ptrTabFriends);

	m_ptrLbFriends = CCLabelBMFont::create(LOCALIZED_STRING("word_friends"), 
		FontConstant::BMFONT_GOTHIC725_BLK_BT_BLUE);
	m_ptrLbFriends->setScale(0.6f);
	m_ptrTabFriends->addChild(m_ptrLbFriends);
	LayoutUtil::layoutParentBottom(m_ptrLbFriends,6,22);

	// Global Tab
	CCScale9Sprite* ptrTabGlobalSelected = GameUtils::createScale9("new_blue_bg.png",
		CCRectMake(0,0,200,82),CCRectMake(35,35,125,10));
	ptrTabGlobalSelected->setContentSize(CCSizeMake(204,82));
	CCScale9Sprite* ptrTabGlobalDisabled = GameUtils::createScale9("new_blue_bg.png",
		CCRectMake(0,0,200,82),CCRectMake(35,35,125,10));
	ptrTabGlobalDisabled->setContentSize(CCSizeMake(204,82));
	CCNode* ptrTabGlobalNormal = CCNode::create();
	ptrTabGlobalNormal->setContentSize(ptrTabGlobalSelected->getContentSize());
	m_ptrTabGolbal = CCMenuItemSprite::create(ptrTabGlobalNormal, ptrTabGlobalSelected,
		ptrTabGlobalDisabled,this, menu_selector(GameRankLayer::tabGlobalCallback));
	m_ptrBg->addChild(m_ptrTabGolbal);
	LayoutUtil::layoutRight(m_ptrTabGolbal,m_ptrTabFriends,-44);
	registerMenuItem(m_ptrTabGolbal);

	m_ptrLbGlobal = CCLabelBMFont::create(LOCALIZED_STRING("word_global"), 
		FontConstant::BMFONT_GOTHIC725_BLK_BT_BLUE);
	m_ptrLbGlobal->setScale(0.6f);
	m_ptrTabGolbal->addChild(m_ptrLbGlobal);
	LayoutUtil::layoutParentBottom(m_ptrLbGlobal,5,22);

	tabFriendsCallback(NULL);
}
开发者ID:forappengine,项目名称:texasholdem,代码行数:47,代码来源:GameRankLayer.cpp

示例5: showImmediately

void AchievementNotification::showImmediately(Achievement a)
{
	mShowing = true;
	CCTexture2D* tex = CCTextureCache::sharedTextureCache()->textureForKey(fileName.c_str());
	if (tex == NULL)
	{
		tex = CCTextureCache::sharedTextureCache()->addImage(fileName.c_str());
	}
	CCSize winSize = CCDirector::sharedDirector()->getWinSize();


	CCScale9Sprite* pBoard = CCScale9Sprite::create(CCRectMake(tex->getContentSize().width/2, 0, 2, tex->getContentSize().height), fileName.c_str());
	addChild(pBoard,0,Tag_Board);
	pBoard->setPosition(ccp(winSize.width/2,winSize.height + pBoard->getContentSize().height) );

	CCSprite* pJinBei = CCSprite::create(ResManager::getManager()->getFilePath(g_public+"CJ_icon_jiangbei.png").c_str());
	pBoard->addChild(pJinBei, 1);
	pJinBei->setPosition(ccp(pJinBei->getContentSize().width, pBoard->getContentSize().height/2));

	CCLabelTTF* pName = CCLabelTTF::create(a.name.c_str(), fontStr_KlavikaBold, 40);
	pName->setColor(fontColor_Acheivement_TTF);
	CCSprite* pIcon = CCSprite::create(ResManager::getManager()->getFilePath(g_public+"CJ_icon_wancheng.png").c_str());
	int x = pName->getContentSize().width + pIcon->getContentSize().width - 420;
	if (x > 0)
	{
		pBoard->setContentSize(ccp(pBoard->getContentSize().width+x, pBoard->getContentSize().height));
	}
	pBoard->addChild(pName);

	int xoffset = 10;

	pName->setPosition(ccp(pBoard->getContentSize().width/2 + pIcon->getContentSize().width/2 + xoffset, pBoard->getContentSize().height/2));

	pBoard->addChild(pIcon);
	pIcon->setPosition(ccp(pName->getPositionX() - pName->getContentSize().width/2 - pIcon->getContentSize().width/2 - xoffset, pName->getPositionY()));

