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C++ CCArray::createWithCapacity方法代码示例

本文整理汇总了C++中CCArray::createWithCapacity方法的典型用法代码示例。如果您正苦于以下问题:C++ CCArray::createWithCapacity方法的具体用法?C++ CCArray::createWithCapacity怎么用?C++ CCArray::createWithCapacity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CCArray的用法示例。


在下文中一共展示了CCArray::createWithCapacity方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: initEnemies

void EnemyCache::initEnemies() {

	// create the enemies array containing further arrays for each type
	enemies = CCArray::create();
	enemies->initWithCapacity(EnemyEntity::EnemyType_MAX);
	enemies->retain();

	// create the arrays for each type
	for (int i = 0; i < EnemyEntity::EnemyType_MAX; i++) {
		// depending on enemy type the array capacity is set to hold the desired number of enemies
		int capacity;
		switch (i) {
		case EnemyEntity::EnemyTypeVirus:
			capacity = 50;
			break;
//		case EnemyEntity::EnemyTypeBoss:
//			capacity = 1;
//			break;

		default:
			break;
		}

		// no alloc needed since the enemies array will retain anything added to it
		CCArray* enemiesOfType = CCArray::create();
		enemiesOfType->createWithCapacity(capacity);
		enemiesOfType->retain();
		enemies->insertObject(enemiesOfType, i);
	}

	for (int i = 0; i < EnemyEntity::EnemyType_MAX; i++) {
		CCArray* enemiesOfType = (CCArray*)enemies->objectAtIndex(i);
		int numEnemiesOfType = enemiesOfType->capacity();

		for (int j = 0; j < numEnemiesOfType; j++) {
			EnemyEntity* enemy = EnemyEntity::enemyWithType(i);
			batch->addChild(enemy, 0, i);
			enemiesOfType->addObject(enemy);
		}
	}
}
开发者ID:phicdy,项目名称:cocos2d-x-game,代码行数:41,代码来源:EnemyCache.cpp


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