本文整理汇总了C++中Blip_Buffer类的典型用法代码示例。如果您正苦于以下问题:C++ Blip_Buffer类的具体用法?C++ Blip_Buffer怎么用?C++ Blip_Buffer使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Blip_Buffer类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main()
{
setup_demo( buf, synth );
// generate 1000 clocks of square wave
int length = 1000;
int amplitude = 1;
for ( int time = 0; time < length; time += 10 )
{
synth.update( time, amplitude );
amplitude = -amplitude;
}
// find out how many samples of sine wave to generate
int count = buf.count_samples( length );
blip_sample_t temp [4096];
for ( int i = 0; i < count; i++ )
{
double y = sin( i * (3.14159 / 100) );
temp [i] = y * 0.30 * blip_sample_max; // convert to blip_sample_t's range
}
// mix sine wave's samples into Blip_Buffer
buf.mix_samples( temp, count );
// end frame and show samples
buf.end_frame( length );
show_buffer( buf );
wait_button();
return 0;
}
示例2: read_samples
// Read samples as unsigned 8-bit
long read_samples( Blip_Buffer& buf, unsigned char* out, long out_size )
{
// Limit number of samples read to those available
long count = buf.samples_avail();
if ( count > out_size )
count = out_size;
// Begin reading samples from Blip_Buffer
Blip_Reader reader;
int bass = reader.begin( buf );
for ( long n = count; n--; )
{
// Read 16-bit sample and convert to output format
long s = reader.read();
reader.next( bass );
if ( (short) s != s ) // clamp to 16 bits
s = 0x7fff - (s >> 24);
*out++ = (s >> 8) + 0x80;
}
// End reading and remove the samples
reader.end( buf );
buf.remove_samples( count );
return count;
}
示例3: main
// Quick test of functions
int main()
{
Blip_Buffer buf;
Blip_Synth<blip_low_quality,20> synth;
// Setup buffer
buf.clock_rate( 44100 );
if ( buf.set_sample_rate( 44100 ) )
return 1;
synth.output( &buf );
synth.volume( 0.5 );
// Add wave that goes from 0 to 50% to -50%
synth.update( 4, 10 );
synth.update( 8, -10 );
buf.end_frame( 30 );
// Read samples as this type
typedef float sample_t; // floating-point
//typedef unsigned short sample_t; // unsigned 16-bit
//typedef unsigned char sample_t; // unsigned 8-bit
// Read and display samples
const int max_samples = 30;
sample_t samples [max_samples];
int count = read_samples( buf, samples, max_samples );
for ( int i = buf.output_latency() + 1; i < count; i++ )
printf( "%.2f,", (double) samples [i] );
printf( "\n" );
return 0;
}
示例4:
void Nes_Vrc6_Apu::run_square( Vrc6_Osc& osc, blip_time_t end_time )
{
Blip_Buffer* output = osc.output;
if ( !output )
return;
int volume = osc.regs [0] & 15;
if ( !(osc.regs [2] & 0x80) )
volume = 0;
int gate = osc.regs [0] & 0x80;
int duty = ((osc.regs [0] >> 4) & 7) + 1;
int delta = ((gate || osc.phase < duty) ? volume : 0) - osc.last_amp;
blip_time_t time = last_time;
if ( delta )
{
osc.last_amp += delta;
output->set_modified();
square_synth.offset( time, delta, output );
}
time += osc.delay;
osc.delay = 0;
int period = osc.period();
if ( volume && !gate && period > 4 )
{
if ( time < end_time )
{
int phase = osc.phase;
output->set_modified();
do
{
phase++;
if ( phase == 16 )
{
phase = 0;
osc.last_amp = volume;
square_synth.offset( time, volume, output );
}
if ( phase == duty )
{
osc.last_amp = 0;
square_synth.offset( time, -volume, output );
}
time += period;
}
while ( time < end_time );
osc.phase = phase;
}
osc.delay = time - end_time;
}
}
示例5: show_buffer_unscaled
void show_buffer_unscaled( Blip_Buffer& in )
{
blip_sample_t buf [scope_width];
long count = in.read_samples( buf, scope_width );
while ( count < scope_width )
buf [count++] = 0;
scope.draw( buf, scope_width );
// remove remaining samples
while ( in.read_samples( buf, scope_width ) ) { }
}
示例6: run_until
void Nes_Vrc7_Apu::end_frame( blip_time_t time )
{
if ( time > next_time )
run_until( time );
next_time -= time;
assert( next_time >= 0 );
for ( int i = osc_count; --i >= 0; )
{
Blip_Buffer* output = oscs [i].output;
if ( output )
output->set_modified();
}
}
示例7: require
long Nes_Nonlinearizer::make_nonlinear( Blip_Buffer& buf, long count )
{
require( apu );
long avail = buf.samples_avail();
if ( count > avail )
count = avail;
if ( count && enabled )
{
Blip_Buffer::buf_t_* p = buf.buffer_;
long accum = this->accum;
long prev = this->prev;
for ( unsigned n = count; n; --n )
{
long entry = ENTRY( accum );
check( (entry >= 0) == (accum >= 0) );
accum += *p;
*p++ = (entry - prev) << (blip_sample_bits - 16);
prev = entry;
}
this->prev = prev;
this->accum = accum;
}
return count;
}
示例8: show_buffer
void show_buffer( Blip_Buffer& in )
{
long count = in.read_samples( sample_buf, buf_size );
scope.draw( sample_buf, scope_width, (double) count / scope_width );
}
示例9: main
int main()
{
long sample_rate = 44100;
// Sample rate sets how many samples are generated per second
if ( buf.set_sample_rate( sample_rate ) )
return 1; // out of memory
buf.bass_freq( 0 ); // keep waveforms perfectly flat
// Setup synth
synth.output( &buf );
synth.volume( 0.50 );
while ( !button_pressed() )
{
// Mouse sets clock rate, higher to the right. The higher the clock
// rate, the more packed the waveform becomes.
