本文整理汇总了C++中CBaseEntity::GetIUnit方法的典型用法代码示例。如果您正苦于以下问题:C++ CBaseEntity::GetIUnit方法的具体用法?C++ CBaseEntity::GetIUnit怎么用?C++ CBaseEntity::GetIUnit使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CBaseEntity
的用法示例。
在下文中一共展示了CBaseEntity::GetIUnit方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ShouldHitEntity
virtual bool ShouldHitEntity( IHandleEntity *pServerEntity, int contentsMask )
{
CBaseEntity *pEntity = EntityFromEntityHandle( pServerEntity );
if ( !pEntity )
return false;
IUnit *pUnit = pEntity->GetIUnit();
if( pUnit && pUnit->AreAttacksPassable(m_pUnit) && m_pUnit->GetCommander() == NULL )
{
return false;
}
return BaseClass::ShouldHitEntity( pServerEntity, contentsMask );
}
示例2: if
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CHL2WarsPlayer::ClientCommand( const CCommand &args )
{
// FIXME: Most commands do not check the number of args.
// (Although this doesn't really matter since an arg out of range is just an empty string...).
if( GetControlledUnit() && GetControlledUnit()->GetIUnit() )
{
if( GetControlledUnit()->GetIUnit()->ClientCommand( args ) )
return true;
}
if( !V_stricmp( args[0], "player_clearselection" ) )
{
ClearSelection();
return true;
}
else if( !V_stricmp( args[0], "player_addunit" ) )
{
for( int i = 1; i < args.ArgC(); i++ )
{
#ifdef CLIENTSENDEHANDLE
long iEncodedEHandle = atol(args[i]);
int iSerialNum = (iEncodedEHandle >> MAX_EDICT_BITS);
int iEntryIndex = iEncodedEHandle & ~(iSerialNum << MAX_EDICT_BITS);
EHANDLE pEnt( iEntryIndex, iSerialNum );
#else
CBaseEntity *pEnt = UTIL_EntityByIndex( atoi(args[i]) );
#endif // CLIENTSENDEHANDLE
//DevMsg( "player_addunit: selecting ent #%d\n", atoi(args[i]) );
if( pEnt && pEnt->IsAlive() && pEnt->GetIUnit() )
pEnt->GetIUnit()->Select(this);
else
DevMsg( "player_addunit: tried to select an invalid unit (#%d)\n", atoi(args[i]) );
}
return true;
}
else if( !V_stricmp( args[0], "player_removeunit" ) )