本文整理汇总了C++中BOARD_ITEM类的典型用法代码示例。如果您正苦于以下问题:C++ BOARD_ITEM类的具体用法?C++ BOARD_ITEM怎么用?C++ BOARD_ITEM使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了BOARD_ITEM类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetArea
void BOARD::ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aOutlines )
{
// convert tracks and vias:
for( TRACK* track = m_Track; track != NULL; track = track->Next() )
{
if( !track->IsOnLayer( aLayer ) )
continue;
track->TransformShapeWithClearanceToPolygon( aOutlines, 0 );
}
// convert pads
for( MODULE* module = m_Modules; module != NULL; module = module->Next() )
{
module->TransformPadsShapesWithClearanceToPolygon( aLayer, aOutlines, 0 );
// Micro-wave modules may have items on copper layers
module->TransformGraphicShapesWithClearanceToPolygonSet( aLayer, aOutlines, 0 );
}
// convert copper zones
for( int ii = 0; ii < GetAreaCount(); ii++ )
{
ZONE_CONTAINER* zone = GetArea( ii );
PCB_LAYER_ID zonelayer = zone->GetLayer();
if( zonelayer == aLayer )
zone->TransformSolidAreasShapesToPolygonSet( aOutlines );
}
// convert graphic items on copper layers (texts)
for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() )
{
if( !item->IsOnLayer( aLayer ) )
continue;
switch( item->Type() )
{
case PCB_LINE_T:
( (DRAWSEGMENT*) item )->TransformShapeWithClearanceToPolygon( aOutlines, 0 );
break;
case PCB_TEXT_T:
( (TEXTE_PCB*) item )->TransformShapeWithClearanceToPolygonSet( aOutlines, 0 );
break;
default:
break;
}
}
}
示例2: DisplayBoard
void PCB_DRAW_PANEL_GAL::DisplayBoard( const BOARD* aBoard )
{
m_view->Clear();
// Load zones
for( int i = 0; i < aBoard->GetAreaCount(); ++i )
m_view->Add( (KIGFX::VIEW_ITEM*) ( aBoard->GetArea( i ) ) );
// Load drawings
for( BOARD_ITEM* drawing = aBoard->m_Drawings; drawing; drawing = drawing->Next() )
m_view->Add( drawing );
// Load tracks
for( TRACK* track = aBoard->m_Track; track; track = track->Next() )
m_view->Add( track );
// Load modules and its additional elements
for( MODULE* module = aBoard->m_Modules; module; module = module->Next() )
{
module->RunOnChildren( boost::bind( &KIGFX::VIEW::Add, m_view, _1 ) );
m_view->Add( module );
}
// Segzones (equivalent of ZONE_CONTAINER for legacy boards)
for( SEGZONE* zone = aBoard->m_Zone; zone; zone = zone->Next() )
m_view->Add( zone );
// Ratsnest
if( m_ratsnest )
{
m_view->Remove( m_ratsnest );
delete m_ratsnest;
}
m_ratsnest = new KIGFX::RATSNEST_VIEWITEM( aBoard->GetRatsnest() );
m_view->Add( m_ratsnest );
UseColorScheme( aBoard->GetColorsSettings() );
// We are expecting here the parent frame is a EDA_DRAW_FRAME or a derived class
// (usually a BASE_PCB_FRAME, PCB_EDIT_FRAME ...)
EDA_DRAW_FRAME* frame = dynamic_cast <EDA_DRAW_FRAME*> ( GetParent() );
if( frame )
{
DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*) frame->GetDisplayOptions();
static_cast<KIGFX::PCB_RENDER_SETTINGS*>( m_view->GetPainter()->GetSettings() )->LoadDisplayOptions( displ_opts );
}
m_view->RecacheAllItems( true );
}
示例3: CopyMarkedItems
/* Copy marked items, at new position = old position + offset
*/
void CopyMarkedItems( MODULE* module, wxPoint offset )
{
if( module == NULL )
return;
for( D_PAD* pad = module->Pads(); pad; pad = pad->Next() )
{
if( !pad->IsSelected() )
continue;
pad->ClearFlags( SELECTED );
D_PAD* NewPad = new D_PAD( *pad );
NewPad->SetParent( module );
NewPad->SetFlags( SELECTED );
module->Pads().PushFront( NewPad );
}
BOARD_ITEM* newItem;
for( BOARD_ITEM* item = module->GraphicalItems(); item; item = item->Next() )
{
if( !item->IsSelected() )
continue;
item->ClearFlags( SELECTED );
newItem = (BOARD_ITEM*)item->Clone();
newItem->SetParent( module );
newItem->SetFlags( SELECTED );