long rate = sample_rate * (mouse_x() * 10 + 1);
// Clock rate sets how many time units there are per second
buf.clock_rate( rate );
// Generate random waveform, with each transition spaced 50 clocks apart.
srand( 1 );
buf.clear();
for ( int time = 0; time < 500; time += 50 )
synth.update( time, rand() % 20 - 10 );
buf.end_frame( 600 );
show_buffer_unscaled( buf );
}
return 0;
}
示例10: main
int main()
{
while ( !button_pressed() )
{
setup_demo( buf, synth );
// base frequency and amplitude on mouse position
int period = mouse_x() * 100 + 10;
int amplitude = mouse_y() * 9 + 1;
// generate alternating signs of square wave, spaced by period
int time = 0;
while ( time < 1000 )
{
amplitude = -amplitude;
synth.update( time, amplitude );
time += period;
}
buf.end_frame( 1000 );
show_buffer( buf );
}
return 0;
}
示例11: StreamCB
// Callback called when Alure needs more data to ffed a buffer
ALuint StreamCB (void* userdata, ALubyte *data, ALuint bytes) {
double period = SR / (2* freq); // How many samples need to do a half cycle.
size_t lenght = bytes / 2; // Lenght in "samples"
unsigned const amplitude = 9;
while (offset < lenght) {
sign = -sign;
synth.update(offset, amplitude * sign);
offset += period;
}
blipbuf.end_frame(lenght);
offset -= lenght; // adjust time to new frame
return 2* blipbuf.read_samples ((blip_sample_t*) data, lenght ); // return bytes!
}
示例12: main
int main()
{
// Setup left buffer and wave
int left_time = 0;
int left_amp = 0;
setup_demo( left, left_synth );
left.clock_rate( left.sample_rate() * 100 );
// Setup right buffer and wave
int right_time = 0;
int right_amp = 0;
setup_demo( right, right_synth );
right.clock_rate( right.sample_rate() * 100 );
while ( !button_pressed() )
{
blip_time_t length = 100000;
// mouse sets frequency of left wave
int period = 1000 + 6 * mouse_x();
// Add saw wave to left buffer
do {
left_synth.update( left_time, left_amp = (left_amp + 1) % 10 );
} while ( (left_time += period) < length );
left.end_frame( length );
left_time -= length;
// Add saw wave of slightly lower pitch to right buffer
do {
right_synth.update( right_time, right_amp = (right_amp + 1) % 10 );
} while ( (right_time += 1000) < length );
right.end_frame( length );
right_time -= length;
// buffer to read samples into
int const buf_size = 2048;
static blip_sample_t samples [buf_size];
// Read left channel into even samples, right channel into odd samples:
// LRLRLRLRLR...
long count = left.read_samples( samples, buf_size / 2, 1 );
right.read_samples( samples + 1, count, 1 );
play_stereo_samples( samples, count * 2 );
}
return 0;
}
示例13: main
int main () {
if (!alureInitDevice(NULL, NULL)) {
std::fprintf(stderr, "Failed to open OpenAL device: %s\n", alureGetErrorString());
return 1;
}
alGenSources(1, &src);
if (alGetError() != AL_NO_ERROR) {
std::fprintf(stderr, "Failed to create OpenAL source!\n");
alureShutdownDevice();
return 1;
}
// Seeting Blip Buffer
synth.treble_eq( -18.0f );
synth.volume (0.80);
synth.output (&blipbuf);
// Init Blip Buffer with a buffer of 250ms (second paramter is time in ms)
if ( blipbuf.set_sample_rate( SR, 1000 / 4 ) ) {
std::fprintf(stderr, "Failed to create Blip Buffer! Our of Memory\n");
alureShutdownDevice();
return 1;
}
blipbuf.clock_rate( blipbuf.sample_rate() );
blipbuf.bass_freq(300); // Equalization like a TV speaker
stream = alureCreateStreamFromCallback (StreamCB, nullptr, AL_FORMAT_MONO16, SR, SR/2, 0, nullptr);
if(!stream) {
std::fprintf(stderr, "Error creating stream! %s\n", alureGetErrorString());
alDeleteSources(1, &src);
alureShutdownDevice();
return 1;
}
if (!alurePlaySourceStream(src, stream, 4, 0, eos_callback, NULL)) {
std::fprintf(stderr, "Failed to play stream: %s\n", alureGetErrorString());
isdone = 1;
}
alureUpdateInterval(0.005f); // Should be a independint thread playing the stream
while(!isdone) {
freq -= 1;
if (freq < 1) {
freq = 600;
}
alureSleep(0.02f);
}
alureStopSource(src, AL_FALSE);
alDeleteSources(1, &src);
alureDestroyStream(stream, 0, NULL);
alureShutdownDevice();
return 0;
}