	Achievement* achievementCopy = new Achievement(a);
//	*achievementCopy = a;
	temp_Must_Delete.insert(temp_Must_Delete.end(),achievementCopy);

	pBoard->runAction(CCSequence::create(
		CCMoveTo::create(0.5f,ccp(pBoard->getPositionX(),winSize.height-pBoard->getContentSize().height/2)),
		CCDelayTime::create(0.1f),
		CCCallFuncND::create(this,SEL_CallFuncND(&AchievementNotification::boardShowing),achievementCopy),
		CCDelayTime::create(1.3f),
		CCMoveTo::create(0.2f,ccp(pBoard->getPositionX(),winSize.height+pBoard->getContentSize().height)),
		CCFadeTo::create(0.1f,0),
		CCCallFuncN::create(this,SEL_CallFuncN(&AchievementNotification::boardShowEnd)),NULL));

	createPar(ccp(winSize.width/2,winSize.height),parFileName.c_str(),pBoard->getContentSize().width * 1.2f,pBoard->getContentSize().height);

	Music::sharedMusicPlayer()->playEffectSound("achievement.wav");

	CCLog("AchievementNotification::showImmediately name = %s" ,a.name.c_str());
}
开发者ID:SongCF,项目名称:game-LostStar,代码行数:55,代码来源:AchievementNotification.cpp

示例6: onEnter

void PopCancelLayer::onEnter(){
	PopLayer::onEnter();
	CCMenuItemImage* cancelBtn = CCMenuItemImage::create("strangedesign/Dlg_cancel_button.png",
		"strangedesign/Dlg_cancel_button_down.png",
		this,
		menu_selector(PopCancelLayer::cancelCallback));
	CCScale9Sprite* background = getSprite9BackGround();
	CCPoint centerDlg = background->getPosition();
	CCSize backgroundSize = background->getContentSize();
	CCPoint rightCorner = centerDlg+ccp(backgroundSize.width/2, backgroundSize.height/2);
	CCSize cancelImgSize = cancelBtn->getContentSize();
	cancelBtn->setPosition(rightCorner-ccp(cancelImgSize.width/2,cancelImgSize.height/2));
	getMenuButton()->addChild(cancelBtn);
}
开发者ID:echenonline,项目名称:writing,代码行数:14,代码来源:PopCancelLayer.cpp

示例7: init

bool CCControlScene::init()
{
    if (CCLayer::init())
    {    
        // Get the sceensize
        CCSize screensize = CCDirector::sharedDirector()->getWinSize();

        CCMenuItemFont* pBackItem = CCMenuItemFont::create("Back", this,
            menu_selector(CCControlScene::toExtensionsMainLayer));
        pBackItem->setPosition(ccp(screensize.width - 50, 25));
        CCMenu* pBackMenu = CCMenu::create(pBackItem, NULL);
        pBackMenu->setPosition( CCPointZero );
        addChild(pBackMenu, 10);

        // Add the generated background
        CCSprite *background = CCSprite::create("extensions/background.png");
        background->setPosition(ccp(screensize.width / 2, screensize.height / 2));
        addChild(background);
        
        // Add the ribbon
        CCScale9Sprite *ribbon = CCScale9Sprite::create("extensions/ribbon.png", CCRectMake(1, 1, 48, 55));
        ribbon->setContentSize(CCSizeMake(screensize.width, 57));
        ribbon->setPosition(ccp(screensize.width / 2.0f, screensize.height - ribbon->getContentSize().height / 2.0f));
        addChild(ribbon);
        