module->GraphicalItems().PushFront( newItem );
}
MoveMarkedItems( module, offset );
}
示例4: CrossProbeSchToPcb
int PCB_EDITOR_CONTROL::CrossProbeSchToPcb( const TOOL_EVENT& aEvent )
{
BOARD_ITEM* item = aEvent.Parameter<BOARD_ITEM*>();
if( item )
{
m_probingSchToPcb = true;
getView()->SetCenter( VECTOR2D( item->GetPosition() ) );
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, item );
}
return 0;
}
示例5: GetBoard
void FOOTPRINT_VIEWER_FRAME::UpdateMsgPanel()
{
BOARD_ITEM* footprint = GetBoard()->m_Modules;
if( footprint )
{
MSG_PANEL_ITEMS items;
footprint->GetMsgPanelInfo( m_UserUnits, items );
SetMsgPanel( items );
}
else
ClearMsgPanel();
}
示例6: GetCurItem
bool PCB_EDIT_FRAME::OnHotkeyFlipItem( int aIdCommand )
{
BOARD_ITEM* item = GetCurItem();
bool itemCurrentlyEdited = item && item->GetFlags();
int evt_type = 0; // Used to post a wxCommandEvent on demand
wxASSERT( aIdCommand == HK_FLIP_ITEM );
if( GetScreen()->m_BlockLocate.GetState() != STATE_NO_BLOCK )
{
evt_type = ID_POPUP_FLIP_BLOCK;
}
else
{
if( !itemCurrentlyEdited )
item = PcbGeneralLocateAndDisplay();
if( item == NULL )
return false;
SetCurItem( item );
switch( item->Type() )
{
case PCB_MODULE_T:
evt_type = ID_POPUP_PCB_CHANGE_SIDE_MODULE;
break;
case PCB_TEXT_T:
evt_type = ID_POPUP_PCB_FLIP_TEXTEPCB;
break;
default:
break;
}
}
if( evt_type != 0 )
{
wxCommandEvent evt( wxEVT_COMMAND_MENU_SELECTED );
evt.SetEventObject( this );
evt.SetId( evt_type );
GetEventHandler()->ProcessEvent( evt );
return true;
}
else
{
return false;
}
}
示例7: Plot_Edges_Modules
// Plot footprints graphic items (outlines)
void BRDITEMS_PLOTTER::Plot_Edges_Modules()
{
for( MODULE* module = m_board->m_Modules; module; module = module->Next() )
{
for( BOARD_ITEM* item = module->GraphicalItems().GetFirst(); item; item = item->Next() )
{
EDGE_MODULE* edge = dyn_cast<EDGE_MODULE*>( item );
if( !edge || !m_layerMask[edge->GetLayer()] )
continue;
Plot_1_EdgeModule( edge );
}
}
}
示例8: getModificationPoint
int EDIT_TOOL::Rotate( const TOOL_EVENT& aEvent )
{
const SELECTION& selection = m_selectionTool->GetSelection();
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
// Shall the selection be cleared at the end?
bool unselect = selection.Empty();
if( !hoverSelection( selection ) )
return 0;
wxPoint rotatePoint = getModificationPoint( selection );
// If it is being dragged, then it is already saved with UR_CHANGED flag
if( !isUndoInhibited() )
{
editFrame->OnModify();
editFrame->SaveCopyInUndoList( selection.items, UR_ROTATED, rotatePoint );
}
for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
item->Rotate( rotatePoint, editFrame->GetRotationAngle() );
if( !m_dragging )
item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
}
updateRatsnest( m_dragging );
// Update dragging offset (distance between cursor and the first dragged item)
m_offset = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition() -
rotatePoint;
if( m_dragging )
selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
else
getModel<BOARD>()->GetRatsnest()->Recalculate();
if( unselect )
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true );
return 0;
}
示例9: DrawEdgesOnly
void MODULE::DrawEdgesOnly( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& offset,
GR_DRAWMODE draw_mode )
{
for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() )
{
switch( item->Type() )
{
case PCB_MODULE_EDGE_T:
item->Draw( panel, DC, draw_mode, offset );
break;
default:
break;
}
}
}
示例10: dlg
int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent )
{
const SELECTION& selection = m_selectionTool->GetSelection();
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
// Shall the selection be cleared at the end?
