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C++ CAction::Prepare1方法代码示例

本文整理汇总了C++中CAction::Prepare1方法的典型用法代码示例。如果您正苦于以下问题:C++ CAction::Prepare1方法的具体用法?C++ CAction::Prepare1怎么用?C++ CAction::Prepare1使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CAction的用法示例。


在下文中一共展示了CAction::Prepare1方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: PerformAction

CAction* CLayoutEditor::PerformAction(CAction *action, BOOL bRepeat)
{
	// variables
	long id, gid, prevObj, objLayer;
	long i, oid;
	CLayer *lyr;
	CObj *o, *o2;
	CObjType *oT;
	CObjList objs;
	CString text;
	BOOL b, tb;
	BOOL bMoreInstances;
	POSITION pos, pos2;

	g_pLayoutView = this;
	g_pFrame = layout;
	g_pApp = application;

	long tid, tprevObj, tobjLayer, tglobalID;

	// do stuff
	CArchive *ar = action->Unprepare1();
	CAction *actionNew = new CAction();
	if (bRepeat)
		actionNew->m_bGroup = FALSE;
	CArchive *arNew = actionNew->Prepare1();

	switch (action->m_type) 
	{
	case ACTION_MOVESIZE:
		*ar >> id;
		o = GetObject(id);
		
		// START UNDO INFO //
		actionNew->m_type = ACTION_MOVESIZE;
		tid = o->GetInstanceID();
		*arNew << tid;
		o->Serialize(*arNew);
		// END UNDO INFO //

		o->Serialize(*ar);

		InitializeObject(o);
		g_PropertyBar->Update(this, TYPE_OBJECT, &m_sel, layout, &layout->objects, application); // show object props
		break;

	case ACTION_CHANGETYPE:
		*ar >> id;
		
		// START UNDO INFO //
		actionNew->m_type = ACTION_CHANGETYPE;
		*arNew << id;
		application->object_types[id]->Serialize(*arNew);
		// END UNDO INFO //
		
		application->object_types[id]->Serialize(*ar);

		g_PropertyBar->Update(this, TYPE_OBJECT, &m_sel, layout, &layout->objects, application); // show object props
		break;

	case ACTION_CHANGELAYER:
		*ar >> id;
		
		pos = layout->layers.GetHeadPosition();
		for (i = 0; i < layout->layers.GetCount(); i++)
		{
			lyr = layout->layers.GetPrev(pos);
			if( lyr->m_layerID == id)
				break;
		}
		
		// START UNDO INFO //
		actionNew->m_type = ACTION_CHANGELAYER;
		*arNew << id;
		lyr->Serialize(*arNew);
		// END UNDO INFO //

		lyr->Serialize(*ar);

		g_PropertyBar->Update(this, TYPE_LAYER, &m_sel, layout, &layout->objects, application, 0, lyr); // show object props
		break;
		
	case ACTION_SETVISIBLE:
		*ar >> id >> b;
		o = GetObject(id);
		
		// START UNDO INFO //
		actionNew->m_type = ACTION_SETVISIBLE;
		tid = o->GetInstanceID();
		tb = !b;
		*arNew << tid << tb;
		// END UNDO INFO //

		o->SetVisible(b);
		break;
		
	case ACTION_SETLOCK:
		*ar >> id >> b;
		o = GetObject(id);
		
//.........这里部分代码省略.........
开发者ID:segafan,项目名称:Construct-classic,代码行数:101,代码来源:Undo.cpp

示例2: OnLayerDel

void CLayerDlg::OnLayerDel() 
{
	if(!m_layerListBox.layout_editor)
		return;
	if(m_layerListBox.GetCurSel() == -1)
		return;

	CLayer *layer = (CLayer*)m_layerListBox.GetItemDataPtr(m_layerListBox.GetCurSel());
		if (layer->m_layerType == LAYER_NONFRAME) return;

	if (m_layerListBox.layout_editor->layout->layers.GetCount() == 2) 
	{
		CErrorDlg error;
		error.Error("Error removing layer", "You can't remove the last layer.");
		return;
	}

	bool do_delete = false;

	if (layer) 
	{
		CExtMsgBox msg(NULL, CONF_DELETE, CONFIRMATION, __EXT_MB_YESNO | __EXT_MB_ICONINFORMATION | __EXT_MB_DO_NOT_ASK_AGAIN, 0, "DeleteLayer", __EXT_MB_EX_CHECK_BOX_IS_NOT_CHECKED_INTIALLY);

		int result = msg.DoModal();

		if (result == IDYES)
			do_delete = true;

		else
			msg.ResetMsgBox();
	}

	if (do_delete)
	{
		POSITION pos = layer->m_zOrder.GetHeadPosition();
		vector<long> deletelist;
		for (int i = 0; i < layer->m_zOrder.GetCount(); i++) {
			deletelist.push_back(layer->m_zOrder.GetNext(pos));
		}

		for(int i = 0; i < deletelist.size(); i++)
		{
			m_layerListBox.layout_editor->DeleteObject(deletelist.at(i), TRUE);
		}

		// START UNDO INFO //
		CAction *action = new CAction();
		action->m_type = ACTION_CHANGEZORDER;
		CArchive *ar = action->Prepare1();
		m_layerListBox.layout_editor->SerializeAllZLists(ar);
		
		action->Prepare2();
		m_layerListBox.layout_editor->m_undo->AddAction(action);
		// END UNDO INFO //

		m_layerListBox.layout_editor->layout->layers.RemoveAt(m_layerListBox.layout_editor->layout->layers.Find(layer));
		m_layerListBox.DeleteString(m_layerListBox.GetCurSel());

		m_layerListBox.SetCurSel(0);
		OnSelchange();

		g_PropertyBar->Update(layout_editor, TYPE_LAYER, NULL, NULL,NULL, layout_editor->application, 0, layout_editor->layout->layers.GetAt(layout_editor->layout->layers.GetTailPosition())); // update the property editor

		m_layerListBox.layout_editor->Invalidate();

		CChildFrame* pCF = (CChildFrame*)m_layerListBox.layout_editor->GetParentFrame();
		pCF->object_bar.Refresh();

		layout_editor->layout->SetChanged(true);
	}
}
开发者ID:segafan,项目名称:Construct-classic,代码行数:71,代码来源:layerdlg.cpp


注:本文中的CAction::Prepare1方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。