        // Add the title
        setSceneTitleLabel(CCLabelTTF::create("Title", "Arial", 12));
        m_pSceneTitleLabel->setPosition(ccp (screensize.width / 2, screensize.height - m_pSceneTitleLabel->getContentSize().height / 2 - 5));
        addChild(m_pSceneTitleLabel, 1);
        
        // Add the menu
        CCMenuItemImage *item1 = CCMenuItemImage::create("Images/b1.png", "Images/b2.png", this, menu_selector(CCControlScene::previousCallback));
        CCMenuItemImage *item2 = CCMenuItemImage::create("Images/r1.png", "Images/r2.png", this, menu_selector(CCControlScene::restartCallback));
        CCMenuItemImage *item3 = CCMenuItemImage::create("Images/f1.png", "Images/f2.png", this, menu_selector(CCControlScene::nextCallback));
        
        CCMenu *menu = CCMenu::create(item1, item3, item2, NULL);
        menu->setPosition(CCPointZero);
        item1->setPosition(ccp(screensize.width / 2 - 100, 37));
        item2->setPosition(ccp(screensize.width / 2, 35));
        item3->setPosition(ccp(screensize.width / 2 + 100, 37));
        
        addChild(menu ,1);

        return true;
    }
    return false;
}
开发者ID:csdnnet,项目名称:hiygame,代码行数:47,代码来源:CCControlScene.cpp

示例8: init

bool CCControlScene::init()
{
    if (CCLayer::init())
    {    
        CCMenuItemFont* pBackItem = CCMenuItemFont::create("Back", this,
            menu_selector(CCControlScene::toExtensionsMainLayer));
        pBackItem->setPosition(ccp(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
        CCMenu* pBackMenu = CCMenu::create(pBackItem, NULL);
        pBackMenu->setPosition( CCPointZero );
        addChild(pBackMenu, 10);

        // Add the generated background
        CCSprite *background = CCSprite::create("extensions/background.png");
        background->setPosition(VisibleRect::center());
        addChild(background);
        
        // Add the ribbon
        CCScale9Sprite *ribbon = CCScale9Sprite::create("extensions/ribbon.png", CCRectMake(1, 1, 48, 55));
        ribbon->setContentSize(CCSizeMake(VisibleRect::getVisibleRect().size.width, 57));
        ribbon->setPosition(ccp(VisibleRect::center().x, VisibleRect::top().y - ribbon->getContentSize().height / 2.0f));
        addChild(ribbon);
        
        // Add the title
        setSceneTitleLabel(CCLabelTTF::create("Title", "Arial", 12));
        m_pSceneTitleLabel->setPosition(ccp (VisibleRect::center().x, VisibleRect::top().y - m_pSceneTitleLabel->getContentSize().height / 2 - 5));
        addChild(m_pSceneTitleLabel, 1);
        
        // Add the menu
        CCMenuItemImage *item1 = CCMenuItemImage::create("Images/b1.png", "Images/b2.png", this, menu_selector(CCControlScene::previousCallback));
        CCMenuItemImage *item2 = CCMenuItemImage::create("Images/r1.png", "Images/r2.png", this, menu_selector(CCControlScene::restartCallback));
        CCMenuItemImage *item3 = CCMenuItemImage::create("Images/f1.png", "Images/f2.png", this, menu_selector(CCControlScene::nextCallback));
        
        CCMenu *menu = CCMenu::create(item1, item3, item2, NULL);
        menu->setPosition(CCPointZero);
        item1->setPosition(ccp(VisibleRect::center().x - item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
        item2->setPosition(ccp(VisibleRect::center().x, VisibleRect::bottom().y+item2->getContentSize().height/2));
        item3->setPosition(ccp(VisibleRect::center().x + item2->getContentSize().width*2, VisibleRect::bottom().y+item2->getContentSize().height/2));
        
        addChild(menu ,1);

        return true;
    }
    return false;
}
开发者ID:0309,项目名称:cocos2d-x,代码行数:44,代码来源:CCControlScene.cpp

