本文整理汇总了C++中BaseRenderer::GetTime方法的典型用法代码示例。如果您正苦于以下问题:C++ BaseRenderer::GetTime方法的具体用法?C++ BaseRenderer::GetTime怎么用?C++ BaseRenderer::GetTime使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BaseRenderer
的用法示例。
在下文中一共展示了BaseRenderer::GetTime方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: isHelper
// Relict from the old times, when automous decisions were accepted
// behavior. Remains in here, because some RenderWindows do exist outside
// of StdMultiWidgets.
bool
SliceNavigationController
::ExecuteAction( Action* action, StateEvent const* stateEvent )
{
bool ok = false;
const PositionEvent* posEvent = dynamic_cast< const PositionEvent * >(
stateEvent->GetEvent() );
if ( posEvent != NULL )
{
if ( m_CreatedWorldGeometry.IsNull() )
{
return true;
}
switch (action->GetActionId())
{
case AcMOVE:
{
BaseRenderer *baseRenderer = posEvent->GetSender();
if ( !baseRenderer )
{
baseRenderer = const_cast<BaseRenderer *>(
GlobalInteraction::GetInstance()->GetFocus() );
}
if ( baseRenderer )
if ( baseRenderer->GetMapperID() == 1 )
{
PointOperation* doOp = new mitk::PointOperation(OpMOVE, posEvent->GetWorldPosition());
if (m_UndoEnabled)
{
m_OldPos = this->GetSlice()->GetPos();
// m_OldPos holds the old slice position. For the undo controller this old position will be stored as index in mitk::PointOperation
PointOperation* undoOp = new mitk::PointOperation(OpMOVE, posEvent->GetWorldPosition(), m_OldPos);
OperationEvent *operationEvent = new mitk::OperationEvent(this, doOp, undoOp, "Move slices");
m_UndoController->SetOperationEvent(operationEvent);
}
this->ExecuteOperation( doOp );
// If click was performed in this render window than we have to update the status bar information about position and pixel value.
if(baseRenderer == m_Renderer)
{
{
std::string statusText;
TNodePredicateDataType<mitk::Image>::Pointer isImageData = TNodePredicateDataType<mitk::Image>::New();
mitk::DataStorage::SetOfObjects::ConstPointer nodes = baseRenderer->GetDataStorage()->GetSubset(isImageData).GetPointer();
mitk::Point3D worldposition = posEvent->GetWorldPosition();
int maxlayer = -32768;
mitk::Image::Pointer image3D;
// find image with largest layer, that is the image shown on top in the render window
for (unsigned int x = 0; x < nodes->size(); x++)
{
//Just consider image data that is no helper object. E.g. do not consider nodes created for the slice interpolation
bool isHelper (false);
nodes->at(x)->GetBoolProperty("helper object", isHelper);
if(nodes->at(x)->GetData()->GetGeometry()->IsInside(worldposition) && isHelper == false)
{
int layer = 0;
if(!(nodes->at(x)->GetIntProperty("layer", layer))) continue;
if(layer > maxlayer)
{
if(static_cast<mitk::DataNode::Pointer>(nodes->at(x))->IsVisible(m_Renderer))
{
image3D = dynamic_cast<mitk::Image*>(nodes->at(x)->GetData());
maxlayer = layer;
}
}
}
}
std::stringstream stream;
stream.imbue(std::locale::classic());
// get the position and gray value from the image and build up status bar text
if(image3D.IsNotNull())
{
Index3D p;
image3D->GetGeometry()->WorldToIndex(worldposition, p);
stream.precision(2);
stream<<"Position: <" << std::fixed <<worldposition[0] << ", " << std::fixed << worldposition[1] << ", " << std::fixed << worldposition[2] << "> mm";
stream<<"; Index: <"<<p[0] << ", " << p[1] << ", " << p[2] << "> ";
mitk::ScalarType pixelValue = image3D->GetPixelValueByIndex(p, baseRenderer->GetTimeStep());
if (fabs(pixelValue)>1000000)
{
stream<<"; Time: " << baseRenderer->GetTime() << " ms; Pixelvalue: "<<std::scientific<<image3D->GetPixelValueByIndex(p, baseRenderer->GetTimeStep())<<" ";
}
else
{
stream<<"; Time: " << baseRenderer->GetTime() << " ms; Pixelvalue: "<<image3D->GetPixelValueByIndex(p, baseRenderer->GetTimeStep())<<" ";
}
}
else
{
stream << "No image information at this position!";
}
//.........这里部分代码省略.........
