本文整理汇总了C++中CButton::setOnClickListener方法的典型用法代码示例。如果您正苦于以下问题:C++ CButton::setOnClickListener方法的具体用法?C++ CButton::setOnClickListener怎么用?C++ CButton::setOnClickListener使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CButton
的用法示例。
在下文中一共展示了CButton::setOnClickListener方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: tableviewDataSource
CCObject* CTableViewBindingDataAndVertical::tableviewDataSource(CCObject* pConvertView, unsigned int idx)
{
CTableViewCell* pCell = (CTableViewCell*)pConvertView;
CButton* pButton = NULL;
if(!pCell)
{
pCell = new CTableViewCell();
pCell->autorelease();
pButton = CButton::createWith9Sprite(CCSizeMake(150, 50), "sprite9_btn1.png", "sprite9_btn2.png");
pButton->setOnClickListener(this, ccw_click_selector(CTableViewBindingDataAndVertical::onClick));
pButton->setPosition(CCPoint(150.0f / 2, 54.0f / 2));
pButton->getLabel()->setFontSize(25.0f);
pButton->setTag(1);
pCell->addChild(pButton);
}
else
{
pButton = (CButton*) pCell->getChildByTag(1);
}
pButton->getLabel()->setString(m_vDatas[idx].c_str());
pButton->setUserTag(idx);
return pCell;
}
示例2: onEnter
void CSharpTollgate::onEnter()
{
BaseLayer::onEnter();
CButton* pClose = CButton::create("common/back.png", "common/back.png");
pClose->getSelectedImage()->setScale(1.1f);
pClose->setPosition(VLEFT+50, VTOP-50);
pClose->setOnClickListener(this,ccw_click_selector(CSharpTollgate::onClose));
this->addChild(pClose, 999);
m_cell = (CLayout*)(m_ui->findWidgetById("Cell"));
// m_cell->retain();
// m_ui->removeChild(m_cell);
CCAnimation *bgAnim = AnimationManager::sharedAction()->getAnimation("8055");
bgAnim->setDelayPerUnit(0.05f);
CCSprite *bg = createAnimationSprite("skill/8055.png",VCENTER,bgAnim,true);
bg->setScale(3.0f);
m_ui->addChild(bg);
m_tableView = (CTableView *)(m_ui->findWidgetById("scroll"));
m_tableView->setDirection(eScrollViewDirectionHorizontal);
m_tableView->setSizeOfCell(m_cell->getContentSize());
//m_tableView->setSizeOfCell(CCSizeMake(790,115));
m_tableView->setCountOfCell(0);
m_tableView->setBounceable(false);
m_tableView->setDataSourceAdapter(this,ccw_datasource_adapter_selector(CSharpTollgate::tableviewDataSource));
m_tableView->reloadData();
}
示例3: init
bool CButtonChangeSizeTest::init()
{
CButtonTestSceneBase::init();
setTitle("CButtonChangeSizeTest");
setDescription("click the button for change anothor one");
m_lData.push_back("a");
m_lData.push_back("ab");
m_lData.push_back("abc");
m_lData.push_back("abcd");
m_lData.push_back("abcde");
m_lData.push_back("abcdef");
m_lData.push_back("abcdefg");
m_lData.push_back("abcdefgi");
m_lData.push_back("abcdefgj");
m_lData.push_back("hahahahaha\nhehehehehe");
m_lData.push_back("hahahahaha\nhehehehehe\nkukukukukukukuku");
m_pButton = CButton::create();
m_pButton->setScale9Enabled(true);
m_pButton->setNormalImage("sprite9_btn1.png");
m_pButton->setSelectedImage("sprite9_btn2.png");
m_pButton->initText("none", "", 30.0f);
m_pButton->setCascadeTextSizeEnabled(true, CCSize(50, 30));
m_pButton->setPosition(CCPoint(480, 320));
m_pWindow->addChild(m_pButton);
CButton* pBtn = CButton::createWith9Sprite(CCSizeMake(150, 50), "sprite9_btn1.png", "sprite9_btn2.png");