示例9: initView


//.........这里部分代码省略.........
        str_vec.push_back("purpleBg.png");
        str_vec.push_back("orangeBg.png");
    }
    //inphone 5  根据武将地图来
    else
    {
        str_vec.push_back("greenBgI5.png");
        str_vec.push_back("blueBgI5.png");
        str_vec.push_back("purpleBgI5.png");
        str_vec.push_back("orangeBgI5.png");
    }
    int starLev = _card->getCurrStar();
    starLev = starLev<3?3:starLev;
    starLev = starLev>6?6:starLev;
    //光效背景图片
    CCSprite * lightBg = CCSprite::createWithSpriteFrameName(str_vec[starLev-3].c_str());
    this->addChild(lightBg , 0  , 1919);
    
    float adjustY = 0;
    CCSprite *bigbg = NULL;
    item->setAnchorPoint(ccp(0.5, 0));
    if (winSize.height == 960)
    {
        adjustY = 40;
        frameSize = CCRectMake(0, 0 , 768, 413);
        this->setItemID("pad装备底图.png",true);
        fermEffect->setScale(winSize.width/768);
        fermEffect1->setScale(winSize.width/768);
        fermEffect->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(-264, -287 +26)));
        fermEffect1->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(264, -287 +26)));
        item->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(0, -365)));
        
        lightBg->setZOrder(0);
        lightBg->setScaleX(winSize.width / lightBg->getContentSize().width);
        lightBg->setScaleY(1.6);
        lightBg->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter),
                               ccp(0, -title_bg->getContentSize().height - lightBg->getContentSize().height*0.5*lightBg->getScaleY())));;
        
    }
    else if (winSize.height == 1136)
    {
        adjustY=31;
        
        frameSize = CCRectMake(0, 520 -(winSize.height - hgt*1.18 - title_bg->getContentSize().height), 768, (winSize.height - hgt*1.18 - title_bg->getContentSize().height));
        this->setItemID("carditembg.png",true);
        fermEffect->setScaleX(winSize.width/768);
        fermEffect1->setScaleX(winSize.width/768);
        fermEffect->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(-264, -361+26)));
        fermEffect1->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(264, -361+26)));
        
        item->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(0, -450)));
        
        CCSprite *temp = CCSprite::createWithSpriteFrameName("carditembg.png");
        lightBg->setScaleX(winSize.width / lightBg->getContentSize().width);
        lightBg->setScaleY(temp->getContentSize().height * 0.75 / lightBg->getContentSize().height);
        lightBg->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter),
                               ccp(0, -title_bg->getContentSize().height - temp->getContentSize().height * 0.8 /2 + 16) ));
        
    }
    else
    {
        adjustY = 55;
        
        bigbg = CCSprite::createWithSpriteFrameName("pad装备底图.png");
        
        this->addChild(bigbg,-100);
开发者ID:caoguoping,项目名称:warCraft,代码行数:67,代码来源:SGEquipStrengLayer.cpp

示例10: init

bool HelpLayer::init(){
	//////////////////////////////
	// 1. super init first
	if (!CCLayer::init()){
		return false;
	}
	CCScale9Sprite *pBackground = CCScale9Sprite::create("Dialog_bg.png");

	pBackground->setAnchorPoint(ccp(0.5f,0.5f));
	CCSize frameSize = CCEGLView::sharedOpenGLView()->getFrameSize();
	float scale = frameSize.width / DESIGN_WIDTH;
	float newScaleY = 1.0f;
	if (scale > 0){
		float scaleY = frameSize.height / DESIGN_HEIGHT;
		if (scaleY > scale){
			newScaleY = scaleY / scale;
		}		
	}	
	pBackground->setPreferredSize(CCSizeMake(DESIGN_WIDTH - 20,(DESIGN_HEIGHT - 130) * newScaleY));
	CCSize size = pBackground->getContentSize();
	pBackground->setPosition(VisibleRect::center());
	addChild(pBackground);

