本文整理汇总了C++中BitStream::GetData方法的典型用法代码示例。如果您正苦于以下问题:C++ BitStream::GetData方法的具体用法?C++ BitStream::GetData怎么用?C++ BitStream::GetData使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BitStream
的用法示例。
在下文中一共展示了BitStream::GetData方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: PostRoomToCloud
// Upload details about the current game state to the cloud
// This is the responsibility of the system that initially created that room.
// If that system disconnects, the new host, as determined by FullyConnectedMesh2 will reupload the room
void PostRoomToCloud(void)
{
BitStream bsOut;
DataStructures::List<NATTypeDetectionResult> natTypes;
for (unsigned int i=0; i < game->users.Size(); i++)
natTypes.Push(game->users[i]->natType, _FILE_AND_LINE_);
SerializeToBitStream(&bsOut, game->gameName, natTypes);
RakNet::CloudKey cloudKey("ComprehensiveGame_Rooms",0);
cloudClient->Post(&cloudKey, bsOut.GetData(), bsOut.GetNumberOfBytesUsed(), game->masterServerGuid);
printf("Posted game session. In room.\n");
}