示例2: if
bool AffineInteractor3D
::ExecuteAction( Action *action, StateEvent const *stateEvent )
{
bool ok = false;
// Get data object
BaseData *data = m_DataNode->GetData();
if ( data == NULL )
{
MITK_ERROR << "No data object present!";
return ok;
}
// Get Event and extract renderer
const Event *event = stateEvent->GetEvent();
BaseRenderer *renderer = NULL;
vtkRenderWindow *renderWindow = NULL;
vtkRenderWindowInteractor *renderWindowInteractor = NULL;
vtkRenderer *currentVtkRenderer = NULL;
vtkCamera *camera = NULL;
if ( event != NULL )
{
renderer = event->GetSender();
if ( renderer != NULL )
{
renderWindow = renderer->GetRenderWindow();
if ( renderWindow != NULL )
{
renderWindowInteractor = renderWindow->GetInteractor();
if ( renderWindowInteractor != NULL )
{
currentVtkRenderer = renderWindowInteractor
->GetInteractorStyle()->GetCurrentRenderer();
if ( currentVtkRenderer != NULL )
{
camera = currentVtkRenderer->GetActiveCamera();
}
}
}
}
}
// Check if we have a DisplayPositionEvent
const DisplayPositionEvent *dpe =
dynamic_cast< const DisplayPositionEvent * >( stateEvent->GetEvent() );
if ( dpe != NULL )
{
m_CurrentPickedPoint = dpe->GetWorldPosition();
m_CurrentPickedDisplayPoint = dpe->GetDisplayPosition();
}
// Get the timestep to also support 3D+t
int timeStep = 0;
ScalarType timeInMS = 0.0;
if ( renderer != NULL )
{
timeStep = renderer->GetTimeStep( data );
timeInMS = renderer->GetTime();
}
// If data is an mitk::Surface, extract it
Surface *surface = dynamic_cast< Surface * >( data );
vtkPolyData *polyData = NULL;
if ( surface != NULL )
{
polyData = surface->GetVtkPolyData( timeStep );
// Extract surface normal from surface (if existent, otherwise use default)
vtkPointData *pointData = polyData->GetPointData();
if ( pointData != NULL )
{
vtkDataArray *normal = polyData->GetPointData()->GetVectors( "planeNormal" );
if ( normal != NULL )
{
m_ObjectNormal[0] = normal->GetComponent( 0, 0 );
m_ObjectNormal[1] = normal->GetComponent( 0, 1 );
m_ObjectNormal[2] = normal->GetComponent( 0, 2 );
}
}
}
// Get geometry object
m_Geometry = data->GetGeometry( timeStep );
// Make sure that the data (if time-resolved) has enough entries;
// if not, create the required extra ones (empty)
data->Expand( timeStep+1 );
switch (action->GetActionId())
{
case AcDONOTHING:
ok = true;
break;
case AcCHECKOBJECT:
{
//.........这里部分代码省略.........
示例3: doOp
// Relict from the old times, when automous decisions were accepted
// behavior. Remains in here, because some RenderWindows do exist outside
// of StdMultiWidgets.
bool
SliceNavigationController
::ExecuteAction( Action* action, StateEvent const* stateEvent )
{
bool ok = false;
const PositionEvent* posEvent = dynamic_cast< const PositionEvent * >(
stateEvent->GetEvent() );
if ( posEvent != NULL )
{
if ( m_CreatedWorldGeometry.IsNull() )
{
return true;
}
switch (action->GetActionId())
{
case AcMOVE:
{
BaseRenderer *baseRenderer = posEvent->GetSender();
if ( !baseRenderer )
{
baseRenderer = const_cast<BaseRenderer *>(
GlobalInteraction::GetInstance()->GetFocus() );
}
if ( baseRenderer )
if ( baseRenderer->GetMapperID() == 1 )
{
PointOperation doOp(OpMOVE, posEvent->GetWorldPosition());
this->ExecuteOperation( &doOp );
// If click was performed in this render window than we have to update the status bar information about position and pixel value.
if(baseRenderer == m_Renderer)
{
{
std::string statusText;
TNodePredicateDataType<mitk::Image>::Pointer isImageData = TNodePredicateDataType<mitk::Image>::New();
mitk::DataStorage::SetOfObjects::ConstPointer nodes = baseRenderer->GetDataStorage()->GetSubset(isImageData).GetPointer();
mitk::Point3D worldposition = posEvent->GetWorldPosition();
//int maxlayer = -32768;
mitk::Image::Pointer image3D;
mitk::DataNode::Pointer node;
mitk::DataNode::Pointer topSourceNode;
bool isBinary (false);
node = this->GetTopLayerNode(nodes,worldposition);
if(node.IsNotNull())
{
node->GetBoolProperty("binary", isBinary);
if(isBinary)
{
mitk::DataStorage::SetOfObjects::ConstPointer sourcenodes = baseRenderer->GetDataStorage()->GetSources(node, NULL, true);
if(!sourcenodes->empty())
{
topSourceNode = this->GetTopLayerNode(sourcenodes,worldposition);
}
if(topSourceNode.IsNotNull())
{
image3D = dynamic_cast<mitk::Image*>(topSourceNode->GetData());
}
else
{
image3D = dynamic_cast<mitk::Image*>(node->GetData());
}
}
else
{
image3D = dynamic_cast<mitk::Image*>(node->GetData());
}
}
std::stringstream stream;
stream.imbue(std::locale::classic());
// get the position and gray value from the image and build up status bar text
if(image3D.IsNotNull())
{
Index3D p;
image3D->GetGeometry()->WorldToIndex(worldposition, p);
stream.precision(2);
stream<<"Position: <" << std::fixed <<worldposition[0] << ", " << std::fixed << worldposition[1] << ", " << std::fixed << worldposition[2] << "> mm";
stream<<"; Index: <"<<p[0] << ", " << p[1] << ", " << p[2] << "> ";
mitk::ScalarType pixelValue = image3D->GetPixelValueByIndex(p, baseRenderer->GetTimeStep());
if (fabs(pixelValue)>1000000 || fabs(pixelValue) < 0.01)
{
stream<<"; Time: " << baseRenderer->GetTime() << " ms; Pixelvalue: " << std::scientific<< pixelValue <<" ";
}
else
{
stream<<"; Time: " << baseRenderer->GetTime() << " ms; Pixelvalue: "<< pixelValue <<" ";
}
}
else
{
stream << "No image information at this position!";
}
//.........这里部分代码省略.........