	CCSprite *pTitleBgSp = CCSprite::create("Dialog_Title.png");
	pTitleBgSp->setPosition(ccp(pBackground->getPositionX(),pBackground->getPositionY() + pBackground->getContentSize().height / 2));
	addChild(pTitleBgSp);

	CCSprite *pTitleSp = CCSprite::create("Title_Help.png");
	pTitleSp->setPosition(ccp(pTitleBgSp->getPositionX(),pTitleBgSp->getPositionY() + pTitleSp->getContentSize().height / 2 + 5));
	addChild(pTitleSp);

	CCSprite *pItemNormal = CCSprite::create("cancel_s.png");
	CCSprite *pItemSelected = CCSprite::create("cancel_s.png");
	CCMenuItem *pClose = CCMenuItemSprite::create(pItemNormal, pItemSelected, this, menu_selector(HelpLayer::close));
	pClose->setPosition(ccp(pTitleSp->getPositionX() + pTitleSp->getContentSize().width * 3 / 2, pTitleSp->getPositionY()));
	pItemSelected->setScale(1.1f);
	pItemSelected->setAnchorPoint(ccp(0.05f, 0.05f));

	CCMenu *pMenu = CCMenu::create(pClose, NULL);
	pMenu->setPosition(CCPointZero);
	addChild(pMenu, 1);
	CCDictionary *text = CCDictionary::createWithContentsOfFile(XML_DATA);
	CCString *msg = (CCString*)text->objectForKey("rule");
	CCLabelTTF *msgLabel = CCLabelTTF::create(msg->getCString(), "Arial", 21,CCSizeMake(DESIGN_WIDTH - 40, 0),kCCTextAlignmentLeft);
	msgLabel->setColor(ccc3(0,0,0));
	msgLabel->setPosition(ccp(pTitleBgSp->getPositionX(),pTitleBgSp->getPositionY() - pTitleBgSp->getContentSize().height / 2 - msgLabel->getContentSize().height / 2 - 5));
	addChild(msgLabel);

	CCSprite *phSp = CCSprite::create("Help_1.png");
	phSp->setPosition(ccp(msgLabel->getPositionX(),msgLabel->getPositionY() - msgLabel->getContentSize().height / 2 - phSp->getContentSize().height / 2 - 3));
	addChild(phSp);

	msg = (CCString*)text->objectForKey("scoreTips");
	msgLabel = CCLabelTTF::create(msg->getCString(), "Arial", 21,CCSizeMake(DESIGN_WIDTH - 40, 0),kCCTextAlignmentCenter);
	msgLabel->setColor(ccc3(0,0,0));
	msgLabel->setPosition(ccp(phSp->getPositionX(),phSp->getPositionY() - phSp->getContentSize().height / 2 - msgLabel->getContentSize().height / 2 - 10));
	addChild(msgLabel);

	phSp = CCSprite::create("Help_2.png");
	phSp->setPosition(ccp(msgLabel->getPositionX(),msgLabel->getPositionY() - msgLabel->getContentSize().height / 2 - phSp->getContentSize().height / 2 - 3));
	addChild(phSp);

	msg = (CCString*)text->objectForKey("pro");
	msgLabel = CCLabelTTF::create(msg->getCString(), "Arial", 21,CCSizeMake(DESIGN_WIDTH - 40, 0),kCCTextAlignmentLeft);
	msgLabel->setColor(ccc3(0,0,0));
	msgLabel->setPosition(ccp(pBackground->getPositionX() - pBackground->getContentSize().width / 2 + msgLabel->getContentSize().width / 2 + 10,
		phSp->getPositionY() - phSp->getContentSize().height / 2 - msgLabel->getContentSize().height / 2 - 3));
	addChild(msgLabel);

