本文整理汇总了C++中CCGLProgram::setUniformLocationWith3f方法的典型用法代码示例。如果您正苦于以下问题:C++ CCGLProgram::setUniformLocationWith3f方法的具体用法?C++ CCGLProgram::setUniformLocationWith3f怎么用?C++ CCGLProgram::setUniformLocationWith3f使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CCGLProgram
的用法示例。
在下文中一共展示了CCGLProgram::setUniformLocationWith3f方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setFlash
void CCShaders::setFlash(float r, float g, float b, float t) {
loadCustomShader(kCCShader_flash);
CCGLProgram* p = CCShaderCache::sharedShaderCache()->programForKey(kCCShader_flash);
p->use();
p->setUniformLocationWith3f(sUniform_pos_CC_flashColor, r, g, b);
p->setUniformLocationWith1f(sUniform_pos_CC_flashTime, t);
}
示例2:
static int tolua_CCGLProgram_CCGLProgram_setUniformLocationWith3f00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"CCGLProgram",0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
!tolua_isnumber(tolua_S,5,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,6,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
CCGLProgram* self = (CCGLProgram*) tolua_tousertype(tolua_S,1,0);
int location = ((int) tolua_tonumber(tolua_S,2,0));
float f1 = ((float) tolua_tonumber(tolua_S,3,0));
float f2 = ((float) tolua_tonumber(tolua_S,4,0));
float f3 = ((float) tolua_tonumber(tolua_S,5,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'setUniformLocationWith3f'", NULL);
#endif
{
self->setUniformLocationWith3f(location,f1,f2,f3);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'setUniformLocationWith3f'.",&tolua_err);
return 0;
#endif
}