pBtn->setPosition(CCPoint(250, 320));
pBtn->initText("click me", "", 27.0f);
pBtn->setOnClickListener(this, ccw_click_selector(CButtonChangeSizeTest::onClick));
m_pWindow->addChild(pBtn);
return true;
}
示例4: onEnter
void CVipCard::onEnter()
{
BaseLayer::onEnter();
//确定
CButton* pConfirm = (CButton*)m_ui->findWidgetById("confirm");
pConfirm->setOnClickListener(this, ccw_click_selector(CVipCard::onConfirm));
CButton* cancel = (CButton*)m_ui->findWidgetById("cancel");
cancel->setOnClickListener(this, ccw_click_selector(CVipCard::onCancel));
CButton* pClose = CButton::create("common/back.png", "common/back.png");
pClose->getSelectedImage()->setScale(1.1f);
pClose->setPosition(VLEFT+50, VTOP-50);
pClose->setOnClickListener(this,ccw_click_selector(CVipCard::onClose));
this->addChild(pClose, 999);
CImageViewScale9* pRect1 = (CImageViewScale9*)m_ui->findWidgetById("rect1");
m_cardText = CursorTextField::textFieldWithPlaceHolder("", FONT_NAME, 29, CCSize(690, 110), ccBLACK);
m_cardText->setPriority(this->getTouchPriority());
m_cardText->setLimitNum(17);
m_cardText->setAnchorPoint(ccp(0, 0.5f));
m_cardText->setPosition( ccp(pRect1->getPositionX()-440, pRect1->getPositionY()));
m_ui->addChild(m_cardText, 999);
//展示区图片
CLayout *pShowInfo = CLayout::create();
CScrollView *pScroll = (CScrollView*)m_ui->findWidgetById("scroll_info");
pScroll->setDirection(eScrollViewDirectionVertical);
pScroll->setBounceable(false);
pScroll->getContainer()->addChild(pShowInfo);
CCSize size = CCSize(957, 471);
pShowInfo->setContentSize(size);
pScroll->setContainerSize(size);
pShowInfo->setPosition(ccp(pScroll->getContainerSize().width*0.5f, pScroll->getContainerSize().height*0.5f));
pScroll->setContentOffsetToTop();
//嫁接内容
CLayout* pLayout = (CLayout*)findWidgetById("layer_info");
pLayout->retain();
pLayout->removeFromParent();
pShowInfo->addChild(pLayout);
pLayout->release();
pLayout->setPosition(ccp(size.width/2, size.height/2+10));
}
示例5: onEnter
void CSignLayer::onEnter()
{
BaseLayer::onEnter();
//签到grid的cell
m_cell = (CLayout*)(m_ui->findWidgetById("Cell"));
m_cell->retain();
m_ui->removeChild(m_cell);
m_gridView = (CGridView*)m_ui->findWidgetById("scroll");
m_gridView->setDirection(eScrollViewDirectionVertical);
m_gridView->setCountOfCell(0);
m_gridView->setSizeOfCell(m_cell->getContentSize());
m_gridView->setAnchorPoint(ccp(0,0));
m_gridView->setColumns(5);
m_gridView->setAutoRelocate(false);
m_gridView->setDeaccelerateable(true);
m_gridView->setDataSourceAdapter(this,ccw_datasource_adapter_selector(CSignLayer::gridviewDataSource));
m_gridView->reloadData();
m_signLay = (CLayout*)(m_ui->findWidgetById("Sign"));
//退出
CButton* pClose = CButton::create("common/back.png", "common/back.png");
pClose->getSelectedImage()->setScale(1.1f);
pClose->setPosition(VLEFT+50, VTOP-50);
pClose->setOnClickListener(this,ccw_click_selector(CSignLayer::onClose));
this->addChild(pClose, 999);
//book
CCheckBox* pBook = (CCheckBox*)(m_ui->findWidgetById("book"));
pBook->setOnCheckListener(this,ccw_check_selector(CSignLayer::showHeroBook));
//按钮补签
CButton* pResign = (CButton*)m_ui->findWidgetById("buqian_btn");