	CCSprite* bombSp = CCSprite::create("Props_Bomb.png");
	bombSp->setPosition(ccp(pBackground->getPositionX() - pBackground->getContentSize().width / 2 + bombSp->getContentSize().width / 2 + 10,
		msgLabel->getPositionY() - msgLabel->getContentSize().height / 2 - bombSp->getContentSize().height / 2 - 3));
	addChild(bombSp);

	msg = (CCString*)text->objectForKey("bomb");
	msgLabel = CCLabelTTF::create(msg->getCString(), "Arial", 18,CCSizeMake(DESIGN_WIDTH - 40, 0),kCCTextAlignmentLeft);
	msgLabel->setColor(ccc3(0,0,0));
	msgLabel->setPosition(ccp(bombSp->getPositionX() + bombSp->getContentSize().width / 2 + msgLabel->getContentSize().width / 2 + 5,
		bombSp->getPositionY() + 13));
	addChild(msgLabel);

	msg = (CCString*)text->objectForKey("useCoin");
	CCString *showUseString = CCString::createWithFormat(msg->getCString(),GameData::getInstance()->m_nBombUseCoin);
	CCLabelTTF *showUseLabel = CCLabelTTF::create(showUseString->getCString(), "Arial", 14,CCSizeMake(DESIGN_WIDTH - 40, 0),kCCTextAlignmentLeft);
	showUseLabel->setColor(ccc3(0,0,0));
	showUseLabel->setPosition(ccp(bombSp->getPositionX() + bombSp->getContentSize().width / 2 + showUseLabel->getContentSize().width / 2 + 5,
		msgLabel->getPositionY() - msgLabel->getContentSize().height / 2 - showUseLabel->getContentSize().height / 2 - 2));
	addChild(showUseLabel);

	CCSprite *paintSp = CCSprite::create("Props_Paint.png");
	paintSp->setPosition(ccp(pBackground->getPositionX() - pBackground->getContentSize().width / 2 + paintSp->getContentSize().width / 2 + 10,
		bombSp->getPositionY() - bombSp->getContentSize().height / 2 - paintSp->getContentSize().height / 2 - 10));
	addChild(paintSp);

	msg = (CCString*)text->objectForKey("shua");
	msgLabel = CCLabelTTF::create(msg->getCString(), "Arial", 18,CCSizeMake(DESIGN_WIDTH - 40, 0),kCCTextAlignmentLeft);
	msgLabel->setColor(ccc3(0,0,0));
	msgLabel->setPosition(ccp(paintSp->getPositionX() + paintSp->getContentSize().width / 2 + msgLabel->getContentSize().width / 2 + 5,
		paintSp->getPositionY() + 13));
	addChild(msgLabel);
//.........这里部分代码省略.........
开发者ID:SeedAsh,项目名称:CoolStars,代码行数:101,代码来源:HelpLayer.cpp

示例11: SetBgAni

void CCtrlPage::SetBgAni(const char* pszAni)
{
	if (NULL == pszAni)
	{
		return;
	}

	clearBackgroundSprite();

	m_strAniSection = std::string(pszAni);

	if (m_strAniSection.empty())
	{
		return;
	}

	CMyIniPtr pAni = g_objIniMgr.GetMyIniPtr(m_strAniPath.c_str());

	if (!pAni)
	{
		return;
	}

	int nFrame = 0;
	std::string strFrame = FORMAT("Frame%d")<<nFrame;
	const char *pszValue = pAni->GetString(m_strAniSection.c_str(), strFrame.c_str());

	if (NULL == pszValue)
	{
		return;
	}

	CCScale9Sprite *backgroundSprite = CCScale9Sprite::create(pszValue);

	if (!backgroundSprite)
	{
		return;
	};