bool unselect = selection.Empty();
if( !hoverSelection( false ) )
return 0;
// Tracks & vias are treated in a special way:
if( ( SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) )( selection ) )
{
DIALOG_TRACK_VIA_PROPERTIES dlg( editFrame, selection );
if( dlg.ShowModal() )
{
dlg.Apply( *m_commit );
m_commit->Push( _( "Edit track/via properties" ) );
}
}
else if( selection.Size() == 1 ) // Properties are displayed when there is only one item selected
{
// Display properties dialog
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 );
// Some of properties dialogs alter pointers, so we should deselect them
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
// Store flags, so they can be restored later
STATUS_FLAGS flags = item->GetFlags();
item->ClearFlags();
// Do not handle undo buffer, it is done by the properties dialogs @todo LEGACY
// Display properties dialog provided by the legacy canvas frame
editFrame->OnEditItemRequest( NULL, item );
m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true );
item->SetFlags( flags );
}
if( unselect )
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
return 0;
}
示例11: GetTopLeftItem
EDA_ITEM* SELECTION::GetTopLeftItem( bool onlyModules ) const
{
BOARD_ITEM* topLeftItem = nullptr;
BOARD_ITEM* currentItem;
wxPoint pnt;
// find the leftmost (smallest x coord) and highest (smallest y with the smallest x) item in the selection
for( auto item : m_items )
{
currentItem = static_cast<BOARD_ITEM*>( item );
pnt = currentItem->GetPosition();
if( ( currentItem->Type() != PCB_MODULE_T ) && onlyModules )
{
continue;
}
else
{
if( topLeftItem == nullptr )
{
topLeftItem = currentItem;
}
else if( ( pnt.x < topLeftItem->GetPosition().x ) ||
( ( topLeftItem->GetPosition().x == pnt.x ) &&
( pnt.y < topLeftItem->GetPosition().y ) ) )
{
topLeftItem = currentItem;
}
}
}
return static_cast<EDA_ITEM*>( topLeftItem );
}
示例12: dialog
int EDIT_TOOL::MoveExact( const TOOL_EVENT& aEvent )
{
const SELECTION& selection = m_selectionTool->GetSelection();
// Shall the selection be cleared at the end?
bool unselect = selection.Empty();
if( !hoverSelection() || m_selectionTool->CheckLock() == SELECTION_LOCKED )
return 0;
wxPoint translation;
double rotation = 0;
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
DIALOG_MOVE_EXACT dialog( editFrame, translation, rotation );
int ret = dialog.ShowModal();
if( ret == wxID_OK )
{
VECTOR2I rp = selection.GetCenter();
wxPoint rotPoint( rp.x, rp.y );
for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
m_commit->Modify( item );
item->Move( translation );
item->Rotate( rotPoint, rotation );
if( !m_dragging )
item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
}
m_commit->Push( _( "Move exact" ) );
if( unselect )
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
m_toolMgr->RunAction( COMMON_ACTIONS::editModifiedSelection, true );
}
return 0;
}
示例13: Properties
int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent )
{
const SELECTION& selection = m_selectionTool->GetSelection();
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
if( !hoverSelection( selection, false ) )
return 0;
// Properties are displayed when there is only one item selected
if( selection.Size() == 1 )
{
// Display properties dialog
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 );
std::vector<PICKED_ITEMS_LIST*>& undoList = editFrame->GetScreen()->m_UndoList.m_CommandsList;
// Some of properties dialogs alter pointers, so we should deselect them
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
STATUS_FLAGS flags = item->GetFlags();
item->ClearFlags();
// It is necessary to determine if anything has changed
PICKED_ITEMS_LIST* lastChange = undoList.empty() ? NULL : undoList.back();
// Display properties dialog
editFrame->OnEditItemRequest( NULL, item );
PICKED_ITEMS_LIST* currentChange = undoList.empty() ? NULL : undoList.back();
if( lastChange != currentChange ) // Something has changed
{
processChanges( currentChange );
updateRatsnest( true );
getModel<BOARD>()->GetRatsnest()->Recalculate();
item->ViewUpdate();
m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true );
}
item->SetFlags( flags );
}
return 0;
}
示例14: CheckLock
SELECTION_LOCK_FLAGS SELECTION_TOOL::CheckLock()
{
if( !m_locked || m_editModules )
return SELECTION_UNLOCKED;
bool containsLocked = false;
// Check if the selection contains locked items
for( int i = 0; i < m_selection.Size(); ++i )
{
BOARD_ITEM* item = m_selection.Item<BOARD_ITEM>( i );
switch( item->Type() )
{
case PCB_MODULE_T:
if( static_cast<MODULE*>( item )->IsLocked() )
containsLocked = true;
break;
case PCB_MODULE_EDGE_T:
case PCB_MODULE_TEXT_T:
if( static_cast<MODULE*>( item->GetParent() )->IsLocked() )
containsLocked = true;
break;
default: // suppress warnings
break;
}
}
if( containsLocked )
{
if ( IsOK( m_frame, _( "Selection contains locked items. Do you want to continue?" ) ) )
{
m_locked = false;
return SELECTION_LOCK_OVERRIDE;
}
else
return SELECTION_LOCKED;
}
m_locked = false;
return SELECTION_UNLOCKED;
}
示例15:
std::set<BOARD_ITEM*> GRID_HELPER::queryVisible( const BOX2I& aArea ) const
{
std::set<BOARD_ITEM*> items;
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR> selectedItems;
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR>::iterator it, it_end;
m_frame->GetGalCanvas()->GetView()->Query( aArea, selectedItems ); // Get the list of selected items
for( it = selectedItems.begin(), it_end = selectedItems.end(); it != it_end; ++it )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( it->first );
if( item->ViewIsVisible() )
items.insert ( item );
}
return items;
}