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C++ BoundBox::extend方法代码示例

本文整理汇总了C++中BoundBox::extend方法的典型用法代码示例。如果您正苦于以下问题:C++ BoundBox::extend方法的具体用法?C++ BoundBox::extend怎么用?C++ BoundBox::extend使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BoundBox的用法示例。


在下文中一共展示了BoundBox::extend方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadFile

bool Object::loadFile(const std::string &path) {
    using namespace std;
    using namespace std::chrono;

    const time_point loadStartTime = high_resolution_clock::now();

    ifstream ifs(path.c_str(), ifstream::in);
    if (!ifs.is_open()) {
        std::cerr << "File \"" << path << "\" could not be loaded." << std::endl;
        return false;
    }

    BoundBox boundBox;
    string line;
    vector<string> tokens;
    string mtlPath;
    string mtlName;
    while (ifs.good()) {
        tokens.clear();
        getline(ifs, line);
        istringstream iss(line);
        copy(istream_iterator<string>(iss), istream_iterator<string>(), back_inserter(tokens));
        if (tokens.size() == 0 || tokens[0].size() == 0 || tokens[0][0] == '#')
            continue;

        if (tokens[0] == "v") {
            if (tokens.size() != 4) {
                cerr << path << ": Vertex command does not have correct number of components\n";
                continue;
            }
            const Vector3f vertex(FromString<float>(tokens[1]),
                    FromString<float>(tokens[2]),
                    FromString<float>(tokens[3]));
            boundBox.extend(vertex);
            vertices.push_back(vertex);
        } else if (tokens[0] == "vt") {
            if (tokens.size() != 3) {
                cerr << path << ": Texture coordinate command does not have correct number of components\n";
                continue;
            }
            const Vector2f texcoord(FromString<float>(tokens[1]), FromString<float>(tokens[2]));
            texcoords.push_back(texcoord);
        } else if (tokens[0] == "vn") {
            if (tokens.size() != 4) {
                cerr << path << ": Normal command does not have correct number of components\n";
                continue;
            }
            const Vector3f normal(FromString<float>(tokens[1]),
                    FromString<float>(tokens[2]),
                    FromString<float>(tokens[3]));
            normals.push_back(normal);
        } else if (tokens[0] == "f") {
            Face face = { };
            if (tokens.size() != 4 && tokens.size() != 5) {
                cerr << path << ": Face command does not have correct number of arguments\n";
                continue;
            }
            face.isQuad = tokens.size() == 5;
            face.mat = MaterialLib::load(mtlPath, mtlName);

            const size_t slashesCount = count(tokens[1].begin(), tokens[1].end(), '/');
            switch (slashesCount) {
            case 0: {
                for (size_t i = 0; i < 3U + face.isQuad; i++) {
                    face.vertexIdxs[i] = indexFromStr(tokens[i + 1], vertices.size()) - 1;
                }
                faces.push_back(face);
                break;
            }

            case 1: {
                for (size_t i = 0; i < 3U + face.isQuad; i++) {
                    const std::string &token = tokens[i + 1];
                    const size_t slashPos = token.find('/');
                    face.vertexIdxs[i] = indexFromStr(token.substr(0, slashPos), vertices.size()) - 1;
                    if (token.size() - slashPos > 1)
                        face.texcoordIdxs[i] = indexFromStr(token.substr(slashPos + 1), texcoords.size()) - 1;
                }
                faces.push_back(face);
                break;
            }

            case 2: {
                for (size_t i = 0; i < 3U + face.isQuad; i++) {
                    const std::string &token = tokens[i + 1];
                    const size_t slash0Pos = token.find('/');
                    const size_t slash1Pos = token.find('/', slash0Pos + 1);
                    face.vertexIdxs[i] = indexFromStr(token.substr(0, slash0Pos), vertices.size()) - 1;
                    if (slash1Pos - slash0Pos > 1)
                        face.texcoordIdxs[i] = indexFromStr(token.substr(slash0Pos + 1, slash1Pos - slash0Pos),
                                texcoords.size()) - 1;
                    if (token.size() - slash0Pos > 1)
                        face.normalIdxs[i] = indexFromStr(token.substr(slash1Pos + 1), normals.size()) - 1;
                }
                faces.push_back(face);
                break;
            }

            default:
                cerr << path << ": Invalid face command in \"" << line << "\"\n";
//.........这里部分代码省略.........
开发者ID:GHF,项目名称:trayrace,代码行数:101,代码来源:Object.cpp


注:本文中的BoundBox::extend方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。