本文整理汇总了C++中BitStream::write方法的典型用法代码示例。如果您正苦于以下问题:C++ BitStream::write方法的具体用法?C++ BitStream::write怎么用?C++ BitStream::write使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BitStream
的用法示例。
在下文中一共展示了BitStream::write方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: handleConnectChallengeRequest
void NetInterface::handleConnectChallengeRequest(const NetAddress *addr, BitStream *stream)
{
char buf[256];
Net::addressToString(addr, buf);
Con::printf("Got Connect challenge Request from %s", buf);
if(!mAllowConnections)
return;
U32 connectSequence;
stream->read(&connectSequence);
if(!mRandomDataInitialized)
initRandomData();
U32 addressDigest[4];
computeNetMD5(addr, connectSequence, addressDigest);
BitStream *out = BitStream::getPacketStream();
out->write(U8(ConnectChallengeResponse));
out->write(connectSequence);
out->write(addressDigest[0]);
out->write(addressDigest[1]);
out->write(addressDigest[2]);
out->write(addressDigest[3]);
BitStream::sendPacketStream(addr);
}
示例2: sendConnectAccept
void NetInterface::sendConnectAccept(NetConnection *conn)
{
BitStream *out = BitStream::getPacketStream();
out->write(U8(ConnectAccept));
out->write(conn->getSequence());
conn->writeConnectAccept(out);
BitStream::sendPacketStream(conn->getNetAddress());
}
示例3: sendConnectReject
void NetInterface::sendConnectReject(NetConnection *conn, const char *reason)
{
if(!reason)
return; // if the stream is NULL, we reject silently
BitStream *out = BitStream::getPacketStream();
out->write(U8(ConnectReject));
out->write(conn->getSequence());
out->writeString(reason);
BitStream::sendPacketStream(conn->getNetAddress());
}
示例4: sendConnectChallengeRequest
void NetInterface::sendConnectChallengeRequest(NetConnection *conn)
{
Con::printf("Sending Connect challenge Request");
BitStream *out = BitStream::getPacketStream();
out->write(U8(ConnectChallengeRequest));
out->write(conn->getSequence());
conn->mConnectSendCount++;
conn->mConnectLastSendTime = Platform::getVirtualMilliseconds();
BitStream::sendPacketStream(conn->getNetAddress());
}
示例5: sendDisconnectPacket
void NetInterface::sendDisconnectPacket(NetConnection *conn, const char *reason)
{
Con::printf("Issuing Disconnect packet.");
// send a disconnect packet...
U32 connectSequence = conn->getSequence();
BitStream *out = BitStream::getPacketStream();
out->write(U8(Disconnect));
out->write(connectSequence);
out->writeString(reason);
BitStream::sendPacketStream(conn->getNetAddress());
}
示例6: sendConnectRequest
void NetInterface::sendConnectRequest(NetConnection *conn)
{
BitStream *out = BitStream::getPacketStream();
out->write(U8(ConnectRequest));
out->write(conn->getSequence());
U32 addressDigest[4];
conn->getAddressDigest(addressDigest);
out->write(addressDigest[0]);
out->write(addressDigest[1]);
out->write(addressDigest[2]);
out->write(addressDigest[3]);
out->writeString(conn->getClassName());
conn->writeConnectRequest(out);
conn->mConnectSendCount++;
conn->mConnectLastSendTime = Platform::getVirtualMilliseconds();
BitStream::sendPacketStream(conn->getNetAddress());
}