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C++ CBaseEntity::GetCompositeType方法代码示例

本文整理汇总了C++中CBaseEntity::GetCompositeType方法的典型用法代码示例。如果您正苦于以下问题:C++ CBaseEntity::GetCompositeType方法的具体用法?C++ CBaseEntity::GetCompositeType怎么用?C++ CBaseEntity::GetCompositeType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CBaseEntity的用法示例。


在下文中一共展示了CBaseEntity::GetCompositeType方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetGame

CEntityGroup& CEntityGroup::operator=(CEntityGroup& right)
{
	CBaseEntity::operator=(right);
	if(this != &right)
	{
		m_GUID = right.m_GUID;

		map<CGUID, CBaseEntity*>::iterator itr = m_mapEntityGroup.begin();
		for(; itr != m_mapEntityGroup.end(); itr++)
		{
			SAFE_DELETE(itr->second);
		}
		m_mapEntityGroup.clear();

		itr = right.m_mapEntityGroup.begin();
		for(; itr != right.m_mapEntityGroup.end(); itr++)
		{
			CBaseEntity* tGoods = GetGame()->GetEntityManager()->NewBaseEntity(itr->second->GetCompositeFlag(), itr->first);
			if(itr->second->GetCurDbOperFlag())
			{
				if(tGoods->GetCompositeType() == COM_COMPOSITE)
					*((CEntityGroup*)tGoods) = *((CEntityGroup*)(itr->second));
				else
					*((CEntity*)tGoods) = *((CEntity*)(itr->second));
			}
			m_mapEntityGroup[itr->first] = tGoods;
		}
		m_mapGuidByComFlag = right.m_mapGuidByComFlag;
		m_lLeafComType = right.m_lLeafComType;
		m_lLeafComFlag = right.m_lLeafComFlag;
		// 其父节点的子类型区分的数据库变量名
		m_strDetailComPositeFlagName = right.m_strDetailComPositeFlagName;
		m_lDetailComPositeFlagType = right.m_lDetailComPositeFlagType;
		m_bHasDetailLeavesFlag = right.m_bHasDetailLeavesFlag;

		memcpy(m_szName, right.m_szName, sizeof(m_szName));
		m_SessionID = right.m_SessionID;
		m_DeleteLeafGuid = right.m_DeleteLeafGuid;
		m_strDelLeafComFlag = right.m_strDelLeafComFlag;
		QueryDataRelease();
		vector<CTempEntityProperty*>::iterator epItr = right.m_pQueryDataMgr.begin();
		for(; epItr != right.m_pQueryDataMgr.end(); epItr++)
		{
			CTempEntityProperty* pEP = new CTempEntityProperty((*epItr)->GetVarName(), (*epItr)->GetDataType());
			*pEP = *(*epItr);
			m_pQueryDataMgr.push_back(pEP);
		}
		RetQueryDataRelease();
		epItr = right.m_pRetQueryDataMgr.begin();
		for(; epItr != right.m_pRetQueryDataMgr.end(); epItr++)
		{
			CTempEntityProperty* pEP = new CTempEntityProperty((*epItr)->GetVarName(), (*epItr)->GetDataType());
			*pEP = *(*epItr);
			m_pRetQueryDataMgr.push_back(pEP);
		}
		m_bIsFindByName = right.m_bIsFindByName;
		m_strProcedureName = right.m_strProcedureName;
	}
	return *this;
}
开发者ID:ueverything,项目名称:mmo-resourse,代码行数:60,代码来源:EntityGroup.cpp

示例2: GetFromByteArray


//.........这里部分代码省略.........
		}
	}

	//////////////////////////////////////////////////////////////////////////
	// 是否有数据标志位
	bool isLoadFlag = false;
	WORD num = _GetWordFromByteArray(msgBuf, msgBufPos, bufSize);
	if(num)
	{
		for(int j=0; j<num; j++)
		{
			BYTE entityType = _GetByteFromByteArray(msgBuf, msgBufPos, bufSize);

			char comFlag[64];
			memset(comFlag, 0, sizeof(comFlag));
			_GetStringFromByteArray(msgBuf, msgBufPos, comFlag, bufSize);
			CGUID guid;
			_GetBufferFromByteArray(msgBuf, msgBufPos, guid, bufSize);

			BYTE DbOperFlag = _GetByteFromByteArray(msgBuf, msgBufPos, bufSize);
			BYTE DBOperType = _GetByteFromByteArray(msgBuf, msgBufPos, bufSize);
			if(DBOperType == DB_OPER_LOAD || DBOperType == DB_OPER_LOAD_NOCACHE)
				isLoadFlag = true;

			if(DbOperFlag != 1) continue;
			switch(DBOperType)
			{
			case DB_OPER_DELETE_INSERT:
			case DB_OPER_ONLY_MEMSAVE:
				{
					CBaseEntity* pEntity = GetChild(guid);
					if(pEntity) 
					{
						if(pEntity->GetCompositeType() == COM_COMPOSITE)
						{
							if(!((CEntityGroup*)pEntity)->GetHasDetailLeavesFlag())// 非分层group(GoodsGroup)
							{
								ReleaseLeaf(guid);
								pEntity = GetGame()->GetEntityManager()->NewBaseEntity(comFlag, guid);
								AddChild(pEntity);
							}
						}
					}
					else
					{
						pEntity = GetGame()->GetEntityManager()->NewBaseEntity(comFlag, guid);
						AddChild(pEntity);
					}

					if(pEntity)
					{
						pEntity->SetCurDbOperType(DBOperType);
						pEntity->SetCurDbOperFlag(DbOperFlag);
						if(DbOperFlag == 1)
						{
							pEntity->GetFromByteArray(msgBuf, msgBufPos, bufSize);
						}
					}						
				}
				break;
			case DB_OPER_DELETE:
				{
					CBaseEntity* pEntity = GetChild(guid);
					if(!pEntity)
					{
						pEntity = GetGame()->GetEntityManager()->NewBaseEntity(comFlag, guid);
开发者ID:ueverything,项目名称:mmo-resourse,代码行数:67,代码来源:EntityGroup.cpp


注:本文中的CBaseEntity::GetCompositeType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。