pResign->setOnClickListener(this, ccw_click_selector(CSignLayer::onBtnResignDay));
//按钮签到
CButton* pSign = (CButton*)m_ui->findWidgetById("qiandao_btn");
pSign->setOnClickListener(this, ccw_click_selector(CSignLayer::onBtnSignDay));
GetTcpNet->registerMsgHandler(SignDataMsg,this, CMsgHandler_selector(CSignLayer::ProcessMsg));
GetTcpNet->registerMsgHandler(SignReqMsg,this, CMsgHandler_selector(CSignLayer::ProcessMsg));
}
示例6: addTableCell
void CSharpTollgate::addTableCell(unsigned int uIdx, CTableViewCell * pCell)
{
const vector<StageWidget> *data = DataCenter::sharedData()->getStageData()
->getStageWidgets(m_chapter);
CStage &stage = m_stageList.at(uIdx);
for (int i = 0; i < 2; i++)
{
CCNode * node = (CCNode*)m_cell->getChildren()->objectAtIndex(i);
if (node->getTag()==1)
{
const StageWidget *widget = nullptr;
CCString *strId = CCString::createWithFormat("hero%d",uIdx+1);
for (int j=0; j<data->size();++j)
{
widget = &data->at(j);
if (widget->widgetId!=""&&widget->widgetId.compare(strId->getCString())==0)
{
CButton *btn = CButton::create(widget->normalImage.c_str());
btn->setScaleX(widget->scaleX);
btn->setScaleY(widget->scaleY);
btn->setPosition(ccp(100, 80/*btn->boundingBox().size.height*/));
btn->setAnchorPoint(ccp(0.5, 0.0));
btn->setUserData(&m_stageList.at(uIdx));
btn->setOnClickListener(this,ccw_click_selector(CSharpTollgate::onBattle));
btn->setTag(1);
pCell->addChild(btn);
if (!stage.isOpen)
{
btn->getNormalImage()->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
// btn->getSelectedImage()->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
}
break;
}
}
}
else if (node->getTag()==2)
{
CImageView *image = UICloneMgr::cloneImageView((CImageView*)node);
if (stage.star>0)
{
image->setTexture(CCTextureCache::sharedTextureCache()->addImage(CCString::createWithFormat("tollgate/star_%d.png",stage.star)->getCString()));
}
else
{
image->setTexture(CCTextureCache::sharedTextureCache()->addImage("tollgate/star_3.png"));
image->setShaderProgram(ShaderDataMgr->getShaderByType(ShaderStone));
}
image->setAnchorPoint(ccp(0.5f,0));
pCell->addChild(image);
}
}
pCell->setVisible(false);
pCell->setScale(1.15f);
pCell->runAction(CCSequence::create(CCDelayTime::create(0.1f+0.15f*uIdx),CCShow::create(),CCScaleTo::create(0.05f,1.0f),CCCallFuncN::create(this,callfuncN_selector(CSharpTollgate::heroCall)),nullptr));
}
示例7: onLoadScene
void Mapui::onLoadScene()
{
TuiManager::getInstance()->parseScene(this,"panel_map",PATH_MAP);
CMapView* pMapView = (CMapView*)this->getControl(PANEL_MAP,MAP_TEST);
pMapView->setRole(Sprite::create("map/img_icon.png"),Vec2(0,0),5);
CButton* pBtnBack = (CButton*)this->getControl(PANEL_MAP,BTN_BACK);
pBtnBack->setOnClickListener(this, ccw_click_selector(Mapui::event_btn_back));
}
示例8: init
bool CTableViewReloadTest::init()
{
CTableViewTestSceneBase::init();
setTitle("CTableViewReloadTest");
setDescription("click button will pop a string into vector and reload\n table with auto relocate");
m_lDataQueue.push_back("B");
m_lDataQueue.push_back("C");
m_lDataQueue.push_back("D");
m_lDataQueue.push_back("E");
m_lDataQueue.push_back("F");