	// 不为9宫格方式
	if (enumUISTRETCH_NORMAL == m_nAniStretch)
	{
		CCRect rectCapInsets = CCRectMake(0, 0, backgroundSprite->getContentSize().width, backgroundSprite->getContentSize().height);
		backgroundSprite->removeAllChildren();
		CCScale9Sprite *backgroundSpriteResize =  backgroundSprite->resizableSpriteWithCapInsets(rectCapInsets);
		CHECK(backgroundSpriteResize);
		setBackgroundSprite(backgroundSpriteResize);
	}
	else if (enumUISTRETCH_STRETCH == m_nAniStretch)
	{
		float fOrgWidth = backgroundSprite->getContentSize().width;
		float fOrgHeight = backgroundSprite->getContentSize().height;
		CCRect rectCapInsets = CCRectMake(0, 0, fOrgWidth, fOrgHeight);
		backgroundSprite->removeAllChildren();
		CCScale9Sprite *backgroundSpriteResize =  backgroundSprite->resizableSpriteWithCapInsets(rectCapInsets);
		CHECK(backgroundSpriteResize);
		float fScaleX = 1.0f;
		float fScaleY = 1.0f;

		if (0.0f != fOrgWidth && 0.0f != fOrgHeight)
		{
			fScaleX = (float)m_nWidth / fOrgWidth;
			fScaleY = (float)m_nHeight / fOrgHeight;
		}

		backgroundSpriteResize->setScaleX(fScaleX);
		backgroundSpriteResize->setScaleY(fScaleY);
		setBackgroundSprite(backgroundSpriteResize);
	}
	else
	{
		setBackgroundSprite(backgroundSprite);
	}

	CHECK(m_backgroundSprite);
	m_backgroundSprite->setAnchorPoint(ccp(0, 0));
	m_backgroundSprite->setPosition(ccp(0, 0));
	this->addChild(m_backgroundSprite, 0);
}
开发者ID:twkevin,项目名称:ddz,代码行数:79,代码来源:CtrlPage.cpp

示例12: initView

void SGConsumableInfoLayer::initView()
{
	
    ResourceManager::sharedInstance()->bindTexture("animationFile/qhtexiao.plist",RES_TYPE_LAYER_UI ,sg_comsumableInfoLayer);
    ResourceManager::sharedInstance()->bindTexture("sgequipslayer/sgequipslayer.plist",RES_TYPE_LAYER_UI ,sg_comsumableInfoLayer);
    ResourceManager::sharedInstance()->bindTexture("sggeneralinfolayer/sggeneralinfolayer1.plist",RES_TYPE_LAYER_UI ,sg_comsumableInfoLayer);
    ResourceManager::sharedInstance()->bindTexture("sgrewardlayer/sgrewardlayer2.plist",RES_TYPE_LAYER_UI ,sg_comsumableInfoLayer);
    ResourceManager::sharedInstance()->bindTexture("sgsoldierslayer/sgsoldierslayer.plist",RES_TYPE_LAYER_UI ,sg_comsumableInfoLayer, LIM_PNG_AS_PNG);
    ResourceManager::sharedInstance()->bindTexture("sgpropslayer/sgpropslayer.plist",RES_TYPE_LAYER_UI ,sg_comsumableInfoLayer);
	
    
    CCSize s = CCDirector::sharedDirector()->getWinSize();
    float btmheight = SGMainManager::shareMain()->getBottomHeight();
	
    //float frameheight = skewingY(155);
    float hgt = skewingY(244);
    if (s.height == 1136) {
        //frameheight = skewing(155);
        hgt = skewing(244);
    }
    
