本文整理汇总了C++中Blip_Buffer::read_samples方法的典型用法代码示例。如果您正苦于以下问题:C++ Blip_Buffer::read_samples方法的具体用法?C++ Blip_Buffer::read_samples怎么用?C++ Blip_Buffer::read_samples使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Blip_Buffer
的用法示例。
在下文中一共展示了Blip_Buffer::read_samples方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: show_buffer_unscaled
void show_buffer_unscaled( Blip_Buffer& in )
{
blip_sample_t buf [scope_width];
long count = in.read_samples( buf, scope_width );
while ( count < scope_width )
buf [count++] = 0;
scope.draw( buf, scope_width );
// remove remaining samples
while ( in.read_samples( buf, scope_width ) ) { }
}
示例2: main
int main()
{
// Setup left buffer and wave
int left_time = 0;
int left_amp = 0;
setup_demo( left, left_synth );
left.clock_rate( left.sample_rate() * 100 );
// Setup right buffer and wave
int right_time = 0;
int right_amp = 0;
setup_demo( right, right_synth );
right.clock_rate( right.sample_rate() * 100 );
while ( !button_pressed() )
{
blip_time_t length = 100000;
// mouse sets frequency of left wave
int period = 1000 + 6 * mouse_x();
// Add saw wave to left buffer
do {
left_synth.update( left_time, left_amp = (left_amp + 1) % 10 );
} while ( (left_time += period) < length );
left.end_frame( length );
left_time -= length;
// Add saw wave of slightly lower pitch to right buffer
do {
right_synth.update( right_time, right_amp = (right_amp + 1) % 10 );
} while ( (right_time += 1000) < length );
right.end_frame( length );
right_time -= length;
// buffer to read samples into
int const buf_size = 2048;
static blip_sample_t samples [buf_size];
// Read left channel into even samples, right channel into odd samples:
// LRLRLRLRLR...
long count = left.read_samples( samples, buf_size / 2, 1 );
right.read_samples( samples + 1, count, 1 );
play_stereo_samples( samples, count * 2 );
}
return 0;
}
示例3: StreamCB
// Callback called when Alure needs more data to ffed a buffer
ALuint StreamCB (void* userdata, ALubyte *data, ALuint bytes) {
double period = SR / (2* freq); // How many samples need to do a half cycle.
size_t lenght = bytes / 2; // Lenght in "samples"
unsigned const amplitude = 9;
while (offset < lenght) {
sign = -sign;
synth.update(offset, amplitude * sign);
offset += period;
}
blipbuf.end_frame(lenght);
offset -= lenght; // adjust time to new frame
return 2* blipbuf.read_samples ((blip_sample_t*) data, lenght ); // return bytes!
}
示例4: show_buffer
void show_buffer( Blip_Buffer& in )
{
long count = in.read_samples( sample_buf, buf_size );
scope.draw( sample_buf, scope_width, (double) count / scope_width );
}