m_lDataQueue.push_back("G");
m_lDataQueue.push_back("H");
m_lDataQueue.push_back("I");
m_lDataQueue.push_back("J");
m_lDataQueue.push_back("K");
m_lDataQueue.push_back("L");
m_lDataQueue.push_back("M");
m_lDataQueue.push_back("N");
m_lDataQueue.push_back("O");
m_lDataQueue.push_back("P");
m_lDataQueue.push_back("Q");
m_lDataQueue.push_back("R");
m_lDataQueue.push_back("S");
m_lDataQueue.push_back("T");
m_lDataQueue.push_back("U");
m_lDataQueue.push_back("V");
m_lDataQueue.push_back("W");
m_lDataQueue.push_back("X");
m_lDataQueue.push_back("Y");
m_lDataQueue.push_back("Z");
m_vDatas.push_back("A");
pTable = CTableView::create(
Size(150.0f, 54.0f * 5),
Size(150.0f, 54.0f),
m_vDatas.size(), this,
ccw_datasource_adapter_selector(CTableViewReloadTest::tableviewDataSource));
pTable->setDirection(eScrollViewDirectionVertical);
pTable->setAutoRelocate(true);
pTable->setPosition(Vec2(480, 320));
m_pWindow->addChild(pTable);
pTable->reloadData();
CButton* pButton = CButton::createWith9Sprite(Size(150, 50), "sprite9_btn1.png", "sprite9_btn2.png");
pButton->setOnClickListener(this, ccw_click_selector(CTableViewReloadTest::onClick));
pButton->setPosition(Vec2(200, 320));
//pButton->getLabel()->setFontSize(25.0f);
pButton->getLabel()->setString("reloadData");
m_pWindow->addChild(pButton);
return true;
}
示例9: onLoadScene
NS_MAIN_BEGIN
void Mainui::onLoadScene()
{
SpriteFrameCache::getInstance()->addSpriteFramesWithFile("main/mainui.plist");
TuiManager::getInstance()->parseScene(this,"panel_main",PATH_MAIN);
//注册事件
CControlView *ctlv = (CControlView*)this->getControl(PANEL_MAIN,CTLV_LEFT);
ctlv->setOnControlListener(this,ccw_control_selector(Mainui::event_ctlv_left));
CButton *pBtnOk = (CButton*)this->getControl(PANEL_MAIN,BTN_OK);
pBtnOk->setOnClickListener(this,ccw_click_selector(Mainui::event_btn_ok));
CButton *pBtnGo = (CButton*)this->getControl(PANEL_MAIN,BTN_GO);
pBtnGo->setOnClickListener(this,ccw_click_selector(Mainui::event_btn_go));
CButton *pBtnPhone = (CButton*)this->getControl(PANEL_MAIN, BTN_SHOWPHONE);
pBtnPhone->setOnClickListener(this, ccw_click_selector(Mainui::event_btn_showphone));
CButton *pBtnBag = (CButton*)this->getControl(PANEL_MAIN, BTN_BAG);
pBtnBag->setOnClickListener(this, ccw_click_selector(Mainui::event_btn_bag));
CButton *pBtnRecombine = (CButton*)this->getControl(PANEL_MAIN, BTN_RECOMBINE);
pBtnRecombine->setOnClickListener(this, ccw_click_selector(Mainui::event_btn_recombine));
CToggleView *pTgvA = (CToggleView*)this->getControl(PANEL_MAIN, TGV_A);
pTgvA->setOnCheckListener(this, ccw_check_selector(Mainui::event_tgvA_check));
CToggleView *pTgvB = (CToggleView*)this->getControl(PANEL_MAIN, TGV_B);
pTgvB->setOnCheckListener(this, ccw_check_selector(Mainui::event_tgvB_check));
MovieView *pMovie = (MovieView*)this->getControl(PANEL_MAIN, MOVIE_TEST);
map<string, function<void()>> m;
m["finish"] = bind(&Mainui::event_movie_finish, this);
pMovie->setCallBack(m);
//播放骨骼动画(默认不播放)
Armature *armature = (Armature*)this->getControl(PANEL_MAIN,ARMATURE_BOSS1);
armature->getAnimation()->play("live",-1,1);
}
示例10: onLoadScene
void Recomebineui::onLoadScene()
{