	
    //左火
    CCSpriterX *fermEffect = CCSpriterX::create("animationFile/qhhyA.scml", true, true);
    
    fermEffect->setanimaID(0);
    fermEffect->setisloop(true);
    addChild(fermEffect, 10, 0);
    //右火
    CCSpriterX *fermEffect1 = CCSpriterX::create("animationFile/qhhyB.scml", true, true);
    fermEffect1->setCCSpriterXFlipX(true);
    fermEffect1->setanimaID(0);
    fermEffect1->setisloop(true);
    addChild(fermEffect1, 10, 1);
    CCLOG("type%d",_card->getItemType());
	//    if (_card->getType()) {
	//        statements
	//    }
    SGMainManager::shareMain()->addPropPng(_card->getHeadSuffixNum(),sg_comsumableInfoLayer);
    CCString *str = CCString::createWithFormat("prop%d.png",_card->getHeadSuffixNum());
    CCSprite *item = CCSprite::createWithSpriteFrameName(str->getCString());
    this->addChild(item,2);
    item->setAnchorPoint(ccp(0.5, 0));
	
    if (s.height == 960) {
        frameSize = CCRectMake(0, 0 , 768, 413);
        this->setItemID("pad装备底图.png",true);
        fermEffect->setScale(s.width/768);
        fermEffect1->setScale(s.width/768);
		
        fermEffect->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(-264, -287+26)));
        fermEffect1->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(264, -287+26)));
        item->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(0, -365)));
		
	}
    else if (s.height == 1136) {
        frameSize = CCRectMake(0, 520 -(s.height - hgt*1.13 - title_bg->getContentSize().height), 768, (s.height - hgt*1.13 - title_bg->getContentSize().height));
        this->setItemID("carditembg.png",true);
		
        fermEffect->setScaleX(s.width/768);
        fermEffect1->setScaleX(s.width/768);
        fermEffect->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(-264, -361+26)));
        fermEffect1->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(264, -361+26)));
		
        item->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(0, -450)));
		
		
    }else
    {
        CCSprite *a = CCSprite::createWithSpriteFrameName("pad装备底图.png");
        this->addChild(a,-100);
        a->setPosition(ccpAdd(SGLayout::getPoint(kUpCenter), ccp(0, - title_bg->getContentSize().height - a->getContentSize().height*.45)));
        fermEffect->setPosition(ccpAdd(a->getPosition(), ccp(-a->getContentSize().width*.41, a->getContentSize().height*.02 -a->getContentSize().height*.09)));
        fermEffect1->setPosition(ccpAdd(a->getPosition(), ccp(a->getContentSize().width*.41, a->getContentSize().height*.02-a->getContentSize().height*.09)));
        
        item->setPosition(ccpAdd(a->getPosition(), ccp(0, -a->getContentSize().height*.362)));
    }
    fermEffect->play();
    fermEffect1->play();
    menu->setZOrder(7);
	
    this->setstar(_card->getCurrStar());
    this->setTitle(_card->getOfficerName()->getCString());

	SGButton *backBtn = SGButton::createFromLocal("store_exchangebtnbg.png", str_back,
                                                  this, menu_selector(SGConsumableInfoLayer::backHandler),CCPointZero,FONT_PANGWA,ccWHITE,32);
	backBtn->setScale(1.05);
    this->addBtn(backBtn);
    backBtn->setPosition(ccpAdd(SGLayout::getPoint(kUpLeft), ccp( backBtn->getContentSize().width*.55, - backBtn->getContentSize().height*.55)));
    
    
    if(enterType == 101)
    {
        ResourceManager::sharedInstance()->bindTexture("sanguobigpic/barrack_bg.plist", RES_TYPE_LAYER_UI, sg_comsumableInfoLayer);

        CCSprite *bg1 = CCSprite::create("storyBg.png");
        //CCRect r = CCRectMake(0, 1136/2 - (hgt*1.13)/2, s.width, hgt*1.13);
        
        //bg1->setTextureRect(r);
        bg1->setScaleY(s.height/2 / bg1->getContentSize().height);
//.........这里部分代码省略.........
开发者ID:caoguoping,项目名称:warCraft,代码行数:101,代码来源:SGConsumableInfoLayer.cpp


注:本文中的CCScale9Sprite::getContentSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。