本文整理汇总了C++中CBotStack::Return方法的典型用法代码示例。如果您正苦于以下问题:C++ CBotStack::Return方法的具体用法?C++ CBotStack::Return怎么用?C++ CBotStack::Return使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CBotStack
的用法示例。
在下文中一共展示了CBotStack::Return方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Execute
bool CBotClassInst::Execute(CBotStack* &pj)
{
CBotVar* pThis = NULL;
CBotStack* pile = pj->AddStack(this);//essential for SetState()
// if ( pile == EOX ) return true;
CBotToken* pt = &m_token;
CBotClass* pClass = CBotClass::Find(pt);
bool bIntrincic = pClass->IsIntrinsic();
// creates the variable of type pointer to the object
if ( pile->GetState()==0)
{
CBotString name = m_var->m_token.GetString();
if ( bIntrincic )
{
pThis = CBotVar::Create(name, CBotTypResult( CBotTypIntrinsic, pClass ));
}
else
{
pThis = CBotVar::Create(name, CBotTypResult( CBotTypPointer, pClass ));
}
pThis->SetUniqNum((static_cast<CBotLeftExprVar*>(m_var))->m_nIdent); // its attribute as unique number
pile->AddVar(pThis); // place on the stack
pile->IncState();
}
if ( pThis == NULL ) pThis = pile->FindVar((static_cast<CBotLeftExprVar*>(m_var))->m_nIdent);
if ( pile->GetState()<3)
{
// ss there an assignment or parameters (contructor)
// CBotVarClass* pInstance = NULL;
if ( m_expr != NULL )
{
// evaluates the expression for the assignment
if (!m_expr->Execute(pile)) return false;
if ( bIntrincic )
{
CBotVar* pv = pile->GetVar();
if ( pv == NULL || pv->GetPointer() == NULL )
{
pile->SetError(TX_NULLPT, &m_token);
return pj->Return(pile);
}
pThis->Copy(pile->GetVar(), false);
}
else
{
CBotVarClass* pInstance;
pInstance = (static_cast<CBotVarPointer*>(pile->GetVar()))->GetPointer(); // value for the assignment
pThis->SetPointer(pInstance);
}
pThis->SetInit(true);
}
else if ( m_hasParams )
{
// evaluates the constructor of an instance
if ( !bIntrincic && pile->GetState() == 1)
{
CBotToken* pt = &m_token;
CBotClass* pClass = CBotClass::Find(pt);
// creates an instance of the requested class
CBotVarClass* pInstance;
pInstance = static_cast<CBotVarClass*>(CBotVar::Create("", pClass));
pThis->SetPointer(pInstance);
delete pInstance;
pile->IncState();
}
CBotVar* ppVars[1000];
CBotStack* pile2 = pile;
int i = 0;
CBotInstr* p = m_Parameters;
// evaluates the parameters
// and places the values on the stack
// to (can) be interrupted (broken) at any time
if ( p != NULL) while ( true )
{
pile2 = pile2->AddStack(); // place on the stack for the results
if ( pile2->GetState() == 0 )
{
if (!p->Execute(pile2)) return false; // interrupted here?
pile2->SetState(1);
}
//.........这里部分代码省略.........