SpriteFrameCache::getInstance()->addSpriteFramesWithFile("recombine/recombineui.plist");
TuiManager::getInstance()->parseScene(this, "panel_recombine", PATH_RECOMBINEUI);
CGridPageView *pGpvBag = (CGridPageView*)this->getControl(PANEL_RECOMBINE, GPV_BAG);
pGpvBag->setDataSourceAdapter(this,ccw_datasource_adapter_selector(Recomebineui::adapt_gpv_bag));
pGpvBag->reloadData();
CButton *pBtnBack = (CButton*)this->getControl(PANEL_RECOMBINE, BTN_BACK);
pBtnBack->setOnClickListener(this, ccw_click_selector(Recomebineui::event_btn_back));
}
示例11: onLoadScene
NS_MAIN_BEGIN
void MsgBox::onLoadScene()
{
SpriteFrameCache::getInstance()->addSpriteFramesWithFile("main/mainui.plist");
TuiManager::getInstance()->parseScene(this,"panel_msgbox",PATH_MAIN);
//注册事件
CButton *pBtnClose = (CButton*)getControl(PANEL_MSGBOX, BTN_CLOSE);
pBtnClose->setOnClickListener(this,ccw_click_selector(MsgBox::event_btn_close));
CSlider *pSlider = (CSlider*)getControl(PANEL_MSGBOX,SLIDER_TEST);
pSlider->setOnValueChangedListener(this,ccw_valuechanged_selector(MsgBox::event_slider_test));
}
示例12: onEnter
void CStrengthenItem::onEnter()
{
BaseLayer::onEnter();
m_cell = (CLayout*)(m_ui->findWidgetById("Cell"));
m_cell->retain();
m_ui->removeChild(m_cell);
m_tableView = (CTableView *)(m_ui->findWidgetById("scroll"));
m_tableView->setDirection(eScrollViewDirectionVertical);
m_tableView->setSizeOfCell(m_cell->getContentSize());
m_tableView->setCountOfCell(0);
m_tableView->setBounceable(false);
m_tableView->setDataSourceAdapter(this,ccw_datasource_adapter_selector(CStrengthenItem::tableviewDataSource));
m_tableView->reloadData();
CButton *select = (CButton*)(m_ui->findWidgetById("select"));
select->setOnClickListener(this,ccw_click_selector(CStrengthenItem::onSelectItem));
CButton *filter = (CButton*)(m_ui->findWidgetById("filter"));
filter->setOnClickListener(this,ccw_click_selector(CStrengthenItem::onFilterItem));
//退出
CButton* pClose = CButton::create("common/back.png", "common/back.png");
pClose->getSelectedImage()->setScale(1.1f);
pClose->setPosition(VLEFT+50, VTOP-50);
pClose->setOnClickListener(this,ccw_click_selector(CStrengthenItem::onClose));
this->addChild(pClose, 999);
m_selectCellImg = (CCSprite*)m_ui->findWidgetById("selimg");
m_selectCellImg->retain();
GetTcpNet->registerMsgHandler(RoleBag,this,CMsgHandler_selector(CStrengthenItem::recItemData));
GetTcpNet->registerMsgHandler(ArmorListMsg,this,CMsgHandler_selector(CStrengthenItem::processNetMessage));
CSceneManager::sharedSceneManager()->addMsgObserver("updateFilter",this,GameMsghandler_selector(CStrengthenItem::onSetFilter));
}
示例13: onEnter
void CSmeltArmor::onEnter()
{
BaseLayer::onEnter();
//四个选择框
for (unsigned int i=0; i<4; ++i)
{
CCheckBox *checkBtn = (CCheckBox*)(m_pBaseInfo[i]->findWidgetById("check"));
checkBtn->setOnCheckListener(this,ccw_check_selector(CSmeltArmor::onCheckAttr));
}
//选择武器
CButton *select = (CButton*)(m_ui->findWidgetById("select"));
select->setOnClickListener(this, ccw_click_selector(CSmeltArmor::onSelectItem));
//洗练
CButton *refine = (CButton*)(m_ui->findWidgetById("refine"));
refine->setOnClickListener(this, ccw_click_selector(CSmeltArmor::onRefineItem));
//初始化火
initFire();
//旋转圈
CImageView *circleFire = (CImageView*)(m_ui->findWidgetById("fire_circle"));
circleFire->setScale(1.95f);
circleFire->runAction(CCRepeatForever::create(CCRotateBy::create(1.0f, 60)));
circleFire->runAction(CCRepeatForever::create(CCSequence::createWithTwoActions(CCScaleTo::create(1.2f, 2.1f), CCScaleTo::create(1.2f, 1.95f))));
GetTcpNet->registerMsgHandler(SmeltArmorMsg,this,CMsgHandler_selector(CSmeltArmor::proceesMessage));
GetTcpNet->registerMsgHandler(SmeltDataRequestMsg,this,CMsgHandler_selector(CSmeltArmor::proceesMessage));
CSceneManager::sharedSceneManager()->addMsgObserver(UPDATE_HERO, this, GameMsghandler_selector(CSmeltArmor::roleUpdate));
CSceneManager::sharedSceneManager()->addMsgObserver(UPDATE_ITEM_DATA, this, GameMsghandler_selector(CSmeltArmor::updateStar));
}
示例14: onLoadScene
NS_MAIN_BEGIN
void MsgBox::onLoadScene()
{
//setAutoRemoveUnusedTexture(true);
TuiManager::getInstance()->parseScene(this,"panel_msgbox",PATH_MAIN);
//注册事件
CButton *pBtnClose = (CButton*)getControl(PANEL_MSGBOX,BTN_CLOSE);
pBtnClose->setOnClickListener(this,ccw_click_selector(MsgBox::event_btn_close));
CSlider *pSlider = (CSlider*)getControl(PANEL_MSGBOX,SLIDER_TEST);
pSlider->setOnValueChangedListener(this,ccw_valuechanged_selector(MsgBox::event_slider_test));
CProgressBar *pProg = (CProgressBar*)this->getControl(PANEL_MSGBOX,PROG_HP);
pProg->setShowValueLabel(true);
}
示例15: init
bool CListViewOperateTest::init()
{
CListViewTestSceneBase::init();
setTitle("CListViewOperateTest");
setDescription("Add or Remove operate");
m_pListView = CListView::create(Size(480, 320));
m_pListView->setBackgroundImage("background.png");
m_pListView->setPosition(Vec2(480, 320));
m_pListView->setDirection(eScrollViewDirectionVertical);
m_pWindow->addChild(m_pListView);
CButton* pButton = CButton::createWith9Sprite(Size(150, 50),
"sprite9_btn1.png", "sprite9_btn2.png");
pButton->setPosition(Vec2(150, 450));
pButton->setUserTag(1);
pButton->setOnClickListener(this, ccw_click_selector(CListViewOperateTest::onClick));
pButton->initText("Add Last", "", 30);
m_pWindow->addChild(pButton);
CButton* pButton2 = CButton::createWith9Sprite(Size(150, 50),
"sprite9_btn1.png", "sprite9_btn2.png");
pButton2->setPosition(Vec2(150, 380));
pButton2->setUserTag(2);
pButton2->setOnClickListener(this, ccw_click_selector(CListViewOperateTest::onClick));
pButton2->initText("Add Front", "", 30);
m_pWindow->addChild(pButton2);
CButton* pButton3 = CButton::createWith9Sprite(Size(150, 50),
"sprite9_btn1.png", "sprite9_btn2.png");
pButton3->setPosition(Vec2(150, 310));
pButton3->setUserTag(3);
pButton3->setOnClickListener(this, ccw_click_selector(CListViewOperateTest::onClick));
pButton3->initText("Remove Last", "", 30);
m_pWindow->addChild(pButton3);
CButton* pButton4 = CButton::createWith9Sprite(Size(150, 50),
"sprite9_btn1.png", "sprite9_btn2.png");
pButton4->setPosition(Vec2(150, 240));
pButton4->setUserTag(4);
pButton4->setOnClickListener(this, ccw_click_selector(CListViewOperateTest::onClick));
pButton4->initText("Remove Front", "", 30);
m_pWindow->addChild(pButton